Hi Guys, Just recently upgraded my setup to 780GTX SLI and was wondering how to setup SGSSAA in Battlefield 3 , i can't find a definite answer of how to set it up correctly. I am trying to get 4msaa and 4x SGSSAA Here i have a screenshot of both my Nvidia Inspector and Nvidia control panel. If you have any idea your help would be appreciated. Thank you.
You did it right, however you can let AA mode at app controlled when enhancing in-game MSAA to SGSSAA. But the MSAA of BF3 is very poor and so SGSSAA will be as well. Thus I'd recommend you to disable driver controlled LOD bias (= clamp), otherwise many textures and vegetation will be even more noisy than without AA. May I ask you to support our petition in the Geforce Forums regarding better AA with DirectX 11? https://forums.geforce.com/default/...or-directx-11-anti-aliasing-driver-profiles/1 Games like BF3 would profit a lot by it.
Where do i disable the LOD Bias?, in Nv inspector or Nv CP? edit : nvm i think i found it in nv inspector Any other advice for BF3?
Disable FXAA ingame and throw in an SMAA injector because FXAA blurs and (enhanced) MSAA works so badly that you won't be satisfied. Downsampling also helps.
I did alot of playing around with AA and BF3 year or so back. Iirc SGSSAA did work, but not dramtically effective, fps hit was severe aswell. Imo for best mix of AA in BF3 4x MSAA In game. Post Processing Off. Transparency SS On (via inspector) SMAA on ultra (via SMAA injector) You can also try downsampling but I found it made the mini map and hud to small
This, btw ingame FXAA is postAA And by that nvinspector profile you forgot to disable main AA flag. Set it to treat as enhance or none.
When you say you "Transparency SS On" you mean set at SuperSampling ? not 2x super sampling, not 4x... ? and this is the injector you are talking about? http://forums.guru3d.com/showthread.php?t=368880 and this is the sweetfx config ?
Hi there, Yes thats right. I really need to have a play around with this again now I've got my 780, as my testing was done with a 680 over a year ago now, but this is what I found then. Set TrSS to "Supersample", I found it has the same IQ to "Supersample x2" but maybe with a slight fps benefit. (Note you can only set this with inspector, nV contol panel wil then show "custom" for this setting) SGSSAA was too much performance hit for a 680 to justify its use. No I wasn't talking about Sweetfx, I meant to SMAA injector. Google it, its everywhere However Sweetfx probably works just as good so give it a try, but I never used it personally.
Enhancing with supersampling does work, but trees start to flicker like this: I think it's cause of those black outlines you get with the MSAA, I wish Nvidia would fix it :/
Well after trying them I can confirm those drivers did indeed fix it. No more black lines or flickering :thumbup: