How to Mod Watch Dogs entirely - Full Tutorial

Discussion in 'Game Tweaks and Modifications' started by AlphaZ, Jun 16, 2014.

  1. Android

    Android Guest

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    Never Mind Found it And Edited The Files And Woah! Game Now looks Awesome :D
     
  2. XenthorX

    XenthorX Ancient Guru

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    you have both common.dat and common.fat in the bin folder right? :banana:
     
  3. Android

    Android Guest

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    yeah.
     
  4. charrocrow

    charrocrow Guest

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    thanks for this tutorial
     

  5. Android

    Android Guest

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    @AlphaZ are You there Please Help Me Out I am Having Hardtime editing windy_City.xml
     
  6. Graphicscore

    Graphicscore Guest

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    Sound

    Does anyone know a way to reconvert wav to .sbao ? And what's up with this 130MB .sbao (the biggest) I just cannot convert into .wav because it tells me "Hole in Data"
     
  7. micronn

    micronn Guest

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    Nice, but how can I re-convert .lib files?
     
  8. LostInDaguerreo

    LostInDaguerreo Guest

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    PLEASE HELP!!! Does anyone know how to disable headlight shadows???
     
  9. LostInDaguerreo

    LostInDaguerreo Guest

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    PLEASE HELP!!! Does anyone know how to disable headlight shadows???

    I'd also like to know how to stop interactive objects from flashing. Thanks!!!
     
  10. Lunayah

    Lunayah Guest

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    unpack the patch files follow directions on this thread then remove dynamiclighting in the generated folder. then repack again and renam to patch put the files back at the game directory and boila
     

  11. Lunayah

    Lunayah Guest

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    drag the Xml file created into the object converter
     
  12. LostInDaguerreo

    LostInDaguerreo Guest

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    Thanks man that worked! :banana:
    One more question though. I'm using kadzait24 5.0, and since he's done with modding for the time being, the gunshot decals will remain broken for a while :bang: Do you know how to revert to the vanilla decals?? Also, in Far Cry 3 the object blinking could be "disabled" by simply making the color transparent. Maybe that would work for Watch Dogs too?

    ::Edit:: Removing "materialimpact" from the generated folder reverted decals to vanilla. :banana:
     
    Last edited: Jun 29, 2014
  13. micronn

    micronn Guest

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    Thanks :)
     
  14. nofotis

    nofotis Guest

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    I'm looking for this info too! I wanted to replace some of the sound files but have no idea how. I can convert all the sbao files to wav or ogg files and pick out which ones I want to change, but once that's done I still don't know how to get my own music/sounds into sbao files to replace them.

    Any game modding veterans out there know?
     
  15. mixxlegend

    mixxlegend Guest

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    I finaly managed to remove people ^^
    results are awesome... now ghosts drive cars lol and i get 5-10 fps bost in city, and + i can play all misions without any error because people for misions have their own respawn script :)

    i now trying removing traffic,but i get stuck on loading screen
    anybody know how to remove traffic or maybe reduce density of cars?

    Edit: after 2 hours trying i removed traffic too
    now i can finaly play watch dogs normal on my crappy pc :banana:
    if anybody needs my custom patch for crappy pc i will upload it later...
     
    Last edited: Jun 29, 2014

  16. nofotis

    nofotis Guest

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    So I'm having some bad luck with this... I was able to find the specific files for some of the songs I want to replace in the sound track, but now I'm not able to create .sbao files out of my mp3s

    Anyone have any ideas?
     
  17. wizapol

    wizapol Guest

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    Hi great post so here is the thing im trying to optimize the textures in the game so i can get a better performance and the TXT on how to change visuals on this post link dont work any1 could help me or gime some tips on how to start?
     
  18. Haxe

    Haxe Guest

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    Nice. I'm interested in how you managed to remove traffic and people.

    I've been poking on the binhex values on civiliandensity to no avail :(. I gave up after that lol.

    Never got around to playing with the .xml files in peoplespawninfo.lib & vehiclespawninfo.lib. I'm guessing thats how you figured out how to remove people completely?

    Would greatly appreciated if you upload ur custom patch :)
     
    Last edited: Jul 12, 2014
  19. mixxlegend

    mixxlegend Guest

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    you are right i edited peoplespawninfor.lib and veichlespawninfo.lib :)
    now i retexturing all xbt on lowerest posible resolution to get more fps...
    here is only peoplespawninfor.lib and veichlespawninfo.lib
    h t t p://w w w.mediafire.com/download/ikgftgyb7ddm77p/patch.rar
    remove spaces :)
    and here is my video
    http://www.youtube.com/watch?v=kKyaBZXKy8Y
    i will upload my low end patch in about week...
     
  20. Haxe

    Haxe Guest

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    tyvm.
     
    Last edited: Jul 12, 2014

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