GeForce 378.92 WHQL driver download & Discussion

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by peppercute, Mar 20, 2017.

  1. tsunami231

    tsunami231 Ancient Guru

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    Yah Windows was forceable update my drivers but I fixed that permently and put back 375.70
     
  2. Odellot

    Odellot Guest

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    WTH? Previously on 378.78, Dead Rising 4 SLI is working...Now they updated the SLI to Single Card on 378.92? Why?
     
  3. OrionCheung

    OrionCheung Guest

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    How come this become unsticky? ...
     
  4. Lamprey

    Lamprey Member

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    Ghost Recon Wildlands and Mass Effect Andromeda SLI profiles working good for me.
     

  5. bemaniac

    bemaniac Master Guru

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    [GeForce GTX 1080 Ti][Mass Effect: Andromeda]: Random memory errors occur when playing the game. [1887520]

    AAAAARRRRRRRRGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!

    Why do I bother!
     
  6. cryohellinc

    cryohellinc Ancient Guru

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    Placebo, or some games get better colors?

    Where can i check if it works? How it works? What games / software supported?

    Either placebo, or colors got better in Heaven Benchmark...?
    :stewpid:
     
    Last edited: Mar 20, 2017
  7. Trihy

    Trihy Member Guru

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    I d been suffering the UAC "invisible" prompts since windows 10 release.

    Dont know if it s nvidia related, but it s annoying as h*ll.


    The other day did a clean install of windows 10 latest build and invisible UAC are still there. Cannot believe this isnt fixed.
     
  8. tsunami231

    tsunami231 Ancient Guru

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    IF you have HDR monitor then yah other wise its just placebo, just supporting it isnt gona make color any better if there is no monitor that supports HDR

    Just like haveing a GPU/Driver/OS that supports HDR isnt gona make none HDR monitor look or have any better color that and you NEED content that uses it.
     
    Last edited: Mar 20, 2017
  9. mbk1969

    mbk1969 Ancient Guru

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  10. dr_rus

    dr_rus Ancient Guru

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    ME Andromeda support it. You need a TV which support Dolby Vision though to check it.
     

  11. X7007

    X7007 Ancient Guru

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    what's NvvHCI for ?

    Do I need it if I don't use nvidia Experience ?
     
  12. tensai28

    tensai28 Ancient Guru

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    Will any HDR compatible display benefit from this or do you need Dolby Vision support?
     
  13. tsunami231

    tsunami231 Ancient Guru

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    I would think Dolby Vision needs Dolby Vision cause there not all the same.
     
  14. jonnyram39

    jonnyram39 Member

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    Still showing hdr10 for me i use the Vizio p series so i have both dolby vision and hdr 10 but there no way tom select Dolby it always defaults to hdr10.
     
  15. zino86

    zino86 New Member

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    I love these drivers! I don't know what they've done but I'm happy with it. BF4 hasn't run this smooth for a long while. Fifa 17 is smooth also. Keepers mos def!
     

  16. billydydcoen

    billydydcoen Guest

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    Me too, smoother frame rates with batman ak, fifa 17, Ryse Son of Rome, Dying Light. I have to try other games but it seems this driver are very good.

    Gtx 950 2gb
     
  17. fantaskarsef

    fantaskarsef Ancient Guru

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    Installed it yesterday evening, will see how it works (please don't crash in Overwatch comp matches...)
     
  18. Keesberenburg

    Keesberenburg Master Guru

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    Good driver for GRWL, smoother and gain 2 fps overall
     
  19. Angrycrab

    Angrycrab Guest

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    Dolby Vision Is basically an Improved HDR10, with support of up to 10,000 nits peak brightness and 12-bit color depth. However you still need a Display capable of playing Dolby Vision mastered content, and content creators need to buy a Dolby Vision License to Include the features Into their games. Unlike HDR10 which Is an open source format and requires no licensing fee.


    Nope. Most HDR10 Displays won't benefit since they can only display up to 10-bit color depth and up to 1,500 nits, unless they support both Dolby Vision and HDR 10 at the same time.
     
    Last edited: Mar 21, 2017
  20. dr_rus

    dr_rus Ancient Guru

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    Biggest advantage of DV over HDR10 is the support for dynamic HDR metadata, not the expanded precision (you could argue that most HDR displays right now are using 8bit panels so going from 10 bit to 12 bit is mostly pointless at the moment). Dynamic metadata means that brightness range can change between frames so if you have a level in your game which is predominately dark you can put all the brightness range you have into the lower part of the scale and when the next level is predominately bright you can put most of the brightness into the higher range. This is especially important for games as they can't be hand mastered in production to always look good in a preset dynamic range.
     

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