SweetFX Shader Suite release and discussion thread #4

Discussion in 'Games, Gaming & Game-demos' started by CeeJay.dk, Sep 30, 2013.

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  1. lazynick

    lazynick Guest

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    hi.i have a problem with sweetfx i can run it in far cry 2 with no problems but it crashes in fallout 3 and new vegas in the appcrash log the file that is crashing is not always the same sometimes is a kernel32.dll other times a d3dx9_38dll.the log.log file does not find any problem.can i do something to fix that ?you want me to post some additional info ?sorry for my bad english.
     
    Last edited: Aug 18, 2014
  2. Scarecrow7

    Scarecrow7 Guest

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    Can't say about Far Cry 2, for this one I used SweetFX through RadeonPRO for some reason, and worked perfectly (you can try that for F3 and NV).

    For Fallout 3, SweetFX 1.5.1 worked like charm in my Windows 7 build, IIRC.
    Windows 8 just broke this game for me, so I can't really say it is working fine with SFX, since it does not even boot anymore, lol

    Works fine with Fallout New Vegas though.
    Make sure you are installing correctly, and have DX9 properly installed on your system.
     
    Last edited: Aug 18, 2014
  3. Khan213

    Khan213 Guest

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    Dear Sir,

    Any sweetfx solution for windows 8.1 64 bit?
     
  4. Valkyrie743

    Valkyrie743 Active Member

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    radeonpro
     

  5. IcyPRO

    IcyPRO Guest

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    Bloom isn't leaking into surrounding properly ~

    Today I've been testing the Bloom (or Glow) feature in SweetFX and it's not giving me the results I would expect from it.

    It's supposed to "leak" the bright areas into the surrounding darker ones.
    I've tried every combination of all 3 settings for Bloom, but it seems it's only increasing the contrast or saturating the picture...

    Let me show you what I mean:

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Well, either I'm doing something wrong, or the present bloom feature isn't capable of such thing.
    And I personally prefer using SweetFX over ENB, so I would be really happy to see it work. :)
     
  6. smarteck

    smarteck Guest

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  7. johnnyblack

    johnnyblack Guest

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    Hello,
    sorry for my question if it have been already asked
    Could I get vac ban for using SweetFX?
     
  8. smarteck

    smarteck Guest

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    No. =)

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  9. cristian.a

    cristian.a Guest

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    Hi... Can I use this mod in Dark Soul II ?
     
  10. kx11

    kx11 Ancient Guru

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    DSII is DX9 so yes


    it works with DX11 too but lots of the magic is lost
     

  11. smarteck

    smarteck Guest

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    I do not have that game to test.. but if the game can run on DirectX 9, I think can works. =)


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  12. MrBonk

    MrBonk Guest

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  13. smarteck

    smarteck Guest

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    I do not understand what are you trying to say : P ... but what I mean by "Chromatic Effect" is that is the same effect the developers are using in the new Next-Gen games:

    Silent Hills PT:

    [​IMG]


    Alien Isolation:

    [​IMG]


    Batman Arkham Knight:

    [​IMG]

    And the list goes on...

    Also this filter is part of the new Unreal Enigne 4, so we will se a lot this Chromatic Shift effect on future games.



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    Last edited: Aug 24, 2014
  14. cristian.a

    cristian.a Guest

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    thanks you

    i´ll test the mod and, i´ll upload pics if work....
     
  15. cristian.a

    cristian.a Guest

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    hi..

    I installed cinematic DX9 Mod 2 in Dark Soul II and work fine, but this mod have 2 problem in this game. I just installed and i do not touch any parameter.

    with Sweetfx this problem don't have

    1920x1080 all setting maxed, pics with Fraps 3.5.99

    [​IMG]

    [​IMG]

    any solution for this problem?
     

  16. smarteck

    smarteck Guest

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    You can disable Lens flares if you do not like... Read the instructions.txt file.


    Looks like a Vsync problem.. are you using Vsync?


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  17. vile80r

    vile80r Guest

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    Is there a way to get SweetFX applied before Nvidia streaming is sent.

    I am hoping someone here could shed some light on a possible solution for an issue I am having with SweetFX.

    I stream games from the PC to the Nvidia Shield. Hopefully you have heard something about the Shield. The issue I have is that when streaming a game the post processing effects do not get included with the stream. So, on the PC monitor, the effects are there and look great but, when I stream the game to Shield it does not include the effects. Can you think of a way to somehow wrap these effects into the exe of the game in a way that it would include these effects int he stream?

    I realize this is a long shot and might be impossible or would need something done on Nividia's side of things I'm just trying to think of a way to get the effects applied before the stream goes out.

    Thomas
     
  18. cristian.a

    cristian.a Guest

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    Hi..

    thank for answer.

    Vsync on or off is same problem in the life and energy bar.
     
  19. cristian.a

    cristian.a Guest

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    edit: repeat
     
  20. smarteck

    smarteck Guest

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    Then, I do not know = P Sorry... I do not have that game to test...


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