After hours testing... Watch Dogs (E3 Bloom effect working) # Part 2

Discussion in 'Game Tweaks and Modifications' started by TheWorse, Jun 22, 2014.

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  1. xirock97x

    xirock97x Guest

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    don't worry... people are getting really pissy in this thread, it's kinda getting really annoying.
     
  2. syrdiman

    syrdiman Guest

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    I watched your video and I think its the best graphics so far. However, I did not understand how you got it. You explain very briefly above that you must interchange between mods, but you don't state what mod you used as a base for the others. Please give us a step by step explanation or a video on how to do it. It would be very helpful.
     
  3. nuvasek

    nuvasek Guest

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    pc master race yay
     
  4. otis

    otis Guest

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    whenever i download 0.8, i always had issues. first, it didn't download patch.fat for whatever reason. now, it has errors when i extract it. dafuq is going on?
     

  5. kriskus24

    kriskus24 Guest

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    i...just....realized......the....tag
    LOL!!!! but it's true though... so much disgraceful people complaining for something they don't even spend a penny for... people that need a bitchslap right into their face....... and now i'm feeling sorry for TheWorse, specially for his hard work
     
  6. Seaclean

    Seaclean Master Guru

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    Hi there! Long time viewer, first time writer. :) First and foremost, thank you TheWorse and you other modders for your passion and dedication for making this game all it was cracked up to be.

    My question is regarding the Maldo texture fix included in the front page download (ver. 0.8 theworse) - I've successfully installed the mod, but I need to have my texture quality set to high or ultra in-game for the maldo texture fix to kick in?

    you see, I'm still getting a fair amount of stuttering... :/

    Thanks!
     
  7. R!CK

    R!CK Guest

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    I would like to thank TheWorse for his efforts to make this game what it should have been to begin with, a truly impressive feat by yourself and every one who has contributed to the project. You guys clearly have love for the games, gamers and gaming. If only Ubisoft was as dedicated to its customers (and not their wallets).

    Thank you again for the hard work and I wish you all the best!:)
     
  8. Lunayah

    Lunayah Guest

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    TheWorse was the best thing that happened to this game. I have to say that when i got it i though it was hopeless. bad frames and the looks not not that impressive. that was until i saw this page =)
     
