Duke Nukem Forever GPU usage and FPS issues

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by qqiiipp, Jun 8, 2011.

  1. qqiiipp

    qqiiipp Guest

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    Overall the DEMO runs smooth, but there is some points where fps goes down all the way from 75 constant(v-sync) to 30-40 for no apparent reason and then it goes back to normal again. I checked all of my options, i tryed to set AA off/on, I even lowered the ressolution and game details but still the same. I know that my CPU bottleneck, but i never had any of those issues in the so called "most demanding" games like BFBC2, Crysis or Crysis 2 on those titles my gpu usage is always hovering around 85 to 99% and in Duke DEMO is around 25 to 35% GPU usage even if every possible setting is turned all the way up with vsync off. One of the spots i saw that was at the begining where you are in a corridor and watching how some soldiers shooting the boss(who you fight later on) and the other spot that i saw that is at the second level(desert) where you run out of fuel and you have to go found some.
     
    Last edited: Jun 8, 2011
  2. Spets

    Spets Guest

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    The demo is a really poor compiled demo for PAX last year, all they did was release that to us, so I wouldn't worry too much, it actually drains the hell out of my cpu to run the demo and I notice that dip at that point too, my cpu is a bottleneck :<
    The actual game should run fine.
     
  3. Boemlauwe_Bas

    Boemlauwe_Bas Member

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    CPU is bottlenecking your GPU ?

    I reaaalllly doubt that, I just finished a run (1920x1200xMax) and I noticed the CPU graphs on taskmon....
    It uses about 22% in a heavy combat scene. I would even go so far as 15%,
    but i'm downloading torrents in the background & other minor stuff as well.
     
  4. Spets

    Spets Guest

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    If you're directing that to me, I've tested it already, my benchmarks differ by a large margin depending on my cpu clocks
     

  5. lysaer

    lysaer Master Guru

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    Not having any issues with the demo, get around 40% gpu usage across all cards and the cpu usage seems incredibly low, like 7% maybe.

    Admittedly yes the game is nowhere near as graphically demanding as some other titles, but the Unreal 3 engine has always been incredibly efficient.

    As for fps drops etc game runs fine here no issues what so ever, no fps drops, using 275.36
     
  6. qqiiipp

    qqiiipp Guest

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    It doesn't matter ppl... it was my mistake(CPU bootlenecking GPU ot backward... never mind) no need to make drama out of it. Anyways... i hope the final game to be nice(on every aspect)
     
  7. Boemlauwe_Bas

    Boemlauwe_Bas Member

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    Hmmm, no FPS drops running 4x580 in SLI ? :p
     
  8. qqiiipp

    qqiiipp Guest

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    Yeah... that was verry useful feedback... thanks.
     
  9. Boemlauwe_Bas

    Boemlauwe_Bas Member

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    You did notice my previous post on 'your' issue right ? :3eyes:
     
  10. Spets

    Spets Guest

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    [​IMG]

    Looking at what others are getting for their usage, I think it's time I upgrade some of my old parts :giggle2:
     

  11. Xtreme1979

    Xtreme1979 Guest

    Oh how that looks like my old E8400 + GTX 285.
     
  12. BlueSteel

    BlueSteel Member

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    I noticed that the Steam process hogs a full core (25% on my quad) while the demo is running, while Duke himself uses around 2 cores. This might account for any performance drops on dual core systems, as the steam process is stealing performance. Hopefully this is fixed for the final release.
     
  13. R34P3R

    R34P3R Guest

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    The solution the, Is simple: Turn off the in-game steam overlay, In the Steam settings.
     
  14. qqiiipp

    qqiiipp Guest

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    http://benchmark3d.com/duke-nukem-forever-benchmark/2
    Check out the cpu benchmarks... it seams the game is badly optimized... it simply run almost the same if you have 1 or 4 cores... i think we found the source of the problem :)
     
  15. BlueSteel

    BlueSteel Member

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    Still getting the high CPU utilization, the only noticable effect is that I can't sign in to multiplayer with that option disabled.
     

  16. Spets

    Spets Guest

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    The overlay runs separate to steam.exe, it's steam using high resources and not the overlay!
     
  17. DarkKnightDude

    DarkKnightDude Maha Guru

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    Wait, does Duke utilize quad core?

    Seems to only use two cores here.
     
  18. Spets

    Spets Guest

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    Check qqiiipp's link
     
  19. tsunami231

    tsunami231 Ancient Guru

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    intresting
     

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