Its me or Nvidia's frame limiter is more responsive than RTSS?

Discussion in 'Rivatuner Statistics Server (RTSS) Forum' started by WolkerSam, Sep 8, 2020.

  1. WolkerSam

    WolkerSam Guest

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    I just tried to use Nvidia's frame limiter for Fallout 4 instead of RTSS limiter, and it feels more responsive, thats wierd... Same fps, same latency, same little screen tearing, but feels better, it works better only for me?
     
  2. emperorsfist

    emperorsfist Ancient Guru

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    The short answer is: Different games yield different results. There has been a comprehensive post about testing various limiters in the past, here's a link:

    https://forums.guru3d.com/threads/c...imiters-v1-v2-v3-vs-rtss-vs-in-engine.430972/

    Happy reading!
     
    RodroG, BlindBison and fantaskarsef like this.
  3. BlindBison

    BlindBison Ancient Guru

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    iirc @RodroG tested this and found the input delay was almost identical between the two limiters.

    EDIT: Ah I see it was linked above already, my bad.
     
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