AMD CPUs stutter in this game too with FG On, lol..Something is wrong with AMD CPUs + FG + RedEngine..
I'm assuming that was sarcasm because we all know Unreal Engine doesn't have stuttering issues at all.
Except it isn't - stutters from load spikes are exacerbated (as is frametime instability on the cpu in general), and it causes nummerous visual glitches / artifacts.
Stutters occur only with AMD CPUs, Intel 12/13th gen can run the game super-smooth. No visual glitches/artifacts while playing(I'm not gonna zoom 500% to spot the anomaly).
The fact is that FG is a game-changer feature. Finished Spiderman with it and I had a blast. You won't find a person more sensitive to stutters than me. Also, stop insulting forum members by trying to force your opinion.
I'm sure you did, and find the interpolation "feature" to be "game-changing" - fact is that it does produce a ton of visual glitches, aswell as exacerbate any frametime varience on the cpu, as also shown in digital foundries video on the topic, where they tested spiderman with it enabled. Fyi, i didn't insult you, but if you feel insulted by what i said, maybe there is some truth to it, eh.
He's stared at pixels so long that everything looks weird to him, don't waste your time with this dude. He sucks the oxygen out of every room he enters.