the path nvidia taken by producing hardware accelerated raytracing gpus is realy great
and we all know there is no rendering technique higher...
quality and respect
that's what a gamer want.
and 'CDPR' is all about that.
that proved it by witcher 3
and they will do ones again by cyberpunk.
I hope nvidia double the raytracing performance
In the next gen while keeping the price reasonable.
So That the developer could use the raytraced...
guys you ever thought why dxr only alowed on rtx cards.
while its dx12 feature.
why thay didnt chose 400.1 for the driver version
just make everything reflect !
i wana see reflecting mute surface in games.
ray racing is mess like vxgi that never got used in games becuse its demanding.
without the powerfull hardware its nothing.
and that not cheap.