Nah 16 gb will be bare minimum to load PS1 textures. 24 GB may warrant PS2 Textures. But you will need 128 GB for true nextgen textures. The...
I'd say calm your horses until you actually see it used for Geforce users in a meaningful way. We're at a time wheren explicit features like...
In the case of Hogwarts, you need a minimum of 20 GB free RAM if you want anything resembling stable in Hogsmeade + location transitions in...
Then it is sort of a Windows bug. Most people What happens is memory compression. It is very transparent to the end user, wont actually appear...
For smooth 30 FPS operation, trick is to use in-game caps, and not anything else (and pray that in game cap simply works okay or exist). UC4 has a...
its still in margin of error. repeat the tests again without enabling or disabling anything, run each test at least 3 times
I'm fairly sure threaded optimization does nothing on DX12 games. I would like to see some methodical testing on this one.
I've firmly settled on 1/3 Vsync + 40 FPS cap (nvidia cap) + 120 hz + no VRR combo for the odd/problematic games. This combo works for me. 1/2...
ac valhalla [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
Yeah but I also installed GTA IV the other day. NPCs feel more alive, the ragdoll physics, mechanics.. The way character moves and interacts with...
To be fair Blindbison, almost all external limiters intercepts game rendering and adds 1 frame of input delay. This can be huge. This puts 30/40...
1/2 vsync works but has horrendous input lag. somehow PS4 does not have similar input lag 1/2 vsync + 30 fps cap reduces the input lag quite a...
the witcher 3 [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
Make sure to compile all shaders in the main menu. https://learn.microsoft.com/en-us/sysinternals/downloads/rammap You can also use RAMMAP to...
last of us [IMG] [IMG]
Nice, every bit helps. Then you sohuld target for 7-7.05 GB worth of settings with a frame cap. 1440p/DLSS Quality is a good place to start....
Try killing /resetting/ dwm.exe on top of these. Or simply restart your PC. DWM.exe's VRAM usage also gets bloated with more apps that use VRAM....
it won't free 1.5 gigs of vram. it won't have an effect of in game 1.6 gb usage the game shows. you really must ignore it! check your idle VRAM...
"its a 720p" https://imgsli.com/MTQ4Mzcw https://imgsli.com/MTIzMjQy sure it is Some extra tests I did with 7.3-7.5 GB VRAM usage (high...
try using more aggresive dlss resolutions (so dlss performance). practically dlss makes the image more blurrier but obnoxious sharpening...