Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. KAOS GAMING

    KAOS GAMING Guest

  2. rootCBR

    rootCBR Active Member

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  3. The Silver

    The Silver Guest

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    Last edited: Aug 21, 2017
  4. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Thats some new layout i have no idea if this will be reverted , it was one time and now its like this again
    And what i was just proving that Flyerguy exists in E3 Demo , that he's not E3 Aiden
     

  5. txgt

    txgt Guest

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    In windy_city.game.xml there are 2 sections that controls the wind speed.
    In this section:
    Code:
          <EnvironmentSettings>
            <EnvironmentSettingsContainer Name="Clear" fRain="0" fCloudy="0" fLightning="0" envlightingsettingsEnvironmentLighting="2531861498" envlightingsettingsEnvironmentLightingCG="559063328" envfogsettingsFog="1865567337" bloomsettingsBloom="2999751299" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="33314456" />
            <EnvironmentSettingsContainer Name="Clear_Rain0_Cloud0.4" fRain="0" fCloudy="0.2" fLightning="0" envlightingsettingsEnvironmentLighting="2531861498" envlightingsettingsEnvironmentLightingCG="559063328" envfogsettingsFog="1865567337" bloomsettingsBloom="2999751299" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="33314456" />
            <EnvironmentSettingsContainer Name="Clear_Rain0_Cloud0.6" fRain="0" fCloudy="0.4" fLightning="0" envlightingsettingsEnvironmentLighting="2531861498" envlightingsettingsEnvironmentLightingCG="559063328" envfogsettingsFog="1865567337" bloomsettingsBloom="2999751299" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="71048652" />
            <EnvironmentSettingsContainer Name="Clear_Rain0.01_Cloud0.9" fRain="0.03" fCloudy="1" fLightning="1" envlightingsettingsEnvironmentLighting="2237379687" envlightingsettingsEnvironmentLightingCG="1159669135" envfogsettingsFog="3237447176" bloomsettingsBloom="3738158885" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="71048652" />
            <EnvironmentSettingsContainer Name="Clear_Rain0.5_Cloud1" fRain="0.1" fCloudy="1" fLightning="1" envlightingsettingsEnvironmentLighting="2237379687" envlightingsettingsEnvironmentLightingCG="1159669135" envfogsettingsFog="3237447176" bloomsettingsBloom="3738158885" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="71048652" />
            <EnvironmentSettingsContainer Name="Storm" fRain="1" fCloudy="1" fLightning="1" envlightingsettingsEnvironmentLighting="2237379687" envlightingsettingsEnvironmentLightingCG="1159669135" envfogsettingsFog="38547269" bloomsettingsBloom="3738158885" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="71048652" />
    there are one parameter at the end of the line of the each Environment Settings Container called "windenvironmentsettingsWindSettings".
    The values are actually encoded names of the files that have wind speed settings. That files located inside "windenvironmentsettings.lib" which is located inside patch.dat (\patch\generated\databases\generic).
    "33314456" is the "Clear.Wind.xml" which is light wind
    "71048652" is the "Storm.Wind.xml" which is strong wind

    You can increase the values in those xmls (marked bold below) by converting them with binhex Base Converter from Hex Workshop app into regular float32 values to be able to understand them.

    <?xml version="1.0" encoding="utf-8"?>
    <object hash="72DE4948">
    <field hash="61FC6B02" type="BinHex" />
    <field hash="9D8873F8" type="BinHex">53746F726D2E57696E6400</field>
    <field hash="B9295CC7" type="BinHex">CC1D3C04</field>
    <field hash="389F6DA7" type="BinHex">CC1D3C04</field>
    <field hash="00014FFD" type="BinHex">00002042</field>
    <field hash="316AD1CC" type="BinHex">01</field>
    <field hash="5B2D5040" type="BinHex">0100F041</field>
    <field hash="64998F3E" type="BinHex">01</field>
    <field hash="88A79364" type="BinHex">0100F041</field>
    <field hash="62C73250" type="BinHex">01</field>
    <object hash="605DE8FC">
    <field hash="FBD16554" type="BinHex">02</field>
    </object>
    </object>
     
  6. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Or... by using the definitions for it ;)
     
  7. txgt and HeySlickThatsMe like this.
  8. puredorian

    puredorian Guest

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    New forum, new modding tools, new Watch Dogs.
     
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  9. mlleemiles

    mlleemiles Master Guru

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    Since some people would love this, here you go: Similar Sun Position to E3
    Not very accurate and needs refine.

    Usage: Drop this at patch\worlds\windy_city\generated, repack patch.

    [​IMG]
     
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  10. KAOS GAMING

    KAOS GAMING Guest

    guys! check the new revival 1.1 version showcase video here
     

  11. Sefinternal

    Sefinternal Guest

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    Hey guys. in addition to the mod almost being done. Will the street lights always be on? and will the Beretta have the gun sound of 2012? and are you still looking for recommendations?
     
  12. Sefinternal

    Sefinternal Guest

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    Oh and guys. the animation of aiden taking out the gun is too fast. hope you can make it 2x slower like it was during e3 2012 and 13.
     
  13. Sefinternal

    Sefinternal Guest

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    downloaded it. doesn't seem to work /: put it in the file location. would you be willing to make a video upon this? as in a tutorial?
     
  14. Elia51091

    Elia51091 Guest

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    That's a very detailed answer, thanks txgt! I was actually thinking about decreasing the values as the cloth physics acts really weird if you go above 30 fps, like if it's sped up. I'll give it a shot and see if it's a good workaround.
     
  15. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Can't do nothing about that , its related to the skill that makes you equip guns faster
    I might try to find a way to remove this skill completly
     

  16. The Silver

    The Silver Guest

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    Yep, this is why I never bough some skills, and still I had to edit my save to remove some that regret buying...
     
  17. Sefinternal

    Sefinternal Guest

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    strange. when I had the definitive mod it was a bit slower. but I see where you're getting at about the skill.
     
  18. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Yes , its because of the skill
     
  19. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Loaded both Lobby and Interior of Dot connection (0 Bugs)
    The only problem is that the Door that connects both is closed and can't be opened , trying to do something with it
     
  20. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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