Battlefield 2042

Discussion in 'Games, Gaming & Game-demos' started by ShadowDuke, May 29, 2020.

  1. fr33k

    fr33k Ancient Guru

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    well im not new, and played plenty of bf3 and bf4 with it on so.
     
  2. Dragam1337

    Dragam1337 Ancient Guru

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    Got lucky in that case - tons of people got banned in bf3 cause they didnt like the blue tint, and used 3rd party tools to change the colors.
     
  3. Reclusive781

    Reclusive781 Ancient Guru

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    Banned? I don't remember that. Maybe punkbuster wouldn't let you play for an hour?

    There was a tool to get rid of the color tint and mess around with the colors for BF3. I know, I used it and I was on the forum where it was released. One of my pics was used in a PCgamer article. The only downside is that Punkbuster would kick you when it detected that you edited the games files and sometimes it wouldn't detect the altered files at all and sometimes it would be anywhere from 30 minutes to hours before punkbuster would kick you.

    DICE client sided a lot of things with BF3 which lead to a lot of cheating and punkbuster being useless. Infinite health and infinite ammo were pretty popular on the Metro 24/7 servers.



     
    Last edited: Dec 9, 2021
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  4. Solfaur

    Solfaur Ancient Guru

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    I got suspended for something like 48 hours for using a "porno" battlelog profile picture (which I drawn myself trough their own editor, lmao), after like 3 warnings, worth it. :p
     

  5. Dragam1337

    Dragam1337 Ancient Guru

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    Yeah, punkbuster was useless - all actual bans were manuel bans made by ea. I had a couple of friends who got banned for using the injectors.
     
  6. Dragam1337

    Dragam1337 Ancient Guru

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    Lol, i got banned for 1 year... not gonna write here for what (dont wanna get banned here aswell... lol), though i can say it wasn't cheating, and it was well worth it aswell... funny AF :p
     
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  7. OnnA

    OnnA Ancient Guru

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  8. OnnA

    OnnA Ancient Guru

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    Battlefield 2042 Update 3.1 Release Notes
    Fixes, Changes, and Improvements

    General
    • Players that are not the Party Leader can now cancel while waiting in a queue
    • Xbox – Cross-Play can now be enabled/disabled in the Options menu on Xbox
    • Your Sort settings will now be correctly remembered when refreshing the Battlefield: Portal Server Browser
    • Fixed an issue where loadouts would sometimes be empty on the spawn screen after joining a server, preventing weapon selection
    • Made improvements to ensure Aim Assist is more consistent during console gameplay
    • Ranger’s effective combat range and overall health has been decreased
    Audio
    • Made various tweaks to the overall audio experience to improve clarity, distance and directional perception
    • Fixed an issue where soldiers would not always play indoor specific footsteps
    Weapons
    • Removed bounce from Underbarrel Grenades when firing at short distances
    • 40mm AP Grenades now properly damage vehicles
    • Fixed some weapons displaying wrong ammo counts for specific magazines
    • DXR-1 and NTW-50 Bolt Action rifles reload animation increased by 0.2 seconds
    • Adjusted dispersion values for most weapons, which results in a faster dispersion decrease when tap firing or doing short bursts
    • Also adjusted dispersion increases for most weapons. It now takes slightly longer for weapons to become overly inaccurate in sustained fire
    • Adjusted the recoil values to prevent over aggressive recoil jumps for the AK24, LCMG, PKP-BP, SFAR-M GL, and PP-29
    • Improved hip fire accuracy for all SMGs to make them better stand-out from other automatic weapon archetypes.
    • LMG dispersion and recoil lowered to improve performance in sustained fire
    • Additional improvements to recoil control for all weapons, more specifically automatic weapons.
    • Increased close range damage and consistency of the MCS-880 when using Buckshot Shell or Flechette Shells
    • Fixed a bug that caused bullets to be fired below the player’s aims for the SFAR-M GL and the K30
    Vehicles
    • Fixed a bug where vehicle weapons sometimes did not deal blast damage on a direct hit
    • We’re reducing the Ground Vehicle 30mm Cannon effectiveness versus infantry. It now overheats faster, has a slightly reduced rate of fire and blast damage, and increased fall off damage at distance
      • Rate of Fire 350 -> 330
      • Heat Per Bullet 0.13 -> 0.14
      • Heat Drop Per Second 0.5 -> 0.475
      • Blast Damage 20 -> 18
    • LCAA Hovercraft – 40mm GPL Grenade Launcher
      • Blast Damage lowered from 55 -> 35
    • The 40mm Utility Pod upwards firing angle is now easier to use
    • EBAA Wildcat – 57mm Cannon
      • Removed dispersion
      • Ammo 12 -> 8
      • Impact Damage 85 -> 75
      • Blast Damage 70 -> 35
    Gadgets
    Frag Grenade