  9. Fexamir

    Fexamir Guest

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    Hey guys, just a quick question. I can't really uderstand if I did everything right, cause the game seems...pretty much the same? I disabled enhanced lightning 'cause it was flickering too much, the rest should be on maximum, I also setted ULTRA from GameProfile
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    Code:
    <GamerProfile bFirstUplayBoot="1" bFirstMPBoot="1" bNeverShowUplayFlow="0" bAskAgainLaterToS="0">
    	<SoundProfile MusicEnabled="1" GlobalVolume="100" MusicVolume="100" LicencedMusicVolume="100" SFXVolume="100" VoiceVolume="100" AutoplayMusicInVehicles="1" VoiceChatEnabled="1" VoiceChatPlaybackVolume="50" />
    	<RenderProfile PCCustomTextureQuality="ultra" PCCustomAntialiasingQuality="temporalsmaa" RAWCPUScore="1272.38" AlphaToCoverage="0" ResolutionX="1920" ResolutionY="1080" Quality="ultra" QualityEditor="pc_editor" WindowMode="2" WindowPosX="-1" WindowPosY="-1" Force16_9="0" ForceWidescreen="0" WidescreenFOV="0" OutputScalingFactor="1" AspectRatio="0" VSync="0" MaxPrerenderedFrames="5" RefreshRate="60" MaxDriverBufferedFrames="0" ShowFPS="0" IsCalibrationSetup="1" ClustersZPassMaxLOD="1" NewBrightness="1" Contrast_v3="1" NewGammaRamp="0.91" GammaRampR="1" GammaRampG="1" GammaRampB="1" AllowAsynchShaderLoading="1">
    		<CustomQuality>
    			<quality ResolutionX="1280" ResolutionY="720" EnvironmentQuality="high" AntiPortalQuality="pc" PostFxQuality="high" TextureQuality="pc" TextureResolutionQuality="high" WaterQuality="high" ParaboloidReflectionQuality="high" DepthPassQuality="pc" VegetationQuality="high" TerrainQuality="high" GeometryQuality="high" LodDitheringQuality="pc" ShadowQuality="high" ShadingQuality="high" RoadQuality="pc" EditorQuality="pc" ParticlesQuality="high" DeferredFxQuality="console" HDR="1" SuperSampling="0" HighPrecisionNormal="1" RenderSplashes="1" RenderRain="0" MotionBlurQuality="pc" SSAOQuality="hmssao" DepthOfFieldQuality="pc" AntiAliasingQuality="temporalsmaa" id="_runtime" />
    		</CustomQuality>
    	</RenderProfile>
    	<NetworkProfile EnableNatTraversal="1" VoiceChatEnabled="1" OnlineEnginePort="9000" OnlineServicePort="9001" LanHostBroadcastPort="9004" LanClientBroadcastPort="9005" ScanFreePorts="1" ScanPortRange="1000" ScanPortStart="9000" />
    	<GameProfile Sensitivity="0.9" MouseLookSensitivityX="70" MouseLookSensitivityY="70" MouseInvertX="0" MouseInvertY="0" UseMouseSmooth="0" Smoothness="1" Sprint_UseToggle="0" Stroll_UseToggle="0" Gamepad_vibration="1" UseCompassMiniMap="1" UseRoadSignHilight="1" UseSubtitles="1" UseReticle="1" UseWaypoint="1" UseHintsAndTutorial="1" UsePdaNotification="1" UseMinimap="1" UseDynamicMission="1" UseItemAndRewards="1" UseMissionUpdate="1" UseFelony="1" UseEquipmentAndTools="1" UseAmbx="0" DifficultyLevel="1" IEn="1" NeutralFireEnabled="0" FriendlyFireEnabled="0" selGamepadControlScheme="0" CameraSpeedCoefficient="1" CameraSensitivityCoefficient="1" CameraInvertX="0" CameraInvertY="0" selAimAssist="1" selDifficulty="1">
    		<FireConfig QualitySetting="VeryHigh" />
    		<AutoConsoleCommands />
    	</GameProfile>
    	<RealTreeProfile />
    	<EngineProfile>
    		<PhysicConfig QualitySetting="VeryHigh" />
    	</EngineProfile>
    	<ControlMapProfile>
    		<Action_Hack Device="%$646CA0E7" Control="%$F500AE27" />
    		<Action_Interact Device="%$646CA0E7" Control="%$EFDA7A5A" />
    		<Tool_Profiler Device="%$646CA0E7" Control="%$62D277AF" />
    		<Tool_Focus Device="%$646CA0E7" Control="%$B986C337" />
    		<Tool_Smartphone Device="%$AF35B6ED" Control="%$32360761" />
    		<Map_Open Device="%$646CA0E7" Control="%$E101F268" />
    		<SetWaypoint Device="%$646CA0E7" Control="%$8CDC1683" />
    		<Inventory_Open Device="%$646CA0E7" Control="%$73E3430C" />
    		<Inventory_EquipPrimary Device="%$646CA0E7" Control="%$83DCEFB7" />
    		<Inventory_EquipSecondary Device="%$646CA0E7" Control="%$1AD5BE0D" />
    		<Inventory_EquipTertiary Device="%$646CA0E7" Control="%$6DD28E9B" />
    		<Inventory_EquipSpecial Device="%$646CA0E7" Control="%$F3B61B38" />
    		<Inventory_CycleProjectiles Device="%$646CA0E7" Control="%$84B12BAE" />
    		<Nav_Up Device="%$646CA0E7" Control="%$1C630B12" />
    		<Nav_Down Device="%$646CA0E7" Control="%$1B0ECF0B" />
    		<Nav_Left Device="%$646CA0E7" Control="%$E8B7BE43" />
    		<Nav_Right Device="%$646CA0E7" Control="%$98DD4ACC" />
    		<Nav_Stroll Device="%$646CA0E7" Control="%$8781A73E" />
    		<Nav_Sprint Device="%$646CA0E7" Control="%$ADDDA2DA" />
    		<Nav_Climb Device="%$646CA0E7" Control="%$2972C13A" />
    		<Nav_EnterCover Device="%$646CA0E7" Control="%$06B9DF6F" />
    		<Nav_ExitCover Device="%$646CA0E7" Control="%$6B643B84" />
    		<Combat_DrawWeapon Device="%$646CA0E7" Control="%$856A5AA8" />
    		<Combat_Aim Device="%$AF35B6ED" Control="%$FF6C09FF" />
    		<Combat_Shoot Device="%$AF35B6ED" Control="%$2B2D3620" />
    		<Combat_Projectile Device="%$646CA0E7" Control="%$01D41B76" />
    		<Combat_Takedown Device="%$646CA0E7" Control="%$76D32BE0" />
    		<Combat_Reload Device="%$646CA0E7" Control="%$6C09FF9D" />
    		<Vehicle_Accelerate Device="%$646CA0E7" Control="%$1C630B12" />
    		<Vehicle_Brake Device="%$646CA0E7" Control="%$1B0ECF0B" />
    		<Vehicle_SteerLeft Device="%$646CA0E7" Control="%$E8B7BE43" />
    		<Vehicle_SteerRight Device="%$646CA0E7" Control="%$98DD4ACC" />
    		<Vehicle_ChangeCam Device="%$646CA0E7" Control="%$06B9DF6F" />
    		<Vehicle_RadioOnOff Device="%$646CA0E7" Control="%$71BEEFF9" />
    		<Vehicle_RadioSkip Device="%$646CA0E7" Control="%$7808A3D2" />
    		<Vehicle_Handbrake Device="%$646CA0E7" Control="%$2972C13A" />
    		<Vehicle_LookBack Device="%$646CA0E7" Control="%$ADDDA2DA" />
    		<Vehicle_Horn Device="%$646CA0E7" Control="%$8781A73E" />
    		<Vehicle_HideInCar Device="%$646CA0E7" Control="%$76D32BE0" />
    	</ControlMapProfile>
    	<AlternateControlMapProfile>
    		<Action_Hack Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Action_Interact Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Tool_Profiler Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Tool_Focus Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Tool_Smartphone Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Map_Open Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<SetWaypoint Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Inventory_Open Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Inventory_EquipPrimary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Inventory_EquipSecondary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Inventory_EquipTertiary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Inventory_EquipSpecial Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Inventory_CycleProjectiles Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Nav_Up Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Nav_Down Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Nav_Left Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Nav_Right Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Nav_Stroll Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Nav_Sprint Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Nav_Climb Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Nav_EnterCover Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Nav_ExitCover Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Combat_DrawWeapon Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Combat_Aim Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Combat_Shoot Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Combat_Projectile Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Combat_Takedown Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Combat_Reload Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_Accelerate Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_Brake Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_SteerLeft Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_SteerRight Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_ChangeCam Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_RadioOnOff Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_RadioSkip Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_Handbrake Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_LookBack Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_Horn Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    		<Vehicle_HideInCar Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    	</AlternateControlMapProfile>
    </GamerProfile>
    
    Thanks in advance!
     
    Last edited: Jun 28, 2014
  10. otis

    otis Guest

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    guys! help! the download didn't give me patch.fat! can someone post the file or something?
     

  11. Finrecon

    Finrecon Member

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    Sunset, how did you edit the Textures to make them smaller?
     
  12. Soloman212

    Soloman212 Guest

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    It requires it to be set to high, if I understood correctly.. Try setting it to high even if you're currently running it on a lower setting, you might be surprised. Then again, you might not.

    The download gives you a program to run to configure the mod, and it spits out a custom patch.fat. Read the instructions for more information.

    I don't think he's insinuating you're stealing his work, just that you're posting in giant fonts every time you add anything to your thread. No matter what any two threads are about, there's really no need for that. If people want to know more about your thread, they'd go to your thread. But whatever, everyone's just on edge.
     
    Last edited: Jun 28, 2014
  13. TremF

    TremF Guest

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    If you bothered reading the thread you will see others chip in with their efforts too. Make your mind up. You either don't need any more threads or you don't want him posting about his changes in here. You can't have both.

    What he's done is taken everything available so far and added his own little touches/fixes and given everybody credit. Respect

    There's way too many either kids or immature so called adults on here. Just let the modders get on with what they do best before we lose all of them.

    Lunayah - Good work. Thank you also for your efforts with WD.
     
  14. Lunayah

    Lunayah Guest

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    I really appreciate it man. Thanks for your appreciation =)
    some dont understand that we do this and share this just some other can enjoy. this is not so we fight each other over who did what.
     
  15. Sunset

    Sunset Maha Guru

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    I used a program to resize them after they are decompressed;) if you want to ask us things is my thread ... :)

    http://forums.guru3d.com/showthread.php?t=390619
     

  16. CrAzZyKiLLa

    CrAzZyKiLLa Guest

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    Just registered to thank all involved in the WD modding community, your all doing some great work. looking forward to the 0.9 release! the mod has helped with my stuttering. only problem having is with aiden not putting his hands in his pocket, any fix for this? Keep up the great work.
     
  17. Sgt. Osiris

    Sgt. Osiris Guest

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    Can someone tell me how to remove heavy rain and street light rain reflections... its irritating me...

    Using my own combination of of maldo textures and kadzaits v5 bet3..
     
    Last edited: Jun 28, 2014
  18. FriskyNoodle

    FriskyNoodle Guest

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    And with binhex's you are limited in scope I know this.
     
  19. Gian_om

    Gian_om Guest

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  20. Gian_om

    Gian_om Guest

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    great!
     
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