it runs mostly above 60fps @ 4k maxed but in cutscenes it dips below that to the 40s however @ 1440p maxed out it hits 120fps easy fullscreen is linked to my monitor's native res which is 1440p , so even if i chose 4k in-game it doesn't do much , windowed fullscreen solves it though the fps feels choppy
"Pre-ordered" yesterday evening, can't wait to try it out tonight! One of the games we can play together with the missus too, she liked Heavenly Sword and DmC as well. I thought I'd try to get her into Dark Souls too but that could be risky... I break enough stuff as it is out of frustration
Played about 40 minutes last night before going to bed. Max settings, 1080p... 60fps almost the entire time. I say almost because there were a few little spots when it dipped down to 55. Firstly, the game looks stunning. Absolutely gorgeous. And the details and attention paid to Senua is amazing. Secondly, sound design. Oh my god. This is a game that simply cries for headphones, or a solid surround sound setup. It is just... wow. And finally, the combat. While simple, when compared to some other third person titles, it's got a very satisfying weight to it. It feels raw and brutal. And, how it's paced into normal exploration, and puzzle solving... really love it. This game is more then worth the 30 bucks it costs. People should grab this up if they haven't, Ninja Theory have done an amazing job here.
Is there anything on PC that makes it a purchase over PS4? I have a 4k TV, I do not have a 4k monitor. Aside from that, are details/textures sharper on PC or is this a straight port? Thinking I might just get it for a lazy couch gaming session vs. desktop.
From what I saw in videos, the game is sharper on PC. The PS4 looked a bit blurry. Still looks fantastic, but... just not entirely as crisp.
Its not about the interactions in this game, its about the character and her struggles. Its about the performance of the actress, its about how the game world can become involved in the story, becoming a character of its own. Honestly apart from the facial animations and some texture and lighting work the rest of the graphics are really not that great. The environments are pretty poor when compared to other games. This game should not be judged on its looks or gameplay but on its story and the telling of it. The amount of symbolism in this game is insane if you are willing to read between the lines and actually put your self into the shoes of the protagonist.
Yes its Dear Esther with a psychosis and Nordic religion theme and repetitive puzzles and quicktime event combat. (without onscreen hints). Its nice to play through once, then it will be forgotten forever. Certainly wont make my top 10 list of this year. I had hoped more freedom control wise.
PC vs PS4 comparisons here. I hate these comparisons rarely go against the PS4 Pro. http://gearnuke.com/hellblade-senuas-sacrifice-pc-vs-ps4-comparison/ Anyways, another game that makes me kick myself for upgrading my PC. Very little difference between versions. I think when PS5 or whatever it's called hit, I'll be going console only. PC gaming has no AAA exclusives, their add-on options aren't that game changing in the graphical department anymore. It seems developers are more focused on parity than ever before when sending a game to PC. So much untapped power. Wasted. Anyway, I think I'll give this a go on my pro. Seems more story based and something to lay on the couch with a candle lit and play through at night to relax.
Getting above average reviews weird about the save game deletion through deaths, maybe back up save game's
It's not QTE. You have an attack, heavy attack, melee (kick), block and dodge move. And if you block at the right time, you will parry leaving the enemy open for a heavy attack. Zero of the combat is QTE. There are no on screen button prompts during combat, hell... there are no button prompts on screen at all. Anytime. Not even a tutorial section in the beginning. It's your standard hack and slash style of combat. With more in line with Dark Souls in it's dodge, block, parry and attack patterns of combat. Specially when up against multiple enemies. Also, there is no perma-death. You save file will not be deleted. It's been tested. The "rot" in Senua's arm is tied to the story, and the theme of perma-death is used as a part of her psychosis, and not a gameplay mechanic.