I've updated Kombustor database with the HD 5570 info. Will be available in the next release.
do you have the issue with the latest version 2.1.1?
will look at this music prob asap.
Kombustor uses a simple technique to read the CPU speed and sometimes this technique shows its limits (with OC-ed CPUs for example). When you have...
AMD E350 APU has a D3D11-capable GPU so you should be able to run all Kombustor tests.
Very strange indeed.
Could you please do a test with the latest v2.0.2?
Yes I saw this issue with NVIDIA cards. I think it's related to PhysX management in Kombustor. I'll try to fix it for the next update.
For SLI and CF support with Kombustor: http://goo.gl/Y8RmQ
Hope that helps.
yep you're right DX11 render path is a bit light. Here are some quick results with a GTX 480 (settings: unlocked power draw, 1024x768 windowed...
Maybe there's a bug. I received another similar feedback. Will check that.
Yep SLI works in fullscreen only with the multi-GPU version (Heaven.exe - Kombustor 1.1.2)
In windowed or fullscreen mode ?
Heaven.exe is the same trick than with FurMark.exe and etqw.exe.
Kombustor is and will remain Kombustor but to enjoy multi-GPU systems, you...
Versions of Kombustor 1.1.2 for Windows Vista and XP are available HERE.
I uploaded a texture pack (bkg + fur) HERE.
ahh okay. Just googling the Net with "background image".
One of my current sources of bkg img is Desktop Nexus.
For the impatient, I will...
Just put in the Graphics/ folder of Kombustor two images:
- bg.jpg for the background
- fur.jpg for the fur color
The text is rendered properly in DX11. It's not a bug: there's no support for simple text in DX11 and I used the DX11 SDK method...
Versions for WinXP (DX9) and Vista (DX10) can be downloaded HERE.