Nintendo Switch

Discussion in 'Consoles & console games' started by ElementalDragon, Oct 21, 2016.

  1. scatman839

    scatman839 Ancient Guru

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    Yeah the Wii Mini was a big ol pointless endeavour in cost savings, nintendo don't seem to go the sony/microsoft route of cost saving where they combine chips or reduce die size, Wii Mini was exactly the same just with the gamecube ports cut out, internet stuff cut out and slot loading disc drive cut out. No idea why anyone would buy one since it's a gimped console (yet they go for more on CEX, a game trading shop)
     
  2. ElementalDragon

    ElementalDragon Ancient Guru

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    Supposedly From Software is looking into Dark Souls 3 on Switch. Could be interesting. "Prepare to Die..... On the go!"
     
  3. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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  4. Stormyandcold

    Stormyandcold Ancient Guru

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    Jimmy Fallon; best salesman I've ever seen. XD
     

  5. vbetts

    vbetts Don Vincenzo Staff Member

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    There was a version before the mini still that axed Gamecube compatibility.
     
  6. scatman839

    scatman839 Ancient Guru

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    Oh yeah, it cut out the GameCube ports and memory card slots.

    And cost the same price when it released.

    I'm sure people hacked that one to make it work with GC games too, can't remember how you controlled the games.

    Wii mini went a step further and cut out USB ports I think, meant to be really hard to hack
     
  7. vbetts

    vbetts Don Vincenzo Staff Member

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    The Wii without the Gamecube ports simply had methods to open up the controller inputs to all different types, meaning Gamecube games could use Wii game pads, DS3 wired, Xbox 360 controllers, Wii u Game pads, and even Gamecube controllers with the USB adapter. Saves I believe were either on the SD card or on the nand. Easy peasy!

    For the Wii Mini, basically the only way I would think of is hard mod of the nand. At that point though, it's not worth it.
     
  8. scatman839

    scatman839 Ancient Guru

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    http://www.eurogamer.net/articles/digitalfoundry-2016-nintendo-switch-spec-analysis

    Available CPU Speeds Available GPU Speeds Available Memory Controller Speeds
    Undocked 1020MHz 307.2MHz 1331/1600MHz
    Docked 1020MHz 307.2/768MHz 1331/1600MHz

    Basically tegra x1

    Good for a handheld, sub par for a home console.

    No more two systems for nintendo, fine with me.

    What is missing is whatever customisations nintendo have put in it.
     
  9. styckx

    styckx Ancient Guru

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    Oof. Another severely under powered system. This is like Wii U 2.0 Optimized.. Same trend as Wii to Wii U.. Marginal hardware upgrades and radical new approach. That GPU clock though. :rolleyes:

    Pass on the specs alone.. Sure how good the games are is what matters but come on Nintendo.. This hardware is trash and I bet $100 that docked GPU speed is title dependent.. Looks like some form of mobile SLI
     
    Last edited: Dec 19, 2016
  10. scatman839

    scatman839 Ancient Guru

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    Leaps and bounds above the 3ds though, which I used far far more than my wii u.

    But it's not like i'm going to get the nintendo games on any other console.

    There's no second hardware in the dock, its just clocked faster when docked.
     

  11. Fender178

    Fender178 Ancient Guru

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    I heard the rumor of the Switch having 1 Tflop of processing power which is slightly under the base xbone and Ps4. Plus I'm not believing any of the rumored specs. Plus the Dev of dark souls 3 got the game working on the switch with acceptable results. So based off of that I feel that the Switch is far more capable or they have a Pascal based chip in there.
     
  12. vbetts

    vbetts Don Vincenzo Staff Member

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    People are forgetting something though.

    Say the Switch does end up being right under the Xbox One even, both Nintendo and Nvidia are amazing at optimization.
     
  13. ElementalDragon

    ElementalDragon Ancient Guru

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    Well.... like i said. I'll be getting one when it comes out. I'm a die-hard Legend of Zelda fan, and Breath of the Wild looks like reason enough to get a Switch. I know they're saying that it's likely it will no longer be a launch title... but oh well. I'm sure other stuff will be out that will easily tide me over until it IS available.
     
  14. Stormyandcold

    Stormyandcold Ancient Guru

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    It's also using Nvidia's own custom api. I'm sure NVN will squeeze every last bit of power out of the system.
     
  15. Fender178

    Fender178 Ancient Guru

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    Exactly look at the Devs behind Dark Souls 3. They got that game to run on the Switch with acceptable framerates. I bet it took great optimization to get that game to run.

    Same here depending on the launch titles and accessories such as the separate Wii-U pro style controller is available at launch.
     
    Last edited: Dec 20, 2016

  16. ElementalDragon

    ElementalDragon Ancient Guru

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  17. vbetts

    vbetts Don Vincenzo Staff Member

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    Oh my god.

    I'm working on replacing music in Twilght Princess, I WANT THIS LOL
     
  18. ElementalDragon

    ElementalDragon Ancient Guru

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    screw that. I'm thinking about ringtone-ing it. Just having trouble deciding which part is my favorite.
     
  19. styckx

    styckx Ancient Guru

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    New screenshot.. Dem low resolution textures and awful texture mapping..

    No Mans Zelda

    [​IMG]
     
    Last edited: Dec 22, 2016
  20. Stormyandcold

    Stormyandcold Ancient Guru

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    Considering this Zelda's Wii U roots, don't expect too much.

    Zelda looks better on PC (j/k);

    [​IMG]

    (This is my pic taken with a fan-made mod of Unreal 4 Engine physics demo)

    Come to think of it, everything looks better on PC! :infinity:

    BTW styckx, I just checked that pic at 6.2" and tbh, you wouldn't notice the texturing much anyway tbh. Bare in-mind that the picture has compression artifacts as well.
     
    Last edited: Dec 22, 2016

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