After hours testing... Watch Dogs (E3 Bloom effect working)

Discussion in 'Game Tweaks and Modifications' started by TheWorse, Jun 12, 2014.

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  1. TheWorse

    TheWorse Guest

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    What exactly did kadzait made new? He only does rain comparisons with just more rain, my fog values and my bloom values. What is new? lol

    I'll ignore the trolls from now on.

    THIS SCREENSHOTS ARE NOT REPRESENTATIVE OF THE FINAL VERSION

    [​IMG]

    [​IMG]

    Do you like the results? This is the same part from e3 2012. I know its not the same, but I'm doing the best I can.

    I'm using my own sweetfx preset with gaussian sharpness+blur, tonemap, color settings, filmgrain filter, technicolor, dpx and other stuff. It's based on boulotaurs injector so big thanks to him!!
     
  2. Xilandro

    Xilandro Guest

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    What stuff? Show me what exactly is blowing? What do you see so "true" in his vids? Just to be clear, I don't need links to his vids, I want you to tell me "what is blowing"?

    Let's do some logic.
    Actually, it's Ubisoft's work.
    Can one invent something already existing? No.
    Can you or somebody else make the same mod without taking a peak into kadz or theWorse mods? Yes. Why? Because you can open up game archives, change few settings here and there, and you're good to go. Are you stealing? No. You're tweaking already existing settings. Not less, not more.
     
  3. spider

    spider Guest

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    Uh and what's with dof and almost completely fixed headlight shadows?
     
  4. sutalu

    sutalu Guest

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    Good question.

    I don't know if he (TheWorse) configure the DOF in that way, but I think that has a logic.

    For example, I think that is better that the DOF disappear when you are inside a car because is preferible view long distances when you go fast.

    The same when you run. But when you run the DOF don't disappear. Just only the blurry go to the background.

    The DOF also disappear when you cover behind objects.
     

  5. Xilandro

    Xilandro Guest

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    Looks good, pretty E3fied. But make your shots without SWFX color tweaks (lumasharpen is ok though).
     
  6. Keesberenburg

    Keesberenburg Master Guru

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    How i make less blur with XML file and 0.7 mod?
     
  7. spider

    spider Guest

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    Wait?
    Which files are you exactly using.
    Here is the dof always constant.
     
  8. Cortana

    Cortana Guest

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    These SweetFX effects look like ****.

    Please make your screenshots without SweetFX.
     
  9. AllMac

    AllMac Guest

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    Those are some pretty good looking screenshots.
     
    Last edited: Jun 19, 2014
  10. ShadowDuke

    ShadowDuke Ancient Guru

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    Nope, bokeh dof (radius) changed while running!
     

  11. Xilandro

    Xilandro Guest

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    @TheWorse
    I will explain this line a bit more:
    "make your shots without SWFX colour tweaks (lumasharpen is ok though)."
    because we all can make swfx with E3-like colours. The thing is - we want E3 colours and gamma without SweetFX =)
     
  12. Downtown

    Downtown Guest

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    How is in this world someone who likes new kadzait XML 5.0 ?? Ridiculously tooo much bloom bleh ... broken DOF 1. its like 10meters from aiden 2. not focusing .... and he claims he has everything before TheWorse ??? it is broken like hell he is full of ****.
     
  13. Xilandro

    Xilandro Guest

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    @turkletont
    Answer my question.
     
  14. sgs2008

    sgs2008 Guest

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    Hey Xilandro just saw your youtube vid. IT looked rly good. Do you mind sharing your sweetfx settings ?
     
  15. Xilandro

    Xilandro Guest

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    This question.

    + What exactly looks a lot more impressive? Explain and justify your statements. I don't care about subjective opinion, all I want to see - facts. Like "this frame, top right corner, shadow have sharp edges, better than blurry edges in the vanilla game".
    And don't forget to make a comparison with vanilla game. Because maybe something "so true and blowing" is just a part of regular game.
     
    Last edited: Jun 19, 2014

  16. TheWorse

    TheWorse Guest

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    Tell me what is impressive about his "mod" lol

    I'm going to make more screenshots like the ones I posted recently, and just with a difference in lighting, not the full changes yet.
     
  17. Essenthy

    Essenthy Guest

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    nice progress The Worse, but it still lack the dens fog, put fog everywhere :D
     
  18. Xilandro

    Xilandro Guest

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    Just as I said - "compare, explain and justify". An in-depth explanation and justification is essential.
    Rain density may be a vanilla btw XD
     
  19. sutalu

    sutalu Guest

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    I really like it! :) But one question.

    If you release the version 0.8, I suppose that the patch only will be that both files: patch.dat and patch.fat (and GamerProfile.xml), I mean, that it will not have sweetfx, tonemap... and other stuff. Or it will have other stuff?

    thanks
     
  20. MaLDo

    MaLDo Master Guru

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    Change

    RainNumSplashesPerSecond="45"
    RainDensityFactor="1"

    to

    RainNumSplashesPerSecond="100000000"
    RainDensityFactor="10"


    WOW!!! most impressive mod of nowadays!!!


    Please, get out.
     
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