    • Increased the time to detonate a Frag Grenade from 1.1s -> 1.4s after first bounce on a hard collision
    • Increased damage of Frag Grenades across game modes to deal 120 damage and guarantee a kill on armored players too.
    • Reduced Frag & Incendiary Grenade max ammo account from 2 -> 1
    Prox Sensor

    • Lowered spotting radius from 30m -> 20m
    • Lowered uptime from 30s -> 14s
    • Also lowered amount of Prox Sensor a player can carry and deploy from 2 -> 1
    Battlefield Hazard Zone
    • Fixed an issue that caused the roaming Occupying Forces LATV4 Recon to spawn at the wrong times or not at all
    Breakthrough
    • Kaleidoscope – Rooftop Capture Objective has been removed. There are now two Capture Objective at the bottom in BT large and one at the bottom in BT small
    • Orbital – Rooftop Capture Objective has been removed. There is now a single Capture Objective at the bottom in BT large and BT small
    • Hourglass – Rooftop Capture Objective has been removed. There is now a single Capture Objective at the bottom in BT large and BT small. Also fixed an issue where players were spawning out of bounds
    Soldier
    • Improvements on back pedaling into objects when being in prone position
    • Fixed a rare issue where players could turn invisible when spawning on a full/destroyed vehicle
     
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  9. Seaclean

    Seaclean Master Guru

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    I mean, unless they ditch the specialists and their completely tone deaf oneliners, and implement proper levolution mechanics I can't see myself taking this game seriously.

    I recently booted up BF4 and holy... that game blows this out of the water. I know it also had a crappy launch but does that really justify BF2042's situation?
     
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  10. XenthorX

    XenthorX Ancient Guru

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    Not only does this mod looks great, it reminds me the time i liked Battlefield musics.

    If you can't tap your foot on the floor and say "yes, this is badass", then it's not Battlefield worthy.
     

  11. Mr_Alexander

    Mr_Alexander Ancient Guru

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    There is one thing I really would love them to bring back is Battlelog.
    For me it was amazing feature in BF3 and BF4. So much statistics for weapons progressions. Live server update. I could see who is playing, score and how much time left till the end of the map.
    I really miss it.
     
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  12. XenthorX

    XenthorX Ancient Guru

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    Last edited: Dec 9, 2021
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  13. KissSh0t

    KissSh0t Ancient Guru

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  14. OnnA

    OnnA Ancient Guru

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    ^^ :rolleyes::D:p ^^
     
    Last edited: Dec 10, 2021
  15. OnnA

    OnnA Ancient Guru

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  16. CPC_RedDawn

    CPC_RedDawn Ancient Guru

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    Thank god!
     
  17. OnnA

    OnnA Ancient Guru

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    Games is getting better and better :p (92 Lev).
     
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  18. XenthorX

    XenthorX Ancient Guru

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    How dare you having fun with this game?! :D
     
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  19. Horus-Anhur

    Horus-Anhur Ancient Guru

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    Burn the witch

    [​IMG]
     
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  20. ShadowDuke

    ShadowDuke Ancient Guru

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    When you realize you made a bad design decision in the first place which should have happened with proper QA and playtests.

    I wonder if they are going to mod the vanilla maps to an extend so you dont have to say those are the worst BF maps in history.
     

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