Thanks guru, I'll give this a shot. No AA is unfortunate :/.
For some reason, enabling SLI with this bit makes all reflective surfaces...
Does anyone have an ideas for SLI and AA bits for Unreal Tournament  (UE4)?
I've noticed this as well. It's a shame.
Can I get some help downsampling?
I followed the steps shown here and I am getting a slight blurriness, like there is a ghost of the image...
Can you go a little more in depth about which settings for each method you would recommend using in conjunction with TXAA?
This bit does not seem to be working :/
The regular bit for source games isn't working.
Anyone have any success getting SGSSAA working in Titanfall?
Thanks for the reply, I'll give it a shot.
Does anybody know the SGSSAA flags for Counter Strike Global Offensive?
Neither 0x084012C1 or 0x000000C0 work.