That is not at all accurate but, 32 bit support will eventually be dropped, just no yet. (I mean, after all, 16 bit support was dropped at some point.)
do you all realize that wow64 (and all related on arm64 version of windows) SUBSYSTEM is a tiny portion of the OS? (keep in mind that SysWOW64 folder also keeps 32-bit libs executables and some driver stuff for retro-compatibility). Wow64 will never be ditched, although some OS related components could be removed/remapped/compressed more.
The 16-bit (virtualized) mode is not supported in 64-bit Windows because Long Mode (x86-64) only provides 32-bit compatibility by AMD's specification. The CPU have to hard reset in Legacy Mode to expose 16-bit compatibility. That's why MS dropped the NTVDM layer and the only way is to use third-party x86 machine emulators for this. As for the 32-bit compatibility, as long as there are x86-64 CPUs being made, there is no technical reason to drop it off. After all, the x86-64 is simply an extension to the PSE spec from Pentium Pro, not a new ISA. Moving the 32-bit software stack to emulation will not be useful, if there's full hardware support.
To all people ranting without a real scientific reason (yeah, computer science is science) to ditch wow64. Also, one of the reason AMD64 won over IA64 was the speed of legacy mode for 32 bit software (IA64 versions of NT 5.1 were rebuild 2 times, first with in hardware slow 32 bit mode and second with software emulation 32 bit mode which was far faster than native XD )
If you disable hibernation you won't be able to fast boot anymore. Not that it matters much on a fast SSD but it's still the difference of booting up in ~3 seconds vs 20+. Then again it might be preferred to get a proper reboot.
Looks like a crapple os wannabe... which barely anyone wants, otherwise they would have been using that in the first place. If it truely does look like that, then i wont be "upgrading" to it.
it is not. the subsystem is tiny, it is about few executables (some dlls) and most of the job is handling 32 pointers into 48-bit canonical address space of AMD64 specifications. Most of syswow64 folder content are redistributable libraries (like directx) and drivers to use such libraries when running 32-bit software.
Well yeah, you'll have to use a colorimeter to calibrate your screen. No two panels are the same and someone else's ICC profile might look way off on your screen.
I gave up using profiles long ago due to windows inconsistency with them, esp with games. But use colorimeter in conjunction with monitor settings for calibration. This way you eliminate the need for profiles.