The Division 2

Discussion in 'Games, Gaming & Game-demos' started by UnrealGaming, Jun 10, 2018.

  1. AsiJu

    AsiJu Ancient Guru

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    Downloading now. Any word how long this Beta lasts?
     
  2. SpajdrEX

    SpajdrEX Ancient Guru

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    7.2. - 11.2. mr. AsiJu
     
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  3. fr33k

    fr33k Ancient Guru

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    when friend invites start working i'd be eternally grateful if anyone wouldn't mind adding and inviting me.
    InnerD is my username
     
  4. JonasBeckman

    JonasBeckman Ancient Guru

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    Looks like 3.4.1 for ReShade works but none of the newer versions. Guess the EAC whitelisting is taking it's time for 4.0.x and 4.1.x unfortunately but it does work at least though it lacks the newest fixes and enhancements. :)
     
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  5. Memorian

    Memorian Ancient Guru

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    Anyone else getting CTDs ?
     
  6. DocStrangelove

    DocStrangelove Guest

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    Had 1 CTD today, apart from that it ran great, but after several hours the fps tend to go down. If that happens just restart the game.

    Love the looks and the sounds, the movement of my character, the feeling of the weapons - the atmosphere is better than in Div1 imo.
     
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  7. ShadowDuke

    ShadowDuke Ancient Guru

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    1 CTD as well plus some connection lost "right in the middle" of something. I also like it very much so far.
     
  8. BangTail

    BangTail Guest

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    I had issues in DX12, DX11 has been fine so far though.

    [​IMG]
     
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  9. ShadowDuke

    ShadowDuke Ancient Guru

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    Last edited: Feb 8, 2019
  10. JonasBeckman

    JonasBeckman Ancient Guru

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    Yeah it's a bit random though likely due to extreme server load. Been exploring and taking it easy trying to level up a bit but even that can end abruptly and if End-Game goes online today and then the weekend I am expecting this to see a increase though the maintenance and server side work might hopefully mitigate it and prepare for the full launch in March.

    Thought it disconnected from hopping around the red marked border trying to use the photo mode drone to get just a bit further and seeing inside the areas we can't quite explore but it's just randomize so sometimes you get 30 minutes sometimes well it will boot you far quicker.
     

  11. Backstabak

    Backstabak Master Guru

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    The disconnects are annoying, I hope that today's maintenance does something to mitigate it. It's just a beta and the release will have more people, so how will they handle that ? If it's going to be the same I would rather wait for the fixes, because now it's kinda unplayable.
     
  12. metagamer

    metagamer Ancient Guru

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    Strange, haven't had a single disconnect on my side. Had horrendous DX12 performance before today's patch, but now it's silky smooth all maxed out (only volumetric is on high).
     
  13. DocStrangelove

    DocStrangelove Guest

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    Spoke to Signex yesterday and boy that guy had it far worse. Literally saw him starting the game and then BOOM - 30secs later CTD lol.

    Ragequit ftw xD
     
  14. BangTail

    BangTail Guest

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    Dear Ubisoft,

    Please release this tomorrow (even though it's a Saturday).

    kthxbye

    :D
     
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  15. -Tj-

    -Tj- Ancient Guru

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    Hey,

    Will this older reshade work with hunt showdown and doom3 too?

    It was I that I reported that once at reshade thread and you replied:)
     

  16. Netherwind

    Netherwind Ancient Guru

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    Played yesterday and had this very uneven and unsmooth camera panning. It was stuttery all the time like the game wouldn't let G-sync be activated. Performance was also quite a lot worse than Division 1 but I've read good things about the current patch.

    Also had frequent disconnects (once every 20 minutes or so).
     
  17. JonasBeckman

    JonasBeckman Ancient Guru

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    It should but with some caveats.

    Doom 3 I can't quite say since it's a older version of OpenGL though ReShade itself should have support for this API via OpenGL32.dll for ReShade32.dll although mods affecting OGL such as Sikkmod might change how this works. As a AMD user Doom3 used to have quite a few hacks and driver workarounds to it and OGL overall is OK but not exactly the best in terms of performance so I have very little insight into how it functions as I don't use it very frequently.
    (On PC via Windows the API also sees less use than D3D.)

    For Hunt: Showdown if they use EAC then 3.4.1 should work but it's likely the same situation as with Division 2 here and there's no whitelisting for newer release (yet.) a update came out yesterday I believe though I do not own the game myself but have been eyeing it a bit seeing how it shapes up. Also it should support DirectX 12 and Vulkan via newer engine builds of Cry-Engine however ReShade itself does not so it has to be D3D11 and either ReShade64.dll as DXGI.dll or D3D11.dll


    Unless they use something custom as there are various methods such as for example Division 1 using Fairfight and server side checks and tracking but it wasn't entirely without flaws and could be exploited or circumvented as long as the cheater wasn't too obvious such as speeding around like crazy or having god-mode on or extremely blatant aim botting.

    Division 2 changed it to EAC, I am surprised that 4.x of ReShade still hasn't seen any whitelisting at all though it was good to see 3.4.1 working though without several of the improvements from 4.x but there's still a chance it can be whitelisted later on. :)

    Just came back from the Dark Zone and exploring that, bit smaller this time and far more active though I did see a few players in the DZ last I checked in the first game so it's not a total ghost area anymore there either, going to be tough getting stuff out and it seems PvP and rogue agents have a bit of a advantage and is in need of some tuning, ganking is common too but eh suppose it's part of the game in this zone and trying to be the one to get items extracted in the end.
    (And numerous perks and other rewards that can be achieved in the process of ranking up in the DZ.)


    EDIT: Well it is a beta event, course there's going to be a ton of players testing out PvP compared to the first game which has a few years to it now but still seems to have a healthy player count.
     
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  18. harkinsteven

    harkinsteven Guest

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    The stuttering is from mouse polling rate. You need to drop it to lowest. Pain in the arse I know. 1000hz polling rate causes this issue.
     
    Last edited: Feb 8, 2019
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  19. metagamer

    metagamer Ancient Guru

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    wow, seriously? Never heard of mouse polling rate causing an issue like this.
     
  20. Netherwind

    Netherwind Ancient Guru

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    What the f...thanks for letting me know. But you mean adjusting in the mouse software?
     

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