The Pure E3 2012 Mod for WATCH DOGS PC (Screenshots + Download)

Discussion in 'Game Tweaks and Modifications' started by Supersourav99, Jun 28, 2014.

  1. nuvasek

    nuvasek Guest

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    can you compile it into patch files?
     
  2. Nuk1e

    Nuk1e Guest

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    Great job mlleemiles ! that does look superb.
     
  3. Marduk

    Marduk Guest

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    Last edited: Aug 18, 2014
  4. Nuk1e

    Nuk1e Guest

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    Awesome Marduk the dof has been bothering the heck out of me gonna slap this one into it \o/

    btw would would u like to share how to change the dof ? because its really personal one likes alot of it some like a much more subtle effect, and Iam a fan of subtle effects so would be nice if I could tweak them myself but dont know where to start.

    Great dof etc but whats up with the camera ? but I think I can fix that myself :) good job marduk!
     
    Last edited: Aug 17, 2014

  5. DiiVerZe

    DiiVerZe Guest

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    I am kind of new to installing mods this way. Is there an easy way to explain how to install this?
     
  6. Miguel Valente

    Miguel Valente Guest

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    Hi

    Every time I try to start the game with this mod (Mod is the Merged Modv10.3.7z) it will not start. What am I doing wrong??
     
  7. Aliti_308

    Aliti_308 Guest

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    Super, where you at? Haven't heard from you in a while and your blog has no updates :(
     
  8. Maximilian89

    Maximilian89 Guest

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    I concur!
     
  9. Marduk

    Marduk Guest

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    Unpack your mod with disrup
    then you have the different folders

    Example Put eviromentlightning.lib onto the generated\databases\generic\ folder

    Windy_city.game.xml to worlds\windy_city\generated\


    Maybe you would use these filelist to locate where are wich files
    open with Editor or Word or somethimg and use the search function

    https://docs.google.com/file/d/0BwxALbeBV2l9eURMRnRCb3hVYlE/edit?usp=docslist_api

    Then you have the paths of all wanted files
     
  10. Marduk

    Marduk Guest

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    Unpack your mod with disrup
    then you have the different folders

    Example Put eviromentlightning.lib onto the generated\databases\generic\ folder

    Windy_city.game.xml to worlds\windy_city\generated\
    Then pack with disrupt and rename if neccesarry to Patch.dat, Patch.FAt
    Maybe you would use these filelist to locate where are wich files
    open with Editor or Word or somethimg and use the search function

    https://docs.google.com/file/d/0BwxALbeBV2l9eURMRnRCb3hVYlE/edit?usp=docslist_api

    Then you have the paths of all wanted files
     

  11. DiiVerZe

    DiiVerZe Guest

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    So I was trying to find old Watchdogs gameplay and I found this.
    It is a EuroGamer Conference about watchdogs. It show aspects of the e3 2012 demo from different angles and whole new gameplay that has never been seen before in the regular 2012 demo and such.

    It all kinda starts showing off the gameplay at around 21:30
    Just thought Id share this as I have never seen this on any other forum
    https://www.youtube.com/watch?v=wq5FL0rhfkI

    I also found this. Its an altercation of the 14 dev demo released before the break to polish and to my eye the game looks so much better. Seems the polish really made the game look worse.
    https://www.youtube.com/watch?v=kkTjPPy3cjc
    Also at 3:23 to 3:26 you can see some great Sub Surface Scattering
     
    Last edited: Aug 18, 2014
  12. Marduk

    Marduk Guest

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    Dont know why, but its sometimes in vanilla too,

    3options

    1.use the gamerprofile.xml in my link
    2.close uplay and start again, and try this again an again, Most time it works

    3. try to delate gamerprofile.xml, and Start game and let create New one

    Uplay changelog of New Patch say they fixed it, but they Dont done this ) its not a mod issue
     
    Last edited: Aug 18, 2014
  13. Cru_N_cher

    Cru_N_cher Guest

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    Wow nice thx some really interesting stuff visible :)

    Though it's disturbing also as he talks about things that indeed where in the Demo in terms of NPC behavior but never visible in the Game like a Car Splashing Water from a puddle to the sidewalk this was entirely scripted and seems to be not in the Game i never saw this Random interaction of a Car and a Pedestrian on the Sidewalk (AI) after or when it was Raining :(

    You can also see the Helicopter Search Light Change very clearly from that Bird Eye View over it and how the search Radius changed :)

    Really nicely visible is the Wind System interaction even much better then in the UBisoft Middleware Video :)
     
    Last edited: Aug 18, 2014
  14. Sockenschock

    Sockenschock Guest

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    It might be a bug for you Cruncher, because for me everything works fine.
    The Hands-up animation when you get caught by the police,
    the water splashin on NPC´s, who are kind of pissed :D
    The rescueable peasants when you start a firefight right after a big crash.

    Maybe it was luck, maybe some peoples game didn´t install right.
    I don´t know but I can confirm all the stuff said in the Video, its just the Graphics which got downgraded, and that is driving me nuts.
    I payed 75 € for Watch Dogs and played 35 hours.
    I payed 30 € for Battlefield 4 and I played 200 hours since the release.

    Same with Far Cry 3. It´s always the same when you are through the story.
    So i ended up with 22 hours of SP and around 30 hours of multiplayer.
    Ubisoft can´t keep me on their games.
    And it has to be said, that even with the E3 2012 graphics I fear that I wouldn´t have more hours of gameplay.
    I am still waiting for game changing mods...

    But anyway I would like to see missions as seen in the Demo 2012.
    Less Open World Gameplay --> Better staging and some scripts.
    Because of the Open World many missions can´t be played as the developers might think they should´ve been played and in the end the mission is too easy, or boring but not exciting.
    If they do an open world, they have to set much more different types of NPCs and random interactions.
    I thought, before WD got released, you walk around the town and suddenly you see someone among all the people which has a dark secret.
    You have to follow this guy to know where he lives, then you can choose between different methods rather hacking or trespassing a.s.o. to make him stop. Once you would have hacked this guy he is on your list and then you have to wait and collect some information over this guy, create a profile and then you might find out what he does, when he does it and where.
    And then you could stop him.

    But sadly it´s just like: Oh ... lets chase this guy, i have only chased 7 people today, it´s so much fun... and so exciting..... :sleep2:

    Sorry for so much text, but what do you think?
    Is this the kind of Gameplay you would have liked to see?
    30 % less action and more interactive spying and not that scripted scenes which I don´t give a **** about after 20 hours of Gameplay?

    P.s: I laughed so hard when the guy said these are non scripted situations you run into.. just as the gas station explodes in the background... :D :banana:
     
    Last edited: Aug 18, 2014
  15. Cru_N_cher

    Cru_N_cher Guest

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    You saw that water splashing happening in Random places ?

    The only thing i really realized Randomly was Car Crashes of NPCs ("**** it was a rent")

    It still is it just changed visually :)

    Reallife Reference

    http://www.youtube.com/watch?v=-2R3vsoJ1s4
    http://www.youtube.com/watch?v=i1tCRgLppRY
     
    Last edited: Aug 18, 2014

  16. lariaeamara

    lariaeamara Guest

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    hello mlleemiles. Your mod has beautiful graphics, :banana: but when it rains a little l 'atmosphere of chicago assumes an apocalyptic scenario as in the pictures and infrastructure such as the newsagent become gray this. Also at night I noticed that boating reflections of 'water take on a black color as the bubbles and success to you? However, the rest look very nice I hope that will fix these bugs. To forget entering your mod has also increased the frame of the game 8-10 in some places. Before I had a lot of stuttering now no more with your mod.


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    Last edited: Aug 18, 2014
  17. nuvasek

    nuvasek Guest

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    @lariamera

    can you release the patch files please
     
  18. Marduk

    Marduk Guest

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  19. Marduk

    Marduk Guest

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    im not at home, will make a short tutorial if i had a free day ;-)...but its not that eaysy ;-)
     
  20. Sockenschock

    Sockenschock Guest

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    Lunayah stopped developing his mod.
    Is Super done too? :(
    Because I haven´t read something from him for a while.
    Yes I know about his website...

    Is Super going to incorporate this Lighting changes into the main mod, because I can´t do this?
     
    Last edited: Aug 18, 2014

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