NVIDIA Control Panel Global Settings

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Warkratos, May 11, 2018.

  1. Warkratos

    Warkratos Member Guru

    Messages:
    130
    Likes Received:
    149
    GPU:
    RTX 3060 Ti
    I read that MFAA turned on Globally could kill multi-thread rendering here on Guru3D https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-156#post-5137412

    And noticed that here https://pcgamingwiki.com/wiki/Glossary:Anti-aliasing_(AA) " Possibly also disable D3D11 Driver Command Lists, killing multi-threaded rendering (and thus performance when CPU-limited)"

    I think it's not worthy to have it on on global
     
  2. Apparatus

    Apparatus Master Guru

    Messages:
    429
    Likes Received:
    73
    GPU:
    3080 ti Vision OC
    I always thought that it only comes into effect in supported games when MSAA is enabled,
    and in such cases always provides an improvement in MSAA quality at no additional performance cost.
    There can be potential compatibility issues or even a slight drop in image quality in some cases though.
    Thank you for your links.
    I may reconsider my choice and disable it globally.
     
  3. Warkratos

    Warkratos Member Guru

    Messages:
    130
    Likes Received:
    149
    GPU:
    RTX 3060 Ti
    I've found a good explanation for Texture Filtering and what's the differece between these 4 settings, I'll leave it here for extra info.


    Source: https://forums.geforce.com/default/...lity-texture-filtering-/post/5300709/#5300709

    and screenshots comparison: https://forums.geforce.com/default/...lity-texture-filtering-/post/5301065/#5301065
     
    kurtextrem likes this.
  4. Cryengine

    Cryengine Member Guru

    Messages:
    178
    Likes Received:
    6
    GPU:
    Strix 1080 Ti oc
    With Gsync monitors it is not supposed to set vsync off when using gsync feature ???
     

  5. EdKiefer

    EdKiefer Ancient Guru

    Messages:
    3,127
    Likes Received:
    394
    GPU:
    ASUS TUF 3060ti
    What about when you reach max refresh rate, say its 144hz I can see with Gsync on you get capped at 144fps and "if" Vsync off can work along with Gsync you would get 144+ fps above 144.
    I don't have Gsync so this is just a guess if it is supported.
     
  6. Cryengine

    Cryengine Member Guru

    Messages:
    178
    Likes Received:
    6
    GPU:
    Strix 1080 Ti oc
    You can always use an fps cap (144 fps ) using msi afterburner or nvidia inspector tool and keep vsync off
     
  7. EdKiefer

    EdKiefer Ancient Guru

    Messages:
    3,127
    Likes Received:
    394
    GPU:
    ASUS TUF 3060ti
    Yes, I use that now, I am just wondering if Vsync on/off is a supported feature with Gsync enabled.
    If my memory is right I remember free-sync having that option and I "think" NV added it to Gsync, but not having it I am not sure.
     
  8. kurtextrem

    kurtextrem Master Guru

    Messages:
    251
    Likes Received:
    40
    GPU:
    NVIDIA GeForce GTX 970
    Yes, Vsync off/on has an effect when you have G-Sync enabled. Blurbuster's G-Sync 101 guide shows it.
     
  9. cryohellinc

    cryohellinc Ancient Guru

    Messages:
    3,535
    Likes Received:
    2,974
    GPU:
    RX 6750XT/ MAC M1
    To properly use Gsync, cap your fps 2 frames below your screen refresh rate. E.g. - 100hz screen = cap at 98 fps, + turn Vsync On + Turn Gsync on.

    This will result in most fluid experience.
     
  10. EdKiefer

    EdKiefer Ancient Guru

    Messages:
    3,127
    Likes Received:
    394
    GPU:
    ASUS TUF 3060ti
    Ok, good to know.
    Thanks
     

  11. MaxiJazz

    MaxiJazz Member

    Messages:
    23
    Likes Received:
    0
    GPU:
    Geforce GTX 1070
    So you mean Clamp is working? But is only for Kepler and older. (Driver info)
     

Share This Page