NVIDIA GeForce 419.67 Game ready drivers - Download & Discussion

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by EdKiefer, Mar 25, 2019.

  1. EdKiefer

    EdKiefer Ancient Guru

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  2. cryohellinc

    cryohellinc Ancient Guru

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    Thank you for sharing!
     
  3. Dagda

    Dagda Master Guru

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    the fixes are the same as the creator driver
     
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  4. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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  5. EdKiefer

    EdKiefer Ancient Guru

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    Probably but you don't need to modify for older than 1xxx series cards.

    Game Ready
    Provides the optimal gaming experience for Battlefield V: Firestorm, Anthem, Shadow of the Tomb Raider, and Sekiro: Shadows Die Twice.

    Gaming Technology
    Includes support for G-SYNC compatible surround mode and two new G-SYNC compatible monitors.3D Vision Profiles Added or updated the following 3D Vision profiles:
    •Devil May Cry 5 - Not recommended
    •Total War: Three Kingdoms - Not recommended

    Software Module Versions
    •nView - 149.34
    •HD Audio Driver - 1.3.38.13
    •NVIDIA PhysX System Software - 9.19.0218
    •GeForce Experience - 3.18.0.92
    •CUDA - 10.1
    •NVIDIA Control Panel - 8.1.951.0
     
    Last edited: Mar 25, 2019
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  6. Caesar

    Caesar Ancient Guru

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    [Edit: @WhiteLightning already posted]

    What’s New in Version 419.67 WHQL
    Game Ready:
    Provides the optimal gaming experience for Battlefield V: Firestorm, Anthem, Shadow of the Tomb Raider, and Sekiro: Shadows Die Twice.

    Gaming Technology:
    Includes support for G-SYNC compatible surround mode and two new G-SYNC compatible monitors.

    3D Vision Profiles:
    Added or updated the following 3D Vision profiles:
    •Devil May Cry 5 - Not recommended
    •Total War: Three Kingdoms - Not recommended

    Software Module Versions:
    •nView - 149.34
    •HD Audio Driver - 1.3.38.13
    •NVIDIA PhysX System Software - 9.19.0218
    •GeForce Experience - 3.18.0.92
    •CUDA - 10.1
    •NVIDIA Control Panel - 8.1.951.0

    New Features:
    Added support for Surround using GSYNC-Compatible displays on NVIDIA Turing GPUs
    Verified the following displays as GSYNC-Compatible.
    •ASUS VG278QR
    •ASUS VG258
    See https://www.nvidia.com/en-us/geforce/products/g-sync-monitors/specs/ for the complete list of G-SYNC Compatible displays.

    Fixed Issues in this Release:
    •[DaVinci Resolve]: Performance drop occurs. [2532482]
    •[Ghost Recon: Wildlands][Ansel]: The game experiences low performance and stuttering and then crashes when using Ansel. [2515076]
    •[HDR][Far Cry:New Dawn DirectX 11]: Desktop brightness and color gets overexposed with ALT + TAB when Windows HDR is disabled and in-game HDR is enabled. [200495279]
    •[Total War: Warhammer 2]: Poor performance when using antialiasing. [2506465]
    •[Adobe]: Artifacts may appear in Adobe applications (fixed for single-GPU case). [2533911]
    •[Apex Legends]: Screen gets corrupted when switching from windowed mode to full-screen mode when Windows HDR is enabled.[2523309]
    •[GeForce Experience]: Parts of the screen are cut off when recording video with Shadowplay. [2517587]
    •[Turing][Star Citizen]: The game flickers and then crashes to the desktop. [2518104]
    •[GeForce GTX 980]: NVAPI calls take a large amount of CPU time. [2418933]
    •[Titan RTX]: Graphics card rises about 20 degrees Celsius when running NVLINK command to enable TCC mode. [2504836]
    •[GeForce RTX 2080][Notebook][Resolume Arena 6]: The game exhibits slow performance. [2511725]
    •[GeForce RTX 2070]:With two monitors connected and active, the second monitor flickers. [2517103]

    Open Issues in Version 419.67 WHQL (not implemented or not fixed)
    Windows 10 Issues:
    •[SLI][Adobe]: With SLI enabled, artifacts may appear in Adobe applications. [2533911]
    •[SLI][HDR][Tom Clancy's The division II]: The game screen becomes unresponsive or goes blank when in-game HDR options are toggled. [200496967]
    •[ARK Survival]: Multiple errors and then blue-screen crash may occur when playing the game. [2453173]
    •[Shadow of the Tomb Raider][Ansel]: Invoking Ansel in the game causes the game to slow down or crash. [2507125]
    •[Ghost Recon Wildlands]: The game crashes when accessing the inventory menu. [2404783]
    •Random desktop flicker occurs on some multi-display PCs [2453059]
     
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  7. cryohellinc

    cryohellinc Ancient Guru

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    Also, branch?
     
