seems like FXAA works on Crysis2. tested with 2 X SGSSAA. I may be wrong tho.
Yes, I do. Infact, it should be at 'True' when you set ingame detail to the max. [IMG] [IMG] [IMG] [IMG]...
couple more [IMG] [IMG] ..
Ut III [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]...
it is on.
So far, none works. I did some research with various SLI flags but everyone of them has introduced annoying flickering texture issue. The...
Here you go. [IMG] since only SGSSAA works for NFS hot pursuit, you could try 2xMSAA + 2XSGSSAA. I don't know which resolution you're...
Maybe everybody knew but me, SLI bits 0x00480005 makes SLI fully work for NFS hot pursuit. 270.51 has 0x00400005 for NFS HP in its profile and it...
NFS : Hot Pursuit 2010 [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
NFS Hot Pursuit 0x004010C5, 8XSLI AA+ 4XSGSSAA this game looks beautiful with proper AA. [IMG] [IMG] [IMG]
NFS hot pursuit resized from 1920 1080 [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]...
ok, here's the one for dead space [IMG] the one for shift2 [IMG]
I double checked and it was 0x004010C0, not 0x000010C1..... oops, my bad.... try 4 x msaa and 4 x sgssaa with 0x004010C0, you'll never see your...
Shift2 resized from 1920 1080 in-game replay, forced 2xSGSSAA [IMG] [IMG] [IMG] [IMG] [IMG]...
SHIFT2 with 0x000010C1 (SGSSAA) makes whole screen blurry, dark and desaturated. Using 0x004010C1 removes those blurriness and makes color...
I added a link :) I think they're also talking about ordinary AA bits.
For SGSSAA without those BLURRINESS on various titles, use AA compatibility bit 0x000010C1. the list below are from 3DCenter...
damn, isn't this game running on the same engine as the first one?
480SLI the only SLI related problem in crysis2 with these set that I'm having is subtle shadow flickering.
my bad. It worked somehow just like 267.59 :3eyes: