SweetFX Shader Suite release and discussion thread

Discussion in 'Games, Gaming & Game-demos' started by CeeJay.dk, Sep 23, 2012.

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  1. ninjafada

    ninjafada Guest

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    ok so now moh warfighter is out i removed the crack and launched with origin
    the game works ok but the sweetfx isn't working
    so i renamed the Sweetfx folder and restart > crash and log.log :
    C:\jeux\Medal of Honor Warfighter\dxgi.fx(77,10): error X1507: failed to open source file: 'SweetFX\Shaders\SMAA.h'

    so the folder is in the right place
    next i put the splitscreen on
    and it appears in game half dark so ok the shaders are loaded
    so the only prob i see is the key binding not working for screenshot / on off / reload
    i tryed other keys like right ctrl but same problem
     
  2. Marcel

    Marcel Guest

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    use gamma in tonemap. Higher value=darker image.
     
  3. PandaSushi

    PandaSushi Guest

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    Both games were running in dx11 mode have not tried dx10 to see if bug is present there as well.
     
  4. NeoEnigma

    NeoEnigma Master Guru

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    Will probably be my finalized settings for Dishonored. No ENB this time around. Settings for these screenshots (subject to change over the next few days)

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    Last edited: Oct 25, 2012

  5. PandaSushi

    PandaSushi Guest

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    SweetFx is working in medal of honor warfighter but the toggle keys seem to randomly stop working or just screenshot works.
    I have tried changing toggle keys but they still don't work,must but a compatibility issue with the game.
    Just to check sweet fx was working i alt tab and adjusted vibrance from 0.0 to 0.50.

    Vibrance @0.0
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    Vibrance @0.50
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  6. CeeJay.dk

    CeeJay.dk Guest

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    It's the same mode in SweetFX.

    It has a DX9 mode and a combined DX10 and DX11 mode.
     
  7. CeeJay.dk

    CeeJay.dk Guest

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    Those games also use the DX10/11 mode, so that another strong indicator that there is bug with gamma correction in SweetFX when using the DX10/11

    I looked at the code yesterday but couldn't find the bug and since I'm on WinXP at home I couldn't do further testing. I need to install Win7 or visit my parents and use my Win7 computer there to troubleshoot.
     
  8. CeeJay.dk

    CeeJay.dk Guest

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    Awesome shots Jim.
    I must agree with Marcel though , that your settings are too dark to play with and so if I was going to play the game rather than photograph it, I would go with something brighter.

    I see your using curve formula 7 - have you tried the others?
     
  9. vejn

    vejn Maha Guru

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    CeeJay.dk, is it possible to mod dxd9.dll to load old DirectX 7 games ?
    Darkstone, Enclave, Arcanum, Gothic 2 .... will look awesome with S-curves, DPX, tonemap and luma sharpen. :)
     
  10. NeoEnigma

    NeoEnigma Master Guru

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    The prison level was dark, but that level is like 50% engulfed in shadows. I've found the other levels to be a lot more interesting, even for gameplay, than just using the HDR setting. Turning up my shadows a little bit would probably make a big difference in the "darker" levels.

    I haven't tried the other curves methods yet. I'd probably need to take 7 screenshots of a few different areas before I really tried to fine tune that setting. Hard to notice differences alt-tabbing out and in with that one.

    I need a new game to play :)
     

  11. CeeJay.dk

    CeeJay.dk Guest

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    It's not, but a directx7 to directx9 wrapper could make it possible.
    I have tried searching for one and couldn't find one - only people requesting one.

    We're lucky just to have the directx 8 and opengl wrappers and even the injectors.

    EDIT: I did find a Glide wrapper though. So if you know of an old Glide game you now might be able to get that to work.
     
    Last edited: Oct 26, 2012
  12. vejn

    vejn Maha Guru

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    Maybe then, Dx7 to Dx8 convertor:). DX8 ->DX9 we alreday have.
    This will be great.
    Thx for GLide link.
     
  13. HHawk

    HHawk Member

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    Anyone here tried Risen 2 Dark Waters with SweetFX?

    I tried it several times, but seems to hang from the start.
    Any ideas? Or is this game not supported with SweetFX? :(

    Thanks.
     
  14. doubleohseven

    doubleohseven Guest

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    Just wanted to post an update to my problem (lower GPU usage/FPS with the injector enabled).

    Seems the problem disappeared with version 1.3 for whatever reason! Now getting higher GPU usage and almost no drop in FPS.

    Thanks!
     
  15. Mr.Bigtime

    Mr.Bigtime Ancient Guru

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    I started use this today. Tried default program on xcom. Man, it sharpens the textures. Why on earth games doesn't have this as an option themselves.
     

  16. NeoEnigma

    NeoEnigma Master Guru

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    Idiots would overdo it, then complain to developers that it looks bad :p I already see a lot of people using a lot of sharpening in games that have high resolution textures as it is.
     
  17. Super1

    Super1 Guest

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    Thank you :)

    Okay, For now I'll use gamma in tonemap as Marcel said.
    Thanks
     
  18. Super1

    Super1 Guest

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    There is opengl wrapper ? so I could use sweetfx with Rage ?
     
  19. NeoEnigma

    NeoEnigma Master Guru

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    Lightened up my settings. Took a few more fun screenshots. The shadows don't get pitch black anymore and it's SLIGHTLY more colorful.

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  20. Roger_D25

    Roger_D25 Guest

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    NeoEnigma - Great screenies and great work with your tweaking of SweetFX in Dishonored!
     
    Last edited: Oct 26, 2012
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