Epic rewrote part of Unreal Engine 5 to make the most of the PlayStation 5 SSD

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Jun 4, 2020.

  1. apoklyps3

    apoklyps3 Guest

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    You are asking me not to troll some of you guys, but it's like you're begging me to do it with your incorrect affirmations.
     
  2. Fender178

    Fender178 Ancient Guru

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    Asking for Troll some of us? Where the heck have you been? You already are. Your several past postings have been troll postings.
     
  3. apoklyps3

    apoklyps3 Guest

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    I'm only trolling the fanboysm brainwash.
    man, I wish I was sony right now.
    I would charge so much for the console. The public it attracts... huge $$$ to be made.
    I could sell rocks as ps5 and I would be still filthy rich
     
  4. Fender178

    Fender178 Ancient Guru

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    Yeah you are the only who is posting fanboyism style postings. Most likely a PC fanboy.
     

  5. apoklyps3

    apoklyps3 Guest

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    yeah.
    I'm the one saying "hey this is really great, out of this world" and come up with 1080p30fps mobile games.
    "the ps5 ssd" - what a joke
     
  6. Fender178

    Fender178 Ancient Guru

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    I rest my case. You keep proving my point with your postings.
     
  7. Fox2232

    Fox2232 Guest

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    To be fair. While performance was not very good for normal users (mediocre to me), Visual side of things was not bad.
    If they can deliver that kind of visuals on 1080p and never drop under 60fps, I would call it capable console.
    (Mind that PS5 has GPU performance close to RX 5700 +"plus" changes to RDNA2 -"minus" shared bandwidth eaten by CPU.)
     
  8. Aura89

    Aura89 Ancient Guru

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    Am i the only one here confused why there is so much fighting about unreleased consoles and their performance which will be mostly determined by whatever the game developer puts the most effort in in the first place?

    Like what does all this arguing do for any of us here? It'll change nothing in the end.
     
    HandR and Redemption80 like this.

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