Thanks Unwinder for this..Just installed...Tried Playing Rise of The Tomb Raider in DX12..The Game loads for a Second and the OSD Display then crashes with this error..
Disabled SLI and it's working now..So Multigpu plus DX12 OSD has a problem..Hope you fixed it Unwinder and Thankyou for your support..
I cannot give any promises on supporting DX12 OSD in multiGPU and I explained why just a few posts above. Please try to read whole thread, it is not that big yet.
Fantastic! As always massive changelog and lots of improvements in MSI AB wherever you look. Many thanks to Unwinder, G3D and all MSI AB Beta testers! :cheers:
There are some issues on dx12 games like freezing crashing of afterburner.Cant access after burner while dx12 game running in background.
The intention of an open beta is that once people run into an issue, they hopefully report it in more detail. What games, do you have other overlays active, other monitoring softwarer and try and please describe a thing or two more precisely.
Hey Hilbert, any chance for a separate RTSS download? The installer is available in the package and I extracted it, but it would be nice to see it in the site separately too.
I repeated a lot of times in different threads that UWP is not supported and won't be in the nearest future. Don't be lazy and use search please.
Profile Save? Maybe I'm just stupid but it doesn't seem to save my profile. I made some changes to voltage and clocks and clicked on 'Save' and '1' and it said 'Profile 1 saved' and when I click the check mark button it applies the profile, but when I click the revert button it goes back to default settings and clicking on the '1' in Profiles does nothing. It says 'Profile 1 loaded' and after clicking the check mark it says 'Profile 1 applied' but all the values stay at their defaults. I'm running it as administrator but it doesn't help.
It is strongly not recommended to start any DX12 OSD software when DX12 game is already running in background. Swap chain's DX12 command queue can be detected reliably only at DX12 application startup, so proper usage scenario is starting DX12 game when overlay software is already running.
Working in Rise of Tomb Raider DX12 !! Thanks ! PS. is There any way to extend the number of words that can add in "override group name" in monitoring Tab ? wanna add the complete name of GPU but can't add with only 8 words