The Guru3D Screenshot Thread - RTFM! #26 - READ THE RULES IN 1ST POST

Discussion in 'Games, Gaming & Game-demos' started by morbias, Mar 16, 2015.

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  1. raggazam

    raggazam Member Guru

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  2. Maken

    Maken Master Guru

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  3. JonasBeckman

    JonasBeckman Ancient Guru

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  4. geoman88

    geoman88 Active Member

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    I'm working on a new reshade preset after "True Wasteland", i'm trying to get as close as possible to photorealistic colors and lighting(but it's a game so it doesn't work everytime), and i hope i'm succeeding in that regard :D

    I will surely upload it soon but i'm still balancing some colors and contrast, it's hard to get the perfect tone that works on every hours of the day and night.
     
    Last edited: Nov 19, 2015

  5. JonasBeckman

    JonasBeckman Ancient Guru

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  6. IceVip

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  7. geoman88

    geoman88 Active Member

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    Last edited: Nov 20, 2015
  8. F1refly

    F1refly Ancient Guru

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  9. Maken

    Maken Master Guru

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  10. Wanny

    Wanny Guest

    Fo4

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    Last edited by a moderator: Nov 19, 2015

  11. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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  12. NODO-GT

    NODO-GT Master Guru

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  13. Sunset

    Sunset Maha Guru

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  14. raggazam

    raggazam Member Guru

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  15. kx11

    kx11 Ancient Guru

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  16. sephking

    sephking Guest

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    Have you got a freecam working or are those cut scenes? I miss jim2poin0's CE tables :(
     
  17. kx11

    kx11 Ancient Guru

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    nah it's just wall hug
     
  18. JonasBeckman

    JonasBeckman Ancient Guru

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    http://forum.cheatengine.org/viewtopic.php?t=585688&sid=5408ffb0fd19edd4c1b2135ba7dc53f9

    The Cheat-Engine thread has a in-progress table making use of the debug mode the game still has, if you intend to use it though read the instructions and set up Cheat-Engine properly or the game will likely crash due to VMProtect code protection used in this game. (And a few of the earlier AC games too.)

    Anyway besides "godmode" and "notarget" there's a interesting invisibility function that hides the player model although I haven't tried to incorporate it into the game but the instructions are provided in that thread.
    (Though nothing for FOV so far or detaching the actual camera from the player.)

    (Or hiding certain HUD elements such as "R" appearing whenever you get near a building once you get the "grappling gun" thingie and of course the ever present colored objectives marker though facing the opposite direction will hide it.)


    EDIT: Assassin's Creed - Syndicate

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    http://postimg.org/image/b6q5hcm3j/
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    http://postimg.org/image/temzi8p9b/ <- Jacob Frye giving zero F's about what should and should not work in this game.
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    Last edited: Nov 20, 2015
  19. raggazam

    raggazam Member Guru

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  20. Lian

    Lian Master Guru

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