Kadzait24 Watch Dogs MOD ( Game Files + XML ) WIP and download

Discussion in 'Game Tweaks and Modifications' started by kadzait24, Jun 11, 2014.

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  1. machine4578

    machine4578 Guest

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    cool, thanks!
     
  2. Xiga

    Xiga Guest

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    In the GamerProfile.xml file, i can see that the game resolution is on the <RenderProfile line. And in my case it is "2560" and "1440". But just below it, there is another section called <CustomQuality> <Quality.... where there is another ResolutionX="1920" ResolutionY="1080". What do these refer to? Because i tried setting them to 1280 and 720 and i seemed to get a bit less stutter but i couldn't tell any difference in visual quality?
     
  3. AlphaZ

    AlphaZ Guest

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    thats an example.

    You can set your desired resolution in the game itself.
     
  4. S1Lent40

    S1Lent40 Guest

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    What exactly does this version do? How exactly is this different then the Beta 2 Rar fix file?
     

  5. Stidwack

    Stidwack Guest

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    Just got a chance to try this out and it's fantastic. Keep in mind, this is WITH the latest update from Ubisoft as well.

    /watch?v=t1VEBD12MMg
     
  6. apple890

    apple890 Guest

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    Updated changes and added a picture.
    Kadzait24's Watch_Dogs E3 Mod

    Table of Contents

    • Recent Events
    • What is this mod?
    • Screenshots
    • Videos
    • Features
    • Status
    • Changelog
    • Download
    • To-Do List
    • Inquiries? Suggestions?


    Recent Events

    Beta Version of v0.2 is out!
    Visit the page : https://www.facebook.com/kadzait24mod

    What is this mod?

    Kadzait24 has created a Watch_Dogs E3 Mod that strives to bring the best gaming experience to players of Watch_Dogs.
    Although still in its beta stages, the mod has already improved the graphics of the game by a substantial amount.
    Including features such as an improved wind and fog system, the mod's goal is to provide gamers the original E3 2012 experience of Watch_Dogs.


    Screenshots

    None of these screenshots contain color-grading programs such as SweetFX.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Please note that screenshots may not accurately represent the first full version; the mod is still a work in progress.
    Version 0.2 Screenshots are here!


    Videos

    https://www.youtube.com/watch?v=2BpPgkMHDYA

    https://www.youtube.com/watch?v=yfwSKwsbu2w

    https://www.youtube.com/watch?v=AfY76Zw040A

    Features

    Note : Some features might not be available yet, we are working on enabling them soon.


    Improved Depth of Field
    Improved Cloth Physics, reflection, texturing and wet system
    Improved Clothes' Physics, Reflection, Texturing and Wet System
    Improved Player Camera
    Improved Decal System
    Added DOT Mesh
    Improved Car Paint
    Added Subsurface Scattering
    Improved Decals
    Added Raindrop Ripples and Relief Depth
    Improved Rim Lighting
    Improved Trees and vegetation texturing and Reflection
    Improved WET SYSTEM, now with added technology from the Engine
    E3 Lighting for Daytime, Dawn, Sunset, Night, Rain, Post Rain
    New Parallax Occlusion Mapping which looks outstanding now
    Added Fog and New Skies
    Bloom for every time of the day, even bloom at daylight. Different sets
    New and Improved Wind and Weather effects
    New Clouds System
    Added Dust System
    New Specular System and Dynamic Texturing Sampling System
    Improved Building Reflections
    Much more to come...


    Status

    The current version is Private Beta v0.2.
    Estimated Release Date of v0.3 : June 25-30

    (Please note that estimated release dates are subject to change in order to add features or fix bugs.)

    Changelog

    -Added DoF
    -Implemented Fog/Wind
    -Improved Rain
    -Fixed Cone Bug
    -Improved Lighting
    -Improved Raindrops/Puddles
    -Improved Bloom
    -Improved Explosions
    -Added some Object Textures
    -Improved Shadows
    -Added Subsurface Scattering
    -Added Dust System
    -Improved Performance


    Download

    As of this moment, the mod is in a private beta mode; only a handful of testers are tasked with testing the mod and reporting bugs.
    We do not want to release a bug-ridden mod before testing it out first.
    Download links will be added soon, when the mod's first full version is fully released.


    To-Do List

    -Fix the bright sky bug
    -Fix missing textures bug
    -Make DoF dynamic and start further away
    -Improve the Fog until it is E3-like
    -Create varied versions or let users choose which features
    -Rework textures
    -Combine mod with Ubisoft patch
    -Release v0.3


    Inquires? Suggestions?

    Feel free to ask questions; Either the community or I will try our best to assist you.
    Suggestions are highly appreciated; we use them to keep improving the mod!
    Please keep the discussion on-topic!


    Want to report a Bug?

    Please submit bugs to http://kadzait24.freshdesk.com/support/home.

    Search the thread for your question before commenting for help!
     
    Last edited: Jun 26, 2014
  7. Sinji

    Sinji Guest

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    I don't even understand why you do the passwords, but clearly it has something to do with trust. So how about you assigning someone you can trust to provide the passwords via PM/facebook so you have more time to spend on the mod?

    I know that this is your version of the mod and you are entitled to release it exactly like you want it. However, I think a lot of people admire the work you put in the tweaks and understand that these specific tweaks are yours. So my honest opinion is that the password is not even needed.
     
    Last edited: Jun 26, 2014
  8. AlphaZ

    AlphaZ Guest

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    IT will be solved, but you will have worse Tod's for everywhere else. I did the beta2 like this to get ambience and atmosphere for every tod except daylight.