  8. dexterav

    dexterav Master Guru

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    i dint see ani diferencies between GRD and CDS...
    but how i install CPL v.951 instead 940? i just wondering ...
    in the fact after xx years i using DDU and still CPL is v.940
     
  9. Dj_ALeX

    Dj_ALeX Master Guru

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    [R419_50-5]
    Just installed the DCH version and going to make some testing on several games including R6 Siege, FC New Dawn, SOTTR etc.. and report back soon.
     
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  10. insp1re2600

    insp1re2600 Ancient Guru

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    Same as creative ones aren't they?
     

  11. Cave Waverider

    Cave Waverider Ancient Guru

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    So what exactly is the difference between Creator Ready and Game Ready drivers again? Couldn't they at least have different versioning or something?
    It's incredibly confusing.
     
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  12. nevcairiel

    nevcairiel Master Guru

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    What if there isn't any difference? Wouldn't that be easy? :)
     
  13. Cave Waverider

    Cave Waverider Ancient Guru

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    It looks like it, although one would think that re-releasing the same driver with a different links and name a couple of days later would be quite redundant in such a case.
     
  14. JonasBeckman

    JonasBeckman Ancient Guru

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    • [/quote]
    EDIT: What the?

    So let's try that again.

    https://forums.geforce.com/default/...lay-driver-feedback-thread-released-3-25-19-/

    Issues and updates:
    • 2449346-The Witcher 3 will BSOD with Bad Pool error randomly during gameplay
    • 200494429-Metro Exodus: Random game crashing in DX12 mode -> This is an application bug
    • 2507125-Invoking Ansel in Shadow of the Tomb Raider can cause game to crash
    • 2512505-Metro Exodus colors look over saturated and blown out when DLSS is used together with HDR -> This is an application bug.
    • 2404783:Ghost Recon Wildlands: Game crashes when accessing the inventory menu-> Fix will be in next driver
    • 2453173-ARK Survival: BAD_POOL_CALLER error followed by BSOD->Target hotfix driver when fix is completed
    • 2535373-Pixelated/noisy/grainy/ghosting on ASUS ROG Strix GL702VS after driver update when G-SYNC is enabled
    • 2532725-App crash when using FabFilter plugin-> Fix will be in next driver
    • 2535506-Flickering when Acer Predator XB271HU monitor is connected along with a second monitor and G-SYNC is enabled

    Looks like a hotfix driver is also coming soon from this listing.

    2453173-ARK Survival: BAD_POOL_CALLER error followed by BSOD->Target hotfix driver when fix is completed
     
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  15. Dj_ALeX

    Dj_ALeX Master Guru

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    Yes! Btw i just played R6 Siege a game that i play daily and the smoothness & visual clarity has been improved (at least to my eyes), significantly! The bigger difference i saw was in video motion and gameplay smoothness. I'm going to test more games soon just to have an overall idea about this release and report back.
     

  16. windrunnerxj

    windrunnerxj Master Guru

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    A difference as compared to which drivers? Creators Ready or older ones?
     
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  17. Dj_ALeX

    Dj_ALeX Master Guru

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    Comparing with the previous ones 419.35 GRD WHQL from which i wasn't pleased enough! Now i think i will keep the new ones. :)
     
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  18. insp1re2600

    insp1re2600 Ancient Guru

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    I guess already having the identical creators ones, I may as well swerve these, pointless them making two identical drivers, what's that about.
     
  19. PanosXidis

    PanosXidis Member Guru

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    anyone news for WDDM 2.6 SUPPORT for windows 10 19h1?
     
  20. slyphnier

    slyphnier Guest

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    so since like last 2 driver version been splitted to "Creator" and "Game" Ready drivers
    i find weird, i mean what the reason nvidia splitted the driver like that ?
    can just pack them both like always before

    or both really have different preset ?
    like Creator forced to work like Quadro while "Game-Ready" is what we are getting like always ?
     

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