Low fill rate score

Discussion in 'Benchmark Mayhem' started by Theace314, May 5, 2005.

  1. Theace314

    Theace314 New Member

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    Thanks for your help in advance.

    I seem to be getting unusually low fill rates for multi-texture? Any ideas why?
    Code:
    System Configuration
    
     
    General Information 
    Operating System Microsoft Windows XP 
     
    DirectX Version 9.0c 
     
    Mobo Manufacturer Gigabyte Technology Co., Ltd. 
     
    Mobo Model 8IHXP 
     
    AGP Rates (Current/Available) 4x / 1x, 2x, 4x 
     
    CPU Intel Pentium 4 2380 MHz 
     
    FSB 140 MHz 
     
    Memory 512 MB 
     
    
     
    Display Information 
    Graphics Chipset NVIDIA GeForce4 Ti 4600 
     
    Driver Name NVIDIA GeForce4 Ti 4400 
     
    Driver Version 7.6.5.0 
     
    Driver Status Non WHQL - Not FM Approved 
     
    Video Memory 128 MB 
     
    Core Clock 275 MHz 
     
    Memory Clock 554 MHz 
     
    
     
    Sound Information 
    Sound Adapter Driver Name SB Audigy Audio [B000] 
     
    Sound Adapter Driver Version 5.12.2.443 
     
    
     
    Benchmark Settings 
    Program Version 3DMark03 Revision 6 Build 0 
     
    Resolution 1024x768@32 bit 
     
    Texture Filtering Optimal 
     
    Pixel Processing / Antialiasing None 
     
    Post Processing false 
     
    Vertex Shaders Optimal 
     
    
    
    Main Test Results
    3DMark Score 1371 3DMarks 
     
    CPU Score 530 CPUMarks 
     
    
    
    Detailed Test Results
    
     
    Game Tests 
    GT1 - Wings of Fury 90.8 fps 
     
    GT2 - Battle of Proxycon 8.7 fps 
     
    GT3 - Troll's Lair 8.3 fps 
     
    GT4 - Mother Nature Not Supported 
     
    
     
    CPU Tests 
    CPU Test 1 54.5 fps 
     
    CPU Test 2 10.2 fps 
     
    
     
    Feature Tests 
    Fill Rate (Single-Texturing) 686.9 MTexels/s 
     
    Fill Rate (Multi-Texturing) 680.3 MTexels/s 
     
    Vertex Shader 7.6 fps 
     
    Pixel Shader 2.0 Not Supported 
     
    Ragtroll 5.1 fps 
     
    
     
    Sound Tests 
    No sounds 49.5 fps 
     
    24 sounds 43.8 fps 
     
    60 sounds 37.5 fps 
    
     
  2. wsskappa

    wsskappa Master Guru

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    GPU:
    XFX HD 6870
    I wouldn't really expect much of of such an old card. :rolleyes:
     
  3. Theace314

    Theace314 New Member

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    True, but doesn't it seem odd that Fill Rate (Single-Texturing) approx. equals Fill Rate (Multi-Texturing)? Looking at other people's similar specs, they seem to be getting a much higher Fill Rate (Multi-Texturing).

    I've fooled around with AGP Aperture to no avail.
     
  4. wsskappa

    wsskappa Master Guru

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    GPU:
    XFX HD 6870
    Seems like many people have much newer cards such as the nvidia 6 series and ati 8 series.
    Im not very shure about this and i can say is that im guessing its because its a card thats 4-5 years old...
     

  5. Elanzer

    Elanzer Ancient Guru

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    GPU:
    Radeon 9700 @ 325/580 (3.6ns hynix..)
    Being old doesn't reduce it's fillrate ability overtime automagically, it'll always have the same fillrate ability in any fillrate test, those fillrate numbers are like GF4MX levels. Anyways it could be just a bug with 05 and your current driver version, I found that happened with 3dmark03 sometimes on my cards. Try using 01 or 03 and see if you get the same results.
     

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