Ok, the game release pretty much is a dissaster eh ? After all that happens, no you do not get multi-GPU support either. This actually is an Nvidia Gameworks supported title ? The promised re-release ... No Multi-GPU Support For Batman
With a single 980 Ti this should run well mate. It's SLI and Crossfire that's the problem. The game was awesome fun, in my opinion, especially with the Batmobile, but yeah it would have been even better if my hardware could have been fully utilised. Definitely would have done another playthrough if the CF support was fixed. A damn shame.
As a SLi user, I find the latest trend set by Nvidia to be pathetic, they release game ready drivers for another game full of their tech, Fallout 4, no sli, they then release a new driver yesterday and remove Sli from Total War Attila, which has not had any issues I am aware of before with Sli, and now this. it seems Sli is no longer a big thing for Nvidia, and the consumer has been screwed over. So far any game release with Nvidia Gameworks, is a game to stay far away from, no matter what hardware you have.
Indeed. I suppose nvidia got tired of SLI users waiting around to upgrade their hardware and this is the end result. I expect nothing less from a company that nerfed one chip to boost the sales of another. Oh how I wish AMD got some of their clout back, I so want to take a break from nvidia when I finally do put this old rig to bed.
It's a heavily modified UE3. Dev said that SLI gains weren't significant and caused more issues. PS, that's why i don't do SLI/CF
You got it! No point of spending more money for something that no one will buy, its old, its broken and everybody know it, especially they.
At now impossible play it at decent 4k 60fps without sli support. We can only use second gpu for physx Reverted back to 1080p all maxed out.
C'mon lads! You really thinking that Nvidia is at fault here? They most likely paid WB to produce Batman under their gameworks scheme. And $ucked it up for them big time..We should be throwing stones at WB and make sure we don't buy any of their games for at least 2 years until they get their finger out..
TBH sounds more like SLI/CFX was more like a afterthought for them and they messed up the code so bad they couldnt reverse it unless they rewritten the entire game which costs a lot of money. Remember Arkham city and arkham asylum does support SLI
Yes, the game is amazing. The performance issues are blown out of proportion, it stutters a bit while driving around in the Batmobil, but nowhere near unplayable like some say. It's more of an annoyance. The only think you have to do is disable Interactive Smoke. That setting just murders performance unfortunately. Disable that, crank everything else on max, and you get 60 fps all the time with some stutter while driving around. Because of the crap launch and performance issues, people actually miss the fact that it's an amazing game, definitely the best Batman since Arkham Asylum.
lols that batman photo is funny made me giggle the games a disaster i did buy it on ebay because i did not want the big download on my slow internet but only a fraction of the game was on the disc and when i see on youtube how bad the neon style graphics looked and the stupid batmobile being forced on you i never even bothered downloading the game R.I.P batman arkham knight
The biggest disappointment of the still young millennium (when it comes to games). From what's supposed to be an AAA publisher you get a piece of **** that takes over half a year to fix.. I played all of the previous Arkham titles on 4k, now I have to downgrade to 1080p to play it with at least a bit acceptable performance, but ****ty graphics compared to its predecessors.