At this point quite clear that once the sales have dropped down it's time to patch that crap away from the game.
The loading time impact as atrocious :-/ Also, I suspect that the person who did the video was GPU limited? I see 90%+ GPU load but low CPU load. It would be interesting to see a bench on a system with the situation reversed (meaning a strong GPU but weaker CPU.)
Joker's finding for the loading times that the load times of the Steam version with Denuvro are 40+ secs longer than the Denuvro-free Bethesda version just says it all really. Once the game has loaded then it's fine with no impact in performance. Similar to my findings with other games. You can always tell when a game uses Denuvro, not just by its 10X larger executable but by the startup time which is painful at almost a minute before you even see the launch splashscreen.
Interesting, one of the few times we have had the chance to compare the two. Hopefully we see some gameplay comparisons as well in the near future as i can't recall ever seeing any of those. I doubt it's an accident though.
Does it means that properly implemented, loading time aside given current iteration of Denuvo, it's possible to have no negative impact on performance at all ?
So... Steam fails here. 10x the loading time, that's not exactly great. Now the question is, why does the Steam version use Denuvo? Who is responsible for the Steam version Denuvo need?
That's still 3 times the loading time of non Denuvo version of the game. Why is Steam using Denuvo? Who's decision was it?
I doubt that Denuvo will be a deciding factor at all. Most people buying games don't have even a clue about what denuvo is. Not everyone is checking game reviews, game news, etc...
it effects the steam reviews though, most people who arent knowledgeable will see a game with a mixed review and pass, Google rage 2 and denuvo is in the headlines.