DiRT Rally

Discussion in 'Games, Gaming & Game-demos' started by WhiteLightning, Apr 27, 2015.

  1. biggyca

    biggyca Guest

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    i did and even with 2xmsaa glitch is visible :S

    Maybe it's because of 16x10 aspect ratio, can anyone report if they have that graphical glitch with same ratio?
     
    Last edited: May 2, 2015
  2. Agonist

    Agonist Ancient Guru

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    You do realize that gamers requested early access from Codemasters so that they could help shape the game.
    Codemasters is actually listening to what their fans want in a rally game.

    Funny to see how many people jump on the negativity bandwagon without even playing it.
     
  3. Agonist

    Agonist Ancient Guru

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    When the game is down downloading on steam, I can try it.
    My second rig has a 1440x900 16:10 monitor. I also have a 1680x1050 16:10 on the rig next to it that my gfs son plays on.
     
  4. Cartman372

    Cartman372 Maha Guru

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    Definitely looks like they worked on their optimization. I'll give it a go and see how it runs.
     

  5. Mr.Bigtime

    Mr.Bigtime Ancient Guru

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    Is there cockpit view?
     
  6. Cartman372

    Cartman372 Maha Guru

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    Yes, there is.
     
  7. evilfury

    evilfury Guest

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    lol

    take a look up the page
     
  8. Cartman372

    Cartman372 Maha Guru

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    Well, either my game didn't get the optimization, or there's something wrong on my end. Still have to play on Low/Ultra Low to get a stable 60fps.

    On the plus side the co-driver actually speaks now.
     
  9. Undying

    Undying Ancient Guru

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    Idk, gtx680 should be able to play it just fine. Playing Ultra-low to keep stable fps seems something is definitely wrong.
    Game does favor AMD cards though :

    [​IMG]
     
  10. van_dammesque

    van_dammesque Active Member

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    BWhahahahaha!

    Looking forward to a rally centered game again! hope the gfx improve though, looks horrendous!

    RE: Benchmarks, looks like the effort is gone into draw distance rather than near draw quality, I suppose if your driving fast it won't matter about the near quality?
     
    Last edited: May 2, 2015

  11. biggyca

    biggyca Guest

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    You should judge gfx from other screenshots and gameplays, because i'm surely not running this game with maxed settings on my crappy pc.
     
  12. Death_LV

    Death_LV Master Guru

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    i play ultra MSAAx4 1920x1080 and have stabe 60fps with 680gtx.
     
  13. Kezen

    Kezen Ancient Guru

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    In its current state 17 cars are available, does anyone know how many there will be in the final build ?
     
  14. styckx

    styckx Ancient Guru

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    So I caved since I haven't seen a real bad review yet and this game seemed more finished than alpha (and it's on sale for $31)

    Bro d00d rating - 0/10: No corny voice overs.. No characters.. Just rally racing and simple straight forward menus

    I think it's fine.. The car handling is some of the best I've seen in a DiRT series in ages.. If you drive this like a typical DiRT game.. You will suck at it.. I'm totally going to have to relearn how to drive again which is a pleasant change..
     
    Last edited: May 3, 2015
  15. styckx

    styckx Ancient Guru

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    My Benchmarks

    1080P
    Ultra Preset
    4X MSAA

    [​IMG]

    [​IMG]
     

  16. -Tj-

    -Tj- Ancient Guru

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    Runs great here too, gpu stock OC 1006mhz base/boost 1150mhz.


    Ultra, 4xMSAA, 1080p
    [​IMG]


    [​IMG] [​IMG] [​IMG]
     
  17. Xenotone

    Xenotone Guest

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    Looking forward to buying this when the Rift support is better - been wanting a proper VR rally game for the longest time
     
  18. styckx

    styckx Ancient Guru

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    Re-Ran my benchmarks.. It's strange your 780 is nearly identical to my 980.. With the same exact settings. You got a leg up of 500MHz on the CPU and RAM but that shouldn't sway things at all.

    [​IMG]
     
    Last edited: May 4, 2015
  19. CPC_RedDawn

    CPC_RedDawn Ancient Guru

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    1080p
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    Benchmark

    [​IMG]
     
  20. CPC_RedDawn

    CPC_RedDawn Ancient Guru

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    4K resolution (using DSR)
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    Ultra Settings.

    The drop to 56fps was a loading issue when the benchmark changes camera, otherwise it would of been above 60fps all the time.

    [​IMG]
     

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