Wolfenstein: The New Order - Part 2

Discussion in 'Games, Gaming & Game-demos' started by ricardonuno1980, Jun 5, 2014.

  1. jwb1

    jwb1 Guest

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    Rage engine requires you set Vsync to On in video card control panel.
     
  2. lucidus

    lucidus Ancient Guru

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    That used to cause graphic glitches in the early levels.
     
  3. Darren Hodgson

    Darren Hodgson Ancient Guru

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    It was enabling triple buffering in the graphics driver control panel that caused the glitches from my experiences not forcing v-sync. The game uses Adaptive V-Sync which means it tears if it dips below 60 FPS and if you force V-Sync in the driver then everytime the game dips below 60 FPS then it drops right down to 30 FPS because it has no native triple buffering support. It's why I stopped playing the PC version and played it on my PS4. Can't stand screen tearing or halved framerate drops like that.
     
  4. nicolaj

    nicolaj Guest

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    Anyone with a system like mine who wants to share their cfg ?
    If possible i wouldn't mind added some extra visual detail.

    I tried the cfg maker, but it became a slideshow with 1/2 fps.
     

  5. Mikanoshi

    Mikanoshi Guest

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    Not much can be added there. This is my current config:

    echo Applying config...

    m_sensitivity 0.5
    //r_swapInterval 1
    r_initialMonitor 0
    r_mode 17 //36 // 1920x1080 monitor 1
    r_multiSamples 4

    cvarrandom m_menu_sensitivity 0.25 0.25
    cvarrandom r_selfShadowResolutionCap 4096 4096
    cvarrandom r_dimShadowResolutionCap 4096 4096
    cvarrandom r_sb_imageSize 8192 8192
    cvarrandom r_generatemipmaps 1 1
    cvarrandom r_postProcessDofMode 5 5
    cvarrandom r_dimShadowForceHighQuality 2 2
    cvarrandom r_enableSelfShadowLessLocalLights 1 1
    cvarrandom r_skipHazeFlare 0 0
    cvarrandom r_skipAmbientOcclusion 0 0
    cvarrandom r_skipadaptiveglare 0 0
    cvarrandom r_skipPostProcess 0 0
    cvarrandom r_screenSpaceReflections 1 1
    cvarrandom r_usehardwaretextures 1 1
    cvarrandom r_postProcessHQ 1 1
    cvarrandom r_firstPersonModelsLast 0 0
    cvarrandom r_dimShadowHeightTweak 0 0

    cvarrandom hands_fovscale 1.1 1.1
    cvarrandom view_blur_max 1 1
    cvarrandom view_blur_min 0.5 0.5

    g_showPlayerShadow 1

    vt_maxAniso 8 // not working
    vt_useCudaTranscode 2 // not working, defaults to 1
    vt_pageImageSizeUniqueDiffuseOnly2 8192
    vt_pageImageSizeUniqueDiffuseOnly 512
    vt_pageImageSizeUnique 8192
    vt_pageImageSizeVmtr 4096
    vt_uncompressedPhysicalImages 0
    vt_uncompressedVmtr 0
    vt_maxPPF 32
    vt_filter 2
    jobs_numthreads 2

    image_lodbias -0.5
    image_anisotropy 16
    image_useCompression 0
    image_pngCompressionLevel 0
    image_screenshotQuality 100

    vt_upsampleFilter 3
    vt_upsampleNoise 0
    vt_upsampleSharpen 192

    vt_qualityJXRLossless 1
    vt_qualityJXRPower 0
    vt_qualityJXRSpecular 0
    vt_qualityJXRNormal 0
    vt_qualityJXRDiffuse 0
    vt_qualityHDPLossless 1
    vt_qualityHDPPower 0
    vt_qualityHDPSpecular 0
    vt_qualityHDPNormal 0
    vt_qualityHDPDiffuse 0
    vt_qualityDCTPower 100
    vt_qualityDCTSpecular 100
    vt_qualityDCTNormal 100
    vt_qualityDCTChroma 100
    vt_qualityDCTLuma 100

    bind "-" "g_showHud 0"
    bind "=" "g_showHud 1"

    vid_restart
    vt_restart
    vt_reload
    echo Done!
    MSAA 4x, High textures, Screen Space Reflections on Low (Almost zero difference in image, but eats fps, even Ultra preset has it on Low). If you have a lot of VRAM you can activate Ultra textures:
    vt_pageImageSizeVmtr 8192
    vt_uncompressedPhysicalImages 1

    and if your CPU can handle (reduces textures pop in, but can cause fps drops while moving camera):
    vt_maxPPF 64

    Still waiting for CUDA transcoding...
     
