Hello, Would like to know if you manage to get Windows 8 & SweetFX to work for you? I can't seem to get SweetFX to work (in fact, I cant get any Injectors to work with Win 8 x64). Working fine on Win7 x64 before upgrade. Did an clean install doesnt help. If any of you faced similar problem and have any solution, kindly list down. Thanks a bunch!
It's based on the SMAA injector if I remember correctly, there should be a log.txt file in the same folder as the main .dll file (d3d9 or dxgi .dll) perhaps that might give some additional info on what is required. (Or at least how it is being blocked.) UAC is improved with Windows 8 and it uses a "admin approval" method to further enhance security (Both can be mostly disabled albeit they are useful.) plus I believe the OS also has a improved security program based on MSE or Windows Defender. Any of those might perhaps be preventing the .dll to inject into the game exe (Via memory or how it works.) though that is just a guess for now. EDIT: It could also be that the Windows / DirectX SDK updates with Windows 8 requires D3D9.dll and DXGI.dll to be recompiled against it before it's accepted by Windows 8 but that is also just a guess.
I'm running FSX (ms flight sim x). I got sweetfx to work when I enabled DX10, but not in DX9 mode, strange huh? Any idea how I can fix this? Here is my log file -- full path: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ redirecting CreateDXGIFactory redirecting D3D11CreateDeviceAndSwapChain removing D3D11_CREATE_DEVICE_SINGLETHREADED flag redirecting CreateDXGIFactory1 redirecting D3D11CreateDeviceAndSwapChain redirecting D3D11CreateDeviceAndSwapChain redirecting D3D11CreateDeviceAndSwapChain redirecting D3D11CreateDeviceAndSwapChain redirecting D3D11CreateDeviceAndSwapChain redirecting CreateDXGIFactory redirecting D3D11CreateDeviceAndSwapChain redirecting D3D11CreateDeviceAndSwapChain redirecting CreateDXGIFactory1 redirecting D3D11CreateDeviceAndSwapChain removing D3D11_CREATE_DEVICE_SINGLETHREADED flag redirecting CreateDXGIFactory redirecting CreateDXGIFactory
Unfortunately no, there's no error log file. It's always app crash error at launch. Based on the suspects, what are the things I shud try? thanks.
Why everyone says it's not working on Win8 ? It's clearly working for me. It just won't work with any overlay like FRAPS under win8.
I'm still on Windows 7 x64 so I can't test it myself so the help I can offer is a bit limited. The injector usually causes a crash if the files are in the wrong folder, usually everything goes where the exe file is but for certain games the shader files need to be in a separate directory. That's not much help though as I assume you tried on multiple games with the same results and it should have worked on several of them as the above situation isn't that common. If it doesn't manage to create a log file before crashing it must be very early on in the chain, are the redistributable files up to date? (Well that isn't of much help either I suppose as the game would crash if DirectX - June 2010 current - and VC++ - 2005 SP1, 2008 SP1, 2010 SP1 and 2012 current - weren't available.) Are you using some other overlay, maybe there's a conflict there? (I only use Fraps myself so I have a very limited knowledge of others such as Msi or Evga's utilities or driver tweaks like Radeon Pro and the like.) As for the above issue with Flight Simulator it could be a problem with the injector if one version works and another doesn't, maybe D3D9Ex related? (Then again not too many games actually use D3D9Ex from what I know, basically a extended DirectX9 version provided with Vista.) EDIT: Aha so it could be a overlay issue.
When i was running windows 8 i was having problems with games that work fine under windows 7x64. it would just crash to the desktop, or just not work (no change in colors or other settings). tried without fraps or afterburner. didnt make a difference for me.
I can't test that I'm sorry... I have maldo but Origin can't detect I have a DX11 1.9 patch installed on my PC. Origin is being derpy. I have to redownload and I don't have enough bandwidth.
And Crysis 2 vanilla DX11, can you test it? I think DX11 is detected by the game itselft, not Origin, when some files are into the game folder.
thanks for your input. Basically every single game crashed. And yes, I has game requirements (directx, redistributables) up to date. When u say overlay, u mean as in the inj settings? i've tried default with no success.
Do you know I can install DirectX9 under Windows 8? It just keeps on popping up that I have the latest version install. I would like to do a full reinstall.
I just downloaded the redist files for directx from MS website, reinstall on my Windows 8 OS; rebooted. No changes with FSX Again SweetFX only works in DirectX10 and not DirectX 9. DirectX10 is buggy with FSX which is why I would like to stay in DirectX9 mode. Any suggestions at all?
Yes you can, you need to install the DirectX redistributable file in order to acquire the separate extension .dll files needed by most current games. (Steam and such usually run these redists automatically upon first launch of the game, I like to delete them and keep it all manual so I know what's installed and so that only the latest version is installed.) http://www.microsoft.com/en-us/download/details.aspx?id=8109 (Similar to why you need the VC++ redistributable files or .NET 3.5 for Windows 8 in a way.)
Ran some tests with FSX this morning -- SweetFX and FXAA do not work in directx9.0 more in Windows 8. ENBSeries works in directx9.0 in Windows 8. Can the author make some changes to sweetfx so it will be compatible in directx9 in Windows 8? Thanks.