Best Current Game Engine

Discussion in 'Games, Gaming & Game-demos' started by shravan, Dec 11, 2005.

  1. shravan

    shravan Master Guru

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    My Pick in....

    CryEngine 1

    FOR : Expansive outdoors, vegetation rendering, great water, shaders, Heat haze, Self shadowing & HDR

    AGAINST : Plastic looking people, terrible lip synch & scalability at the cost of gameplay.

    Source

    FOR : Stunning facial expressions, great water, incredible textures & scalable without affecting gameplay & HDR

    AGAINST : Looks dated at times, restrictive outdoors

    Doom 3

    FOR : Mind boggling indoors, gorgeous lighting & shadows & heat haze

    AGAINST : Suspect outdoors(this is after playing Quake 4), plastic people & resource hungry

    Jupiter Efx(F.E.A.R)

    FOR : Best water, heat haze & particle effects

    AGAINST : Plastic people, white skin color, restrictive environment & extremely resource hungry
     
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  2. TheGriffin

    TheGriffin Ancient Guru

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    Regarding Doom3, that has to be the engine that uses the least out of all engines, it looks awsome but it doesnt require the Shader power FarCry needs or the CPU power Sourcen needs and doesn't require the amount of ram that Jupiter EFX needs.
     
  3. dcx_badass

    dcx_badass Guest

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    CryEngine 1 gets my vote.
     
  4. Keitosha

    Keitosha Ancient Guru

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    Source after seeing Lost Coast gets my vote and CryEngine 1 as well. ;)
     

  5. Unreal_br

    Unreal_br Master Guru

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    I know its not there but i pick the Unreal 3 engine for its new facial expression, resolution capability, physics and system reqs(J/K)

    And yeah, the CRYTEK 2nd engine(farcry1) coz it was inovative and i could play it without much problems even in my G4MX440 :D
     
  6. Vanadis

    Vanadis Master Guru

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    All time best engine goes to the Quake III engine imo. Dozens of games have been made with that.
    The Unreal 3 engine will probably be the next standard in the next half year.
     
  7. dense_drummer

    dense_drummer Master Guru

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    F.E.A.R engine was good. But My vote goes to the Vampire masquerade Engine, for pure random-ness
     
  8. Davy2

    Davy2 Maha Guru

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    That's the Source (Half-Life2) engine.

    I don't think it's fair to vote for UE3. Based on what I've seen yes, it will stomp anything out currently, but it's not used in any released game.
     
  9. Red~Mage

    Red~Mage Master Guru

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    I vote for Source.
    Despite that fact that it can look a bit dated, I really prefer an engine I know is extremely flexible.

    It's awsome how Source can go from a killer FPS like Half Life II and turn into a sweet RPG like Vampire Bloodlines.
     
  10. ST19AG_WGreymon

    ST19AG_WGreymon Guest

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    Doom 3 isn't resource hungry. But anyways for me it's a tie between the CryEngine and the Doom engine.
     

  11. AJ²06

    AJ²06 Ancient Guru

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    Hmm... I vote for the: Source Engine. I loved the graphics on that one. Wow...
     
  12. Dojomann

    Dojomann Ancient Guru

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    The only real fair way to test the engines is to have each one make a tech showcase which shows just what the engine is capable of. A showcase to show all the features possible. Most people are swayed because they rate engines based on what they saw in the games that were made with them.
     
  13. Kon$olE

    Kon$olE Guest

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    I beg to differ! Id say its definitly up there, it really needs some juice flowing into it to get it nice and smooth when everything is maxed. But, its playable at lower levels with some pretty bad specs, so i can see where it balanced out.

    I think its a tough choice... im a sucker for vegetation ans so on, so i relaly like cryengine for that, but physics are qually important, so source get that part of the vote. Also, Fear's warer was some of the best around.

    So, throw those 3 together, and youve got an amazing engine! (Or, you could use the UE3 *drool*)
     
  14. TheGriffin

    TheGriffin Ancient Guru

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    CryEngine is the best engine overall in my opinion.
     
  15. shravan

    shravan Master Guru

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    Physics based on the Havoc engine does not count(Source) as it is developed by a 3rd party & hence is not game engine dependant. It can be licensed for use with any engine. Heck even the good old Quake 3 engine can implement havoc based physics! U may consider physics built into game engines like CryEngine & Doom 3 albeit somewhat limited. I don't know whether F.E.A.R uses the Havoc physics engine.
     

  16. Silent Option

    Silent Option Master Guru

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    Source Engine people don't look so plastic like.
     
  17. GuitarScott

    GuitarScott Maha Guru

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    i say source cuz the pixel shading on hosties is teh pwnéd
     
  18. grimsanta

    grimsanta Master Guru

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    doom engine if it is ever used right.
     
  19. keikdasneek

    keikdasneek Guest

    F.E.A.R. is the best by far, oh yeah also quake 4.
     
  20. dense_drummer

    dense_drummer Master Guru

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    Ok I may have to take Back my previous statement and go with the Engine in Chronicles of Riddick. (why not)
     

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