WICH browser do you use? i use Firefox, i think mege need a plugin for big files firefox https://addons.mozilla.org/de/firefox/addon/meganz/ chrome https://chrome.google.com/webstore/detail/mega/bigefpfhnfcobdlfbedofhhaibnlghod
WOW! This latest 10/27/2014 version has the most terrible lens flares I have ever seen and it has way too much fog during rain. How do I get rid of all that without spending hours on how to mod this game? I just want previous version lens flares and a lot less fog...
hey guys , i managed to make the roadwalk tile reflect lights like in the E3 2012 demo, its not exactly the same since the road lights do not cast their lights in the same way, but i though it look cool will upload a video later , it look much better in motion
Sweet - thanks for that mod tool that lets us select different changes! Now the game is PERFECT. However, no matter how you updated it, tweak it, twist it, turn it, or mod it - it needs 4GB of VRAM to be 100% stutter-free!
Wait... I am confused. When you use the MOD Installer, do you have to have the huge Merged Mod Patch.dat file in your Watch Dogs\data_win64 directory OR do you have to have the small original Patch.dat in the same directory??? The way I did it was: 1. Preserved the original Patch .dat and .fat files 2. Copied the huge Merged Mod 3.6GB Patch .dat file with the needed .fat file into Watch Dogs\data_win64 directory 3. Placed the needed mods folders into Patcher\Mods directory 4. Launched MOD Installer 5. Pointed MOD Installer to Watch Dogs root directory By the end of the process, the huge Merged Mod .dat file with .fat file in Watch Dogs\data_win64 directory changed their sizes size (so it was edited) and another huge Merged Mod .dat file with .fat file were created in Patcher directory... Lens flares were still odd-looking... I used the Lunayas lens flares L-Train Spotlight Cool E3. Should I have used the White ones instead? I just want my lens flares to look like they did in Lunayah's final mod or original mod, where they looked more or less normal, like the original game lens flares... Please let me know what I did wrong or right for that matter! Thanks!
there : http://www.mediafire.com/download/aa417043sjuo1t5/graphics.rar this is for vanilla version, i did not test it with the DLC and beyond, just merg it with your own mod and her's a video, road sidewalk tiles E3 reflection : http://youtu.be/kwXp8AtN-Ig
I tried TXGT low Dof mod, i liked it but it did not have that zoom out like Marduks. I hope this does not come across as a needy but can somebody please make a camera that 1: has the zoom out such as Marduk's camera 2: has the same camera positioning as TXGT camera 3: has more Dof than TXGT camera but a bit less than Marduk 4: has yizan's unlocked x and y axis And since i don't want to cause anybody trouble, can i be taught how to make a camera context? Thanks
Oh wow. I didn't even know someone took my mod seriously. Anyways, it was terrible! Thanks though. I fixed it to hide my shame. Here's the finished version so that you don't have the wrong buttons in the ui if anyone's planning on actually using it. https://www.dropbox.com/s/aprehzpvu0oyzpp/PSXButtonsMod.rar?dl=0 Again, thanks for featuring my mod in your merged mods! I kinda just moved on after the forums went silent for a while. Edit: fixed the link
thanks for updating. some users ask/search for it and I remember your work. ;-) i think its possible to play with ps3 /4 controller so that its better to know wich Buttons must be pushed will replace it.
Ya, it definitely helps! But I was just like "Oh no no.. why are people using my piece of crap button retextures?" and decided to just fix them so people aren't confused from the fact that some of the buttons were wrong or off. Now they're fine though. I was just lazy before, and it was my first time modding. I'll upload some pics as well to let people see exactly all the buttons I changed. Edit: Here are the pics. http://imgur.com/a/hd3hj
hi, i think i dont get back the streaming, i test it by editing this in windy_city.game.xml, but dont get the wished effect Code: <RainCascades fNearCascadeRange="2" fMidCascadeRange="4" fFarCascadeRange="8" fNearCascadeDensity="0.1" fMidCascadeDensity="0.6" fFarCascadeDensity="1.0" /> same for the muzzle flash (but its not a big difference, problem is the slow mo by using the the focus, its much faster than the demo, also the smoke after shooting is more intense) sorry