  6. nicolaj

    nicolaj Guest

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    So that's basically as high as it gets ?
    p.s. I figured out why it became a slideshow because of vsync. So i tried the config again with these settings and it ran with no problems.

    It's more or less everything turned up to super ultra. gpu load is around 90% & cpu load around 50%
    But i might try yours instead, because mine is just enabling everything, even the pointless settings that just drain resources.

    echo ===========================================
    echo Do Not Argue - DNAWolfConfig.cfg 1.0 loaded
    echo ===========================================

    echo ====================================
    echo Do Not Argue - Reset cvar settings !
    echo ====================================
    echo -= cvar_restart -> restarts the cvar system, defaulting all cvars =-

    echo =======================================
    echo Do Not Argue - Reset view renderParms !
    echo =======================================
    echo -= resetViewParms -> Resets the current view renderParms =-
    resetViewParms

    echo =====================================
    echo Do Not Argue - Render (r_) Settings !
    echo =====================================
    cvaradd r_skipAmbientOcclusion "0"
    cvaradd r_skipAmbientOcclusion "0"
    r_skipAmbientOcclusion "0"
    cvaradd r_firstPersonModelsLast "0"
    cvaradd r_firstPersonModelsLast "1"
    r_firstPersonModelsLast "1"
    cvaradd r_multiSamples "0"
    cvaradd r_multiSamples "16"
    r_multiSamples "16"
    cvaradd r_enableSelfShadowLessLocalLights "0"
    cvaradd r_enableSelfShadowLessLocalLights "1"
    r_enableSelfShadowLessLocalLights "1"
    cvaradd r_dimShadowForceHighQuality "0"
    cvaradd r_dimShadowForceHighQuality "2"
    r_dimShadowForceHighQuality "2"
    cvaradd r_skipHazeFlare "0"
    cvaradd r_skipHazeFlare "0"
    r_skipHazeFlare "0"
    cvaradd r_sb_imageSize "0"
    cvaradd r_sb_imageSize "16384"
    r_sb_imageSize "16384"
    cvaradd r_detailFadeDistMax "0"
    cvaradd r_detailFadeDistMax "7000"
    r_detailFadeDistMax "7000"
    cvaradd r_postProcessHQ "0"
    cvaradd r_postProcessHQ "1"
    r_postProcessHQ "1"
    cvaradd r_skipAdaptiveGlare "0"
    cvaradd r_skipAdaptiveGlare "1"
    r_skipAdaptiveGlare "1"
    cvaradd r_useHardwareTextures "0"
    cvaradd r_useHardwareTextures "0"
    r_useHardwareTextures "0"
    cvaradd r_postProcessDofMode "0"
    cvaradd r_postProcessDofMode "0"
    r_postProcessDofMode "0"
    cvaradd r_skipPostProcess "0"
    cvaradd r_skipPostProcess "0"
    r_skipPostProcess "0"
    cvaradd r_generateMipMaps "0"
    cvaradd r_generateMipMaps "1"
    r_generateMipMaps "1"
    cvaradd r_screenSpaceReflections "0"
    cvaradd r_screenSpaceReflections "1"
    r_screenSpaceReflections "1"
    cvaradd r_selfShadowResolutionCap "0"
    cvaradd r_selfShadowResolutionCap "8192"
    r_selfShadowResolutionCap "8192"
    cvaradd r_dimShadowResolutionCap "0"
    cvaradd r_dimShadowResolutionCap "8192"
    r_dimShadowResolutionCap "8192"
    cvaradd r_skipSunFlares "0"
    cvaradd r_skipSunFlares "0"
    r_skipSunFlares "0"
    cvaradd r_skipFlares "0"
    cvaradd r_skipFlares "0"
    r_skipFlares "0"
    cvaradd r_skipBeams "0"
    cvaradd r_skipBeams "0"
    r_skipBeams "0"
    cvaradd r_dimShadowHeightTweak "0"
