Nvidia GeForce 320.14 BETA - Download and Discussion

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Noisiv, May 13, 2013.

  1. Mr_ALLroy

    Mr_ALLroy Ancient Guru

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    Do you have an ETA on this one?
     
  2. -Tj-

    -Tj- Ancient Guru

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    May 23?
     
  3. Mraz

    Mraz Master Guru

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    whql?
     
  4. SLI-756

    SLI-756 Guest

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    The gtx Titan driver was an awesome driver and hopefully the 780 one will be, we really need a good un' right now i'd say.
     

  5. -Tj-

    -Tj- Ancient Guru

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    I tried this too, I usually or always use 2 frames to render ahead (ingame cfg also 2) and now with decide by app its much better no sudden fps drops time to time, also whole gameplay feels much smoother - no streaming stutters :infinity:


    Cpu usage stayed the same though, i have high cpu usage by default in any BF3 map (usually 80-95% per core).
     
    Last edited: May 20, 2013
  6. ManuelG

    ManuelG NVIDIA Rep

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    Thanks. Request filed.
     
  7. rewt

    rewt Guest

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    I wouldn't be surprised if they release a WHQL driver that only supports the new card. That's what they did with Titan, and many other previous GeForce cards at release.
     
  8. Darren Hodgson

    Darren Hodgson Ancient Guru

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    Since the game now supports DX9 you might want to consider adding a DX9 SLI flag too as the current profile only has one for DX11.
     
  9. bishi

    bishi Master Guru

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    I've noticed that LoL occasionally crashes on match launch with these drivers. I THINK that disabling SLI fixes it though. It is only about 20% of the time but once it has crashed once then no number of game restarts tends to fix it until I restart my PC.
     
  10. ESC

    ESC Guest

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    680 SLI to play lol? lol
     

  11. qwato

    qwato Member

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    How's performance of metro last light on gtx titan? On 1900x1200 with ssaa 2x, the rest max. Some benchies would be nice.

    Reason I ask this is because I notice some microstutter on the gtx 690. Framerates are high but the stutter is just annoying.. might be driver related since all other older games run smooth.
     
    Last edited: May 22, 2013
  12. bishi

    bishi Master Guru

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    Yes, of course I play only one game.
     
  13. ESC

    ESC Guest

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    i know but you are concerned about lol.
     
  14. bishi

    bishi Master Guru

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    Metro was pretty smooth for me on 680 sli with SSAA disabled but otherwise maxed (using sweetfx instead). Using 320.14 and latest physx
     
  15. bishi

    bishi Master Guru

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    Wtf? I'm concerned if a time dependent multiplayer game doesn't start as it's supposed to. Stop trolling douchebag. I also play DOTA2, fanboi.
     
    Last edited: May 22, 2013

  16. renoy

    renoy Guest

    Asus N43SL Core i7 2670QM GT540 RAM 8GB
    All Setting Maxed out on 1366x768 resolution Dota 2
    Poor FPS in game from the beginning of the game

    Mybe u can show me how to fix it :)
     
  17. qwato

    qwato Member

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    I found a thread with many people also claiming to have stutters on metro. Seems it is related to the game itself and/or nvidia drivers. Some people changed in nvidia inspector some settings which solved this issue but gave lens flares as bug in return. In my case I solved it by going to task manager and set the metro.exe to highest priority.

    Hope it helps for people with similar issues. In any case hopefully some patches will fix this.
     
  18. bishi

    bishi Master Guru

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    Strange. I do have HT disabled at the moment, but otherwise I'm not sure why its ok for me.
     
  19. qwato

    qwato Member

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    I disabled HT on my bios to be sure whether that would cause this stutter but to no avail. Funny though is that I observed when disabling multi-gpu support then the stutters are completely gone. Probably the famous case of more than one gpu/driver support problem.
     
  20. DJ_Casper

    DJ_Casper Guest

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    Man, google how to edit nv_disp.inf
     

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