How to Mod Watch Dogs entirely - Full Tutorial

Discussion in 'Game Tweaks and Modifications' started by AlphaZ, Jun 16, 2014.

  1. Ste4lth

    Ste4lth Guest

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    Thx mixxlegend for the no vehicle,
    no people mod,
    great for when im looking for a stable framerate to test out graphic changes cheers:).
     
  2. Warpy

    Warpy Guest

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    the gibbed.distupt.unpack keeps crashing :(
     
  3. Essenthy

    Essenthy Guest

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    hey @mixxlegend wich xml from the .lib file did you edit to remove peoples ? i want increase them
     
  4. Haxe

    Haxe Guest

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    You can try TheWorse mod for increased civilian density (I believe this increases people walking around).
     

  5. mixxlegend

    mixxlegend Guest

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    i didnt edited people xmls i just removed it and it works :D
    but for cars i had to edit because game was on infinitive loading if i do removing like people... so for making cars to not show in game,i edited all xmls of cars inside folder vehiclespawninfo_converted and i replace those lines with this:
    <field hash="61C75FC6" type="BinHex" />
    <field hash="86902B8C" type="BinHex" />
    <field hash="24245403" type="BinHex" />
    <field hash="4E78B061" type="BinHex" />
    <field hash="6FF9A18D" type="BinHex"/>
    those 5 lines are important i dont know how to incrase it...maybe try putting all to 01 like this:
    <field hash="61C75FC6" type="BinHex" >01</field>
    <field hash="86902B8C" type="BinHex" >01</field>
    <field hash="24245403" type="BinHex" >01</field>
    <field hash="4E78B061" type="BinHex" >01</field>
    <field hash="6FF9A18D" type="BinHex">01</field>
    try combination i dont know what execly every adress mean but i know if is on "86902B8C" empty /> there will no be that car in game...one adress should be for spawning only parked cars not ai driveable im not sure... i will test it tomorow :)

    Edit: for people who sends me messages i cant answer because i dont have 15 posts yet :D

    Edit2: ok i just find out first adress "61C75FC6" is for ai driver
    second "86902B8C" is for do you want that car in game, soo for example if you want that car but only parked you put like this:
    <field hash="61C75FC6" type="BinHex" />
    <field hash="86902B8C" type="BinHex" >01</field>

    soo fifth address "6FF9A18D" should be how often that car will respawn... i dont know values but maybe higher number mean more often >01</field>, >02</field>, >03</field>...
     
    Last edited: Jul 4, 2014
  6. Essenthy

    Essenthy Guest

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    @Haxe ; tried editing civilian density, dosnt work

    @mixxlegend : thanks for the tips will try that !
     
  7. Haxe

    Haxe Guest

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    just use the civilian density from TheWorse's mod. unpack his stuffs
    i believe he increased the density
     
  8. cmh175

    cmh175 Guest

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    Hey guys is that right? I'm unpacking vanilla and modded files to compare and start implementing my own changes and fixes but not sure how to convert back to .lib files again for testing. Is this correct?
     
  9. Haxe

    Haxe Guest

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    I guess it works and all.

    [​IMG]
    Edit: remove name to prevent the person from getting spammed
     
    Last edited: Jul 5, 2014
  10. william456

    william456 Guest

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    Last edited: Jul 5, 2014

  11. Haxe

    Haxe Guest

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    you need to change the file
    in [common\generated\databases\generic\items.lib]

    Clothing_SP. ..... .xml
    or
    Clothing_ULC. ..... .xml



    and look in the file for this line:
    Code:
    <field name="graphickitmodelModel" type="BinHex">MODEL ID here</field>
    change model id here to the ID for other models and you are good.
    Below are the list's I've found for:
    Would greatly appreciate it if you contribute your findings and document them with images if the character model has no name:
    Code:
    graphickitmodelModel
    --------------------
    
    Aiden's Regular Clothes
    63349D7C
    Prison Clothes
    037F8DF4
    
    Jackson Pearce
    436401E6
    
    Nicole Anne "Nicky" Pearce
    FCFFCB1A
    
    Donna "Poppy" Dean (naked)
    E1BAE07F
    
    Tyrone "Bedbug" Hayes
    DE35987A
    
    Jordi
    133B1A80
    
    Joseph DeMarco
    BFE34345
    
    Nicholas Crispin
    D6506385
    
    Glitched only pants
    4816479C
    
    Clara
    40D69C93
    
    t-bone
    CF528805
    
    Yolanda Mendez (The Child Psychologist / Writer)
    86989309
    
    Iraq
    8FAF1A2F
    
    Defalt
    4AEE6E1D
    
    Maurice Vega
    Beatup bloody
    5ABA08DA
    
    Mayor
    60A7EADF
    
    Damien Brenks
    24603388
    
    Deputy Sheriff
    FBFB48C5
    
    Dermot "Lucky" Quinn
    F9EC66FD
    
    Tobias - homeless guy that opens up that abandon bridge
    6B76823E
    
    Naked Auction Victim from Human Trafficking.
    6DA13D80
    6EA13D80
     
    Last edited: Jul 5, 2014
  12. Cru_N_cher

    Cru_N_cher Guest

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    hmm
    Clothing_SP = Clothing Single Player ?
    Clothing_ULC = Clothing Uplay ?

    Great finding Haxe :)
     
  13. Haxe

    Haxe Guest

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    Thanks.
    Now I'm stuck with adding "additional" clothes to the store. I was hoping any1 figured it out?
     
  14. william456

    william456 Guest

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    @haxe
    Thanks

    Fuuny

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  15. Yecnot

    Yecnot Guest

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    Have we started work on some bare-ass performance patch.dat/fat's already? Or are we still doing the graphics circlejerk.
     

  16. Haxe

    Haxe Guest

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    NICE shots!
     
  17. Cru_N_cher

    Cru_N_cher Guest

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    Jep though he is overdoing the SweetFX part to much Noise in the final output might be the JPG compression though :(

    300 kb per frame is pretty low for this Engine to show results.

    And the Contrast levels are overdone killing lot of Details (Data) in the HDR output as well but he really is great in compositioning scenes :)

    Especially bringing Particle effects into it's Glory Light :)
     
    Last edited: Jul 5, 2014
  18. william456

    william456 Guest

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    origin pics is 1080p 8mb size bmp

    i like game's tone more like game not reality life:)
     
  19. SoloCreep

    SoloCreep Guest

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    Finally, another real modder besides MalDo. Nice job man.
     
  20. Haxe

    Haxe Guest

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    Got Jordi's Silenced SR25 Sniper lol
    [​IMG]

    Silencer works like the SpecOps weapons. It doesn't alert or make enemies nearby cautious.

    Does not work when using to shoot other players online.
    Bullets will fly right pass the player (no red hit markers).

    All that is needed to is swap the file or any sniper gun file such as
    Weapon.SniperRifles.SR25.xml
    with this line changed to:
    Code:
    <field hash="144EFB93" type="BinHex">[B]95CD9DA0[/B]</field>
    I hope someone can help point out or make this sniper work on damaging other players online?

    Edit: Found out how to make it work online.
     
    Last edited: Jul 8, 2014

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