Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. puredorian

    puredorian Guest

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    That would require model editing, which is in bad state at the moment. Zmod3 I'd the only tool that support it, but even then it's not supported some models fully.

    @kaos gaming
    Cap in old version of Aiden had different shape, more like baseball cap, which is slightly smaller, compared to final varient.
     
  2. KAOS GAMING

    KAOS GAMING Guest

    wronge message
     
    Last edited by a moderator: Dec 23, 2016
  3. TheCrasher

    TheCrasher Guest

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    Fixed the upper lip:

    [​IMG]
     
  4. KAOS GAMING

    KAOS GAMING Guest

    i want to ask 2 things.

    1-can you take a screenshot while he is wearing the mask?
    2-why is his neck appearing (sorry for bad english)
     

  5. TheCrasher

    TheCrasher Guest

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    The mask isn't made for this face, I'm thinking of replacing the current mask with another one that is in some other outfits.
     
  6. The Silver

    The Silver Guest

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    It looks better now, good work. ;) I didn't know that the mask would result messed up, I bet the new face clips through it right? I think that fixing the mask is pretty important, it's like having the cap messed up IMHO. Good luck with your test with the other mask. :)
     
  7. TheCrasher

    TheCrasher Guest

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    The mask I'm looking at is on the cutthroat outfit, only a very small portion of the nose is visible, and probably can be covered with some mesh editing with either zmodler, or hex editing, by manipulating the bones.
     
  8. KAOS GAMING

    KAOS GAMING Guest

    if the face is done then all the mod is done? and about the nose part will this affect anything on the face?
     
  9. TheCrasher

    TheCrasher Guest

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    I found that when in cutscenes, they made release char01's face animations very exaggerated, and can create some really wacky looks on different faces that aren't meant for release char01's animations.

    Like puffy cheeks, very angry eyebrows, and weird chin flexing.

    Example (yes they reused the camera angle and lighting from the 2012 build in this scene, not the animations):

    [​IMG]

    How it's supposed to look:

    [​IMG]
     
    Last edited: Dec 25, 2016
  10. KAOS GAMING

    KAOS GAMING Guest

    it is not that much of a problem as long as it is not repeated in every cutscene
     

  11. TheCrasher

    TheCrasher Guest

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  12. TheI3arracuda

    TheI3arracuda Guest

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    Is there way I can use the new face with the default outfit?
    It only seems to apply to my character when using an alternative outfit.
    Other than that great work!
    I am very happy to see some people are finally making good progress on bringing the 2012 Aiden back.
     
  13. TheCrasher

    TheCrasher Guest

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    This is a beta release, also, use the south club outfit, if you don't have the access granted pack, it's sort of required.
     
  14. TheI3arracuda

    TheI3arracuda Guest

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    I'll see if I can get the access granted pack.
    Here is what the face looks like in my game:

    [​IMG]

    [​IMG]
     
  15. TheCrasher

    TheCrasher Guest

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    On a different note:

    Is it possible to get the cutscene lighting into the normal game? The character lighting is so much better in daylight.
     

  16. KAOS GAMING

    KAOS GAMING Guest

    Last edited by a moderator: Dec 26, 2016
  17. TheCrasher

    TheCrasher Guest

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    Look and see. :)
     
  18. KAOS GAMING

    KAOS GAMING Guest

    well....i dont see any difference in my game:confused:
     
    Last edited by a moderator: Dec 27, 2016
  19. TheCrasher

    TheCrasher Guest

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    You installed it correctly, right?

    You're also using an outfit other than the vigilante one?
     
  20. TheCrasher

    TheCrasher Guest

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    Made better philtrum and added lines on chin. (tell me if the lines make it look bad, I'm sort of so-so with them)

    [​IMG]
     
    Last edited: Dec 28, 2016

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