    If you want daylight, you can do like this user :

    https://www.youtube.com/watch?v=Y7uhbodoS7g

    That just removed the Clear environment preset. That way you get that daylight, but goodbye to the other Tod's.

    I will work on a version with every ToD looking fine, but it wont look like how it does now.

    This game currently without SDK can be : Perfect Daylight or Perfect every other ToD.
     
  9. Warpy

    Warpy Guest

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    Please can I have the password to the latest MOD.

    Thanks :)
     
  10. AlphaZ

    AlphaZ Guest

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    You may know why i do the password thing by now.

    And i dont like the combination mods either some users does here. That totally ruins the original mod. It will be a messy thing not even a modded game.

    So please, wait for final version or wait for tomorrow when i will send the beta 2 to new users.

    I will also release more versions so i dont understand why the rush. Its still beta anyway.
     

  11. Sinji

    Sinji Guest

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    I'm new to this topic, so I didn't know. But I see, I perfectly understand. I would like to test this beta, so it would be great if I could receive a password. Do I have to PM you for that? Thank you in advance.
     
  12. Serba

    Serba Guest

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    Same i'm waiting this mod for playing this game and i can do nothing only wait wait wait when u asked multiple times and you see like 300 more ppl with the mod with beautiful screen/vid...
     
  13. Demuny101

    Demuny101 Guest

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    How can I acquire the beta 2 from you?
     
  14. thatguy91

    thatguy91 Guest

    It's quite understandable, at least for me, as to why it hasn't been publicly released. Sure, having a beta would be nice, but how many times should I play the game? Once vanilla, once buggy mod, once final mod? I would rather wait until it's completed and play through the game properly. This of course, is assuming it won't take months!

    The reason why I think it's understandable and reasonable is Ubisoft's stance on why the game was neutered. Once released, if this mod lives up to it's graphical promises and is bug free (well, at least not introducing too many new bugs not already in the game) it will really show Ubisoft up. Basically, one or two people did in a couple of months what Ubisoft couldn't do in a couple of years, that would be impressive.
     
  15. Desmios

    Desmios Guest

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  16. kokonolol

    kokonolol Guest

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    Please can I have the beta2 for tomorrow? please :D
     
  17. kato-secret

    kato-secret Guest

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  18. classick

    classick Guest

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  19. AlphaZ

    AlphaZ Guest

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    Fixed Daylight keeping E3 visuals everywhere now. Will upload tomorrow the new Beta.
     
  20. apple890

    apple890 Guest

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    Hooray! Thanks!

    Updated info :

    Kadzait24's Watch_Dogs E3 Mod 5

    Table of Contents

    • Recent Events
    • What is this mod?
    • Screenshots
    • Videos
    • Features
    • Status
    • Changelog
    • Download
    • To-Do List
    • Inquiries? Suggestions?


    Recent Events

    Beta Version of v0.2 is out!
    Visit the page : https://www.facebook.com/kadzait24mod
    The overly-bright sky bug has been fixed and is being released in v0.3, on 6/26/14.


    What is this mod?

    Kadzait24 has created a Watch_Dogs E3 Mod that strives to bring the best gaming experience to players of Watch_Dogs.
    Although still in its beta stages, the mod has already improved the graphics of the game by a substantial amount.
    Including features such as an improved wind and fog system, the mod's goal is to provide gamers the original E3 2012 experience of Watch_Dogs.


    Screenshots

    None of these screenshots contain color-grading programs such as SweetFX.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Please note that screenshots may not accurately represent the first full version; the mod is still a work in progress.
    Version 0.2 Screenshots are here!


    Videos

    https://www.youtube.com/watch?v=2BpPgkMHDYA

    https://www.youtube.com/watch?v=yfwSKwsbu2w

    https://www.youtube.com/watch?v=AfY76Zw040A

    Features

    Note : Some features might not be available yet, we are working on enabling them soon.


    Improved Depth of Field
    Improved Cloth Physics, reflection, texturing and wet system
    Improved Clothes' Physics, Reflection, Texturing and Wet System
    Improved Player Camera
    Improved Decal System
    Added DOT Mesh
    Improved Car Paint
    Added Subsurface Scattering
    Improved Decals
    Added Raindrop Ripples and Relief Depth
    Improved Rim Lighting
    Improved Trees and vegetation texturing and Reflection
    Improved WET SYSTEM, now with added technology from the Engine
    E3 Lighting for Daytime, Dawn, Sunset, Night, Rain, Post Rain
    New Parallax Occlusion Mapping which looks outstanding now
    Added Fog and New Skies
    Bloom for every time of the day, even bloom at daylight. Different sets
    New and Improved Wind and Weather effects
    New Clouds System
    Added Dust System
    New Specular System and Dynamic Texturing Sampling System
    Improved Building Reflections
    Much more to come...


    Status

    The current version is Private Beta v0.2.
    Estimated Release Date of v0.3 : June 26

    (Please note that estimated release dates are subject to change in order to add features or fix bugs.)

    Changelog

    -Added DoF
    -Implemented Fog/Wind
    -Improved Rain
    -Fixed Cone Bug
    -Improved Lighting
    -Improved Raindrops/Puddles
    -Improved Bloom
    -Improved Explosions
    -Added some Object Textures
    -Improved Shadows
    -Added Subsurface Scattering
    -Added Dust System
    -Improved Performance
    -Fixed Bright Sky Bug in v0.3


    Download

    As of this moment, the mod is in a private beta mode; only a handful of testers are tasked with testing the mