I have had those squares in the first pic before.
But it only happened in Firefox, never in a game. It got fixed by its own, I'm guessing new...
I think the fastest 970 is the Zotac GTX 970 AMP! Extreme Core
Not sure how well OCs tho
I know but it could be a stupid limitation AMD implemented.
I've read dozens of comments on other forums and so far Undying is the only one...
Thanks for clarifying. It will remain a mystery then.
I think the case for us that are limited to 1440p VSR is pretty simple.
A native 1080p display is limited to 1440p VSR, and the only GCN 1.0...
So far in the thread, I believe Undying is the only GCN 1.0 user to get 3200x1800.
What connection is he using?
VSR on my 280x goes up to 2560x1440p.
What's going on? I thought maximum should be 3200x1800
My SweetFX profile is ready :)
More comparisons on the download page
I have to check it out, but in the meantime I'm just gonna play the game.
Here's my preset if anyone's interested.
A little help injecting SweetFX to TW3.
I'm using Boulotaur's latest version but it doesn't work just by copy-paste, I can however make it work...
Sorry for the late response, even if it worked, the preset is using more advanced filters.
I should be able to test Boulotaur's sfx today when...
It is vanilla SFX 1.5.1.
And well you got me there, I didn't know it doesn't work on 64bit aps.
I guess I'm gonna have to try...
I noticed that, I've tweaked it a bit.
I also made another profile, a lot colder (more bluish) and trying not to make everything else look...
My advancement with SweetFX. Gamersyde video.
I'm aiming for neutrality now instead of the "dark" mood since I wasn't...
Thank you, exactly what I was looking for.
Do you know if there's a toggle on/off key for the shaders on MPC-HC?
It's just plain and simple SweetFX, I've heard of Reshade, but never give it a try.
Looks really good, I'll definitely check it out.
No, those are screenshots I've taken from websites, you open them with a DirectX image viewer so you can apply SweetFx over them.
I know but it's better than nothing. Color palette is too happy IMO.
I've been working on a SweetFx profile to give the game a "darker" look. I'm still working on it.
It has a sharpening filter, and since the...
I don't plan to upgrade until at least six months to avoid bugs.
Unless a game comes out that really shows the difference with DX12.