    r_dimShadowHeightTweak "0"
    echo ===============================================
    echo Do Not Argue - Virtual Texture (vt_) Settings !
    echo ===============================================
    vt_pageImageSizeVmtr "16384"
    cvaradd vt_pageImageSizeUniqueDiffuseOnly2 "0"
    cvaradd vt_pageImageSizeUniqueDiffuseOnly2 "16384"
    vt_pageImageSizeUniqueDiffuseOnly2 "16384"
    cvaradd vt_pageImageSizeUniqueDiffuseOnly "0"
    cvaradd vt_pageImageSizeUniqueDiffuseOnly "16384"
    vt_pageImageSizeUniqueDiffuseOnly "16384"
    cvaradd vt_pageImageSizeUnique "0"
    cvaradd vt_pageImageSizeUnique "16384"
    vt_pageImageSizeUnique "16384"
    cvaradd vt_filter "0"
    cvaradd vt_filter "2"
    vt_filter "2"
    cvaradd vt_uncompressedPhysicalImages "0"
    cvaradd vt_uncompressedPhysicalImages "1"
    vt_uncompressedPhysicalImages "1"
    cvaradd vt_maxPPF "0"
    cvaradd vt_maxPPF "128"
    vt_maxPPF "128"
    cvaradd vt_maxAniso "0"
    cvaradd vt_maxAniso "16"
    vt_maxAniso "16"
    cvaradd vt_lodBias "0"
    cvaradd vt_lodBias "0"
    vt_lodBias "0"
    cvaradd vt_qualityJXRLossless "0"
    cvaradd vt_qualityJXRLossless "1"
    cvaradd vt_qualityJXRPower "0"
    cvaradd vt_qualityJXRPower "100"
    cvaradd vt_qualityJXRSpecular "0"
    cvaradd vt_qualityJXRSpecular "100"
    cvaradd vt_qualityJXRNormal "0"
    cvaradd vt_qualityJXRNormal "100"
    cvaradd vt_qualityJXRDiffuse "0"
    cvaradd vt_qualityJXRDiffuse "100"
    cvaradd vt_qualityHDPLossless "0"
    cvaradd vt_qualityHDPLossless "1"
    cvaradd vt_qualityHDPPower "0"
    cvaradd vt_qualityHDPPower "100"
    cvaradd vt_qualityHDPSpecular "0"
    cvaradd vt_qualityHDPSpecular "100"
    cvaradd vt_qualityHDPNormal "0"
    cvaradd vt_qualityHDPNormal "100"
    cvaradd vt_qualityHDPDiffuse "0"
    cvaradd vt_qualityHDPDiffuse "100"
    cvaradd vt_qualityDCTPower "0"
    cvaradd vt_qualityDCTPower "100"
    cvaradd vt_qualityDCTSpecular "0"
    cvaradd vt_qualityDCTSpecular "100"
    cvaradd vt_qualityDCTNormal "0"
    cvaradd vt_qualityDCTNormal "100"
    cvaradd vt_qualityDCTChroma "0"
    cvaradd vt_qualityDCTChroma "100"
    cvaradd vt_qualityDCTLuma "0"
    cvaradd vt_qualityDCTLuma "100"
    cvaradd vt_vmtrCompression "0"
    cvaradd vt_upsampleFilter "0"
    cvaradd vt_upsampleNoise "0"
    cvaradd vt_upsampleSharpen "0"
    echo ========================================
    echo Do Not Argue - Image (image_) Settings !
    echo ========================================
    cvaradd image_lodbias "0"
    cvaradd image_lodbias "0"
    image_lodbias "0"
    cvaradd image_anisotropy "0"
    cvaradd image_anisotropy "16"
    image_anisotropy "16"
    echo =========================================
    echo Do Not Argue - Game(play) (g_) Settings !
    echo =========================================
    cvaradd g_showPlayerShadow "0"
    cvaradd g_showPlayerShadow "0"
    g_showPlayerShadow "0"
    cvaradd g_fov "0"
    cvaradd g_fov "80"
    g_fov "80"
    echo ===============================
    echo Do Not Argue - Extra Settings !
    echo ===============================
    cvaradd hands_fovscale "0"
    cvaradd hands_fovscale "1"
    hands_fovscale "1"
    cvaradd view_blur_max "0"
    cvaradd view_blur_max "3"
    view_blur_max "3"
    cvaradd view_blur_min "0.0"
    cvaradd view_blur_min "1.5"
    view_blur_min "1.5"
     
    Last edited: Jun 27, 2014
  7. Mikanoshi

    Mikanoshi Guest

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    Yeah, 16x multisampling, crazy 16k texture and shadow sizes, with a lot of redundant config lines :) are you sure it's working fine? are you sure config was loaded? :3eyes: 4GB vcard? fps will be pretty low and I doubt your CPU could even handle 16k textures with vt_maxPPF 128.
     
  8. nicolaj

    nicolaj Guest

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    Yes, i'm quite sure it loaded the config because i loaded it manually through the console.
    There's some stutter right after it loaded savegame, but then it runs fine.

    Did you add exec yourconfig.cfg to wolfConfig.cfg so you wouldn't need to load it manually ?
    Is that why you have the echo added ?
     
    Last edited: Jun 27, 2014
  9. Mikanoshi

    Mikanoshi Guest

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    With 16x multisampling I got 27-35 fps, unplayable :)
    I load it manually in menu before starting level
     
    Last edited: Jun 28, 2014
  10. Supersourav99

    Supersourav99 Guest

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    Same here! got 20-25 FPS
     

  11. Damien_Azreal

    Damien_Azreal Ancient Guru

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    GPU:
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    The game runs silky smooth for me with x8, and when trying I can't spot enough of a difference between 8 and 16 to bother.

    Wolf is a picky game, will run great on some systems... and other, better systems have issues.
    Ahh PC gaming... the fun things you do. :)
     
  12. (.)(.)

    (.)(.) Banned

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    Tbh, i cant (on my monitor atleast) ever really tell the diff between * and 16 AA, only if i use something like 8 then go up to some form of SparseGrid or whatever its called.

    Great game...have i said that yet:p

    Also, Does BF BadCompany 2 steam version require Origin?
     
  13. Damien_Azreal

    Damien_Azreal Ancient Guru

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    Nope.
    Bad Company 2 on STEAM (which is the version I own) does NOT use Origin. :)
     
  14. (.)(.)

    (.)(.) Banned

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    haha, sorry. Thought i was in the Steam Sales thread when posted that.:D But thanks Damien_Azreal. Gonna pick it up as the box copy i have take way to long to update if i do format then reinstall.
     
  15. Damien_Azreal

    Damien_Azreal Ancient Guru

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    :) No problem.
    I've made that mistake myself in the past.
     

  16. Mikanoshi

    Mikanoshi Guest

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    Silky smooth with 40 fps on medium settings? :)
    16x is an overkill, even 8x is a bit high
     
  17. nicolaj

    nicolaj Guest

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    Okay, after copying your config i decided to just throw exec wolf.cfg in the main config, should work fine.

    edit: what number is 1080 ?
    i used 36 as mentioned in the config, but that completely messed everything up.
     
    Last edited: Jun 28, 2014
  18. Mikanoshi

    Mikanoshi Guest

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    you can remove it, for me it's either 17 or 36 for 1 or 2 monitor with 1080p (game messes up the monitor order sometimes)
     
  19. nicolaj

    nicolaj Guest

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    Yeah, i just deleted it, much easier.
     
  20. Rich_Guy

    Rich_Guy Ancient Guru

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    Half price on Steam, £17.49, thoughts ?
     

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