Cool read. This specular shader artifacting showin in the agaaa/gbuffer images is the problem i have in GTA5 that the sgssaa isn't resolving....
thank you. Try adding the ENB ssaa & the sgssaa along with those
yea gta5 is using a "hq aa for environment & hq aa for vehicles" from ENB. Then the gta options are set to "4x msaa & 4x reflection msaa"....
antialiasing for gta5
What are some good aa flags for gta 5? anybody know? Thanks
currently using these settings:
Try a modded GTA 5
heres some pix
try changing framebuffer/2d/viewport or allow extra directx libraries option in rtss, or change detection to high
reinstall ab/rtss or the...
just change MaxParticleResize from 0 to 256 if you want minimum PhysX fps to go from ~35 to 60
Use Notepad to open Willowengine.ini located here:
C:\Users\username\Documents\My Games\Borderlands 2\WillowGame\Config\Willowengine.ini
Hey MrBonk, can you do a similar comparison with GTA 5 on PC?
GTA V 5K
1. Fix headlight flickering
2. MSAA + Temporal SMAA at the same time. (or t2x 4x smaa options)
3. Double the view distance of vehicles &...
I have this exact same issue.
Please fix this
Ya, GJ looks like real time accurate reflections. Needs DOF in-game & increased DOF for game/cut scenes as suggested.
parralax occlusion mapping or impact decals, destruct?
The Vid looks fantastic. Keep up the good work.
Could someone explain how to enter custom resolutions into the .ini file using GeDoSaTo?
I don't understand why there are 6 different heights &...
i was able to get downsampling to work on a r9 290 using the registry entry. thanks for the help here. using 2560x2048 and it looks much better....
Is it possible to inject 4X SMAA instead of 1x (low,med,high,ultra)?