WATCH DOGS Merged MOD

Discussion in 'Game Tweaks and Modifications' started by Marduk, Sep 6, 2014.

  1. Lardo

    Lardo Guest

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    Thanks very much for the help Marduk. How do you change the rain threshold to make it rain more? or can you make a standalone that makes it rain often :)?

    Edit: Could i also have the link to the injection you use for sweetfx :)? Im using RadeonPro at the moment but it has problems sometimes.
     
    Last edited: Sep 7, 2014
  2. Marduk

    Marduk Guest

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    1. unpack patch.dat or windy_city.dat (vanilla)
    2. rename windy_city.game.xml to windy_city.game.rml
    . (worlds\windy_city\generated)
    3. drag to createxml of disrupt
    4. open the new created windy_city.xml
    5. search the lines

    Clear
    Clear_Rain0_Cloud0.4
    Clear_Rain0_Cloud0.6
    Clear_Rain0.01_Cloud0.9
    Clear_Rain0.5_Cloud1
    Storm

    and change the "frain=... " values 1=heavy rain

    6. save file
    8. drag your edited windy_city.xml to createxml of disrupt
    9. rename the windy_city_converted.rml to windy_city.game.xml (delete the old one before)
    10. repack the patch
     
  3. Marduk

    Marduk Guest

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    actual version is less windy

    try to test different hz setting of Monitor or in game setting, or try to reduce offset bias and luma sharp. if you use sfx (a have nearly this issue if i play on an old flat tv)
    ;-)
     
    Last edited: Sep 7, 2014
  4. Marduk

    Marduk Guest

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    http://dropcanvas.com/iz7s1

    and the one in the description abov3....just copy to the Directory of the place of Watch_Dogs.exe (dont forget to place the x64.dll s also)

    then Start the sfx configurator and make your choices or use presets of the database
     

  5. Mrkillerhomer_x

    Mrkillerhomer_x Guest

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    nice i will try it out real soon. but i dont use sfx
     
  6. Marduk

    Marduk Guest

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  7. Mrkillerhomer_x

    Mrkillerhomer_x Guest

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  8. Marduk

    Marduk Guest

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    yes its only a windy_city.game.xml replace

    i edited the fog values for this settings in the xml

    Clear
    Clear_Rain0_Cloud0.4
    Clear_Rain0_Cloud0.6
    Clear_Rain0.01_Cloud0.9
    Clear_Rain0.5_Cloud1
    Storm

    (back to your question the last 2 of them are only diffence in fog values=Samestorm but different fog )
    the weathersituations (include rain intrnsity, fog, clouds) will change from time to time. and

    also changed transitionduration and othe. smal changes.
    this gives a good Balance of changing and intrnsity of the weather in wd.

    works also with other mods
     
    Last edited: Sep 8, 2014
  9. gomson

    gomson Guest

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    Thanks again for your mods, awesome stuff.
    I have a couple of questions if you don't mind.

    Does your mod use the Enhanced Extra HQ 3.1 of Lunayah's mod and if it doesn't, would it be possible to make one that does..?

    Also, Have you had a look at this DOF mod, seems like a good balance:
    forums.guru3d.com/showthread.php?t=392105

    Hope that all makes sense. Thanks man. :D
     
  10. Marduk

    Marduk Guest

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    1. its based on extravHQ, but DONT use his defaultrenderconfig.xml so its Not uber ultra, but i will make an edited file of them to on monday
    (would be released as a installer via mod patcher, like the other standalones)
    2. I know about this DOF, but dont test it actually, the screens from txgt looks great. it will work with any mod. and make my try with his cameracontext.lib tomorro.

    .... hope all is Clear?! ;-)
     

  11. Marduk

    Marduk Guest

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    i ve tried it now, but its to less dof for my taste, but also good work
     
    Last edited: Sep 8, 2014
  12. Marduk

    Marduk Guest

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    to do list
    - edit decal/ bulletholes by shot on glas (actual no transparence)
    - fix the bright sky/light in morning (try to edit cloud.lib )
    - release the final version if the ubipatch 1.05. is integrated (i believe it will be released at 23.09.)
     
  13. Lardo

    Lardo Guest

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    Hey Marduk, How do i make the rain become lighter? in this video https://www.youtube.com/watch?v=kmMS8fas6Y8 Its always raining very very heavy with your mod and is quite unrealistic if it happens all the time :p. Can you give me steps to unpack the windy_city.game.xml and change rain to light rain like the video. and also to only have medium fog and not heavy. meaning only 1 fog setting (medium) Thanks.

    Edit: is the rain always heavy with your mod or it depends? because everytime it rains its very hard and kinda hard to see from all the heavy rain.
     
    Last edited: Sep 8, 2014
  14. Marduk

    Marduk Guest

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    try so set down splashes per second in defaultrenderconfig.xml
    and
    change the frain values in windy_city.game.xml, by the lines i wrote above.

    my mod used lighter rain too but maybe Not light enough, will check again


    1. rename windy_city.game.xml to windy_city.game.rml
    2. drag drop to disrupt.conver.xml, it will create windy_city.xml
    3. open and edit

    frain = *. ** (0 = zero, 1 heavy rain)
    envfogsettingsFog=3237447176 or 38547269 are the Codes for your wished fog

    4. drag drop the windy_city.xml to disrupt.conver.xml
    5. rename to windy_city.game.xml
    6. repack your mod
     
    Last edited: Sep 8, 2014
  15. mlleemiles

    mlleemiles Master Guru

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  16. Marduk

    Marduk Guest

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  17. Marduk

    Marduk Guest

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  18. Mrkillerhomer_x

    Mrkillerhomer_x Guest

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    Hi.
    what is the Civilian density? and if its not max is there then an easy way to set it to max? =)
     
  19. Marduk

    Marduk Guest

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    sorry, actual i haveno idea, wich values stand there for what and dont checked the file

    I used lunsyah/ttheworse civiliandensity.lib

    could be unpacked
    by drag drop to disrupt.conver.binaryobject.exe
     
  20. Marduk

    Marduk Guest

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    1.thanks, i will check this terms reflections /specularity level
    other User told it as once-off issue
    is there less reflections than showing here
    https://www.youtube.com/watch?v=bLSWc3UldgE
    https://www.youtube.com/watch?v=bLSWc3UldgE

    2. the other standalones should be none problematic, will only replace files.

    sorry for late reply, overread this
     
    Last edited: Sep 9, 2014

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