shaders should recompile when you first start the game up, when it says "optimising game".
saying that though i always get stutters if i play...
actually dreaded seeing the monsters or whatever the frack they are as the combat is a complete chore.
crappy performance too, already refunded
DWM.exe excessive read and writes was happening to me on my G-Sync Compatible monitor
cant seem to find and DX12.dll and DXVK.dll in the files, you sure its the correct link?
doesn't seem to on my end. it must have an effect but its very slight
Nope, its just the same
was this dwm.exe spam issue present before the hotfix?
also getting the dwm.exe spam, switched from displayport to hdmi and it goes away
total crap, plays like crap looks like crap even with at the RT on, refunded
Thanks, have done so
Im pleased for you
yeah very helpful, its not just me as there's a issue posted on git already.
apparently the fix is to disable ansel, tried it and it works.
Anything I've set up to use DXVK refuses to start using this driver, no logs no error just doesn't start.
yeah the red smoke is awful
I feel the same way,
you've got games like Forza Horizon 5 where you're literally traveling along at 200mph in a detailed open world with zero...
Guardians of the Galaxy hitches are very small but still spoil the experience.
as Memorian said its mostly engine related, or poor optimisation.
For me stuttering is the worst aspect of pc gaming at the moment, most recent releases all seem to stutter to some degree.
It puts me off playing tbh
had some strange issues this morning, chrome kept going black so i looked in event view and had a few nvlddmkm crashes while using chrome.
Stuttering like frack for me, in the town hubs its stuttering every 2 or 3 steps