Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. TheI3arracuda

    TheI3arracuda Guest

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    Swapping might work since a lot of npcs have physics on the upper part of their suit jackets for example. It sounds logical to me.
     
  2. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Yep , ill try later
     
  3. TheCrasher

    TheCrasher Guest

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    Char36 has bones in the middle of its coat that makes the back wiggle.

    Keep in mind that physics has changed in WD before the 14 minute demo.

    It will just wiggle rather than going nuts like in the previous builds.

    Btw the coat sleeves were longer in the 2012 build as well. They covered most of Aiden's sweatshirt sleeves
     
    Last edited: Jul 8, 2017
  4. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Good to know
    //edit oh yeah you are right , i didn't even notice that the sleeves are different!
     
    Last edited: Jul 8, 2017

  5. Dvirzigel

    Dvirzigel Guest

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    Please please please please a short video??
     
  6. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Uhh editing the sleeves... turns aiden into a monster
     
  7. KAOS GAMING

    KAOS GAMING Guest

    E3 Aiden Pearce mod

    ok here is a photo of e3 aiden Pearce mod by me and heyslick.

    You will notice that we have(E3 Hat-E3 bandana(still not fully done)-E3 aiden face model(still not fully done)-E3 Hair(still not fully done)-and more we are still getting.
    [​IMG]

    the mod isnt finished yet
    [Ignore the youtube notification]
     
  8. TheI3arracuda

    TheI3arracuda Guest

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    That's some good progress. It overall still looks quite a bit off, but you guys are definitely on the right track.
    Good job!
     
  9. KAOS GAMING

    KAOS GAMING Guest

    yeah thx but as i said it is so unfinished so many things aren't done yet.
    the hair needs a different texture the same as the face. the bandana needs to be higher....etc
    here is a screen from the side.
    [​IMG]
     
  10. TheCrasher

    TheCrasher Guest

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    Yeah, the mask needs to wrap around the jawline rather than the neck.
     

  11. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Yeah , it's bit hard to do it so this is just an concept
     
  12. KAOS GAMING

    KAOS GAMING Guest

    yeah as i said it is unfinished still needs a lot of work but what do you think about the head model and the hat? is there any suggestions other than the bandana?
     
  13. TheCrasher

    TheCrasher Guest

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    Can't really cast a verdict since I haven't seen the front yet ;)

    btw, how did you get the hair to load with that npc hat? I've been trying to get that to work before I went on hiatus.
     
  14. KAOS GAMING

    KAOS GAMING Guest

    ask heyslick he made the hair.

    Oops another page
     
  15. KAOS GAMING

    KAOS GAMING Guest

    btw we didnt make the texture yet this is just used for now.
    [​IMG]
     

  16. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    I edited the graphickitmodels.lib And added a new entry to default Aiden outfit , took some time but it worked
     
  17. TheCrasher

    TheCrasher Guest

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    Head looks pretty good so far. :)

    I could assist with making an accurate texture for the face, since I'm pretty much done with char36 until we find a way to edit it.
     
  18. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    That could help , the best thing would be using V2 (vanilla) Aiden head texture as the base , use his skin tone too , I can handle the editing of the mask and stuff like that
     
  19. KAOS GAMING

    KAOS GAMING Guest

    This would be really helpful
     
  20. Dvirzigel

    Dvirzigel Guest

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    I don’t know if this E3 Aiden stuff will cause a mashup mod update. but if it will would you please consider adding the sort of light cones you could see coming out of cars headlights in E3 demos and pure E3 2012 mod?
     

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