Games will often use additional vram that they don't really 'need', for caching etc... The way the 970 is configured, the 3.5gb chunk has...
comparison of pc with lowest view distance setting vs ps4 view distance:...
To get to affinity, you need to right click on the process in the task manager (if you are on windows 8 you need to make sure you do this from the...
Its because we are still in the middle of an awkward generation shift. the very extended lifetime of the previous gen consoles, combined with the...
If you turn view distance down vram usage seems to drop significantly even when using high textures.
I've actually found this game to be a pretty solid port. has some cpu utilization issues, but it runs just dandy if you turn view distance all the...
ever since this memory bug I've had trouble starting my car in the morning
This makes absolutely no sense, if they did this it would make things even slower when a game tries to use more than 3gb because it would be...
The driver already tries to intelligently allocate the last 0.5gb only when needed, and in a way that doesn't cause stuttering (and btw, I have...
This. people are creating a self-fulfilling prophecy by ramping games up to unreasonable settings to force the driver into allocating over 3.5 gb,...
can people please stop spreading this nonsense, its all on a 256-bit bus
Full analysis from pcper is up now: http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-Discloses-Full-Memory-Structure-and-Limitations-GTX-970
can't quite blame him for not reading through this entire garbage heap of a thread :D
we should just run outside and start pushing over cars
That guy completely misinterpreted nvidia's statement, the 980 does not have the segmented pools of vram. it would make no sense to setup the 980...
Only hitching/stuttering issues have hardly been confirmed to be caused by accessing the final pool of vram on the 970. Every video I've seen...
That interpretation doesn't seem correct at all to me. I understood it as the gtx 980 not having the segmented 3.5 and 0.5 gigabyte pools (and it...
as it should be, turning off the pagefile is stupid and pointless.
256-bit cards typically have four 64-bit memory controllers.
of course not, 384-bit bus != 192-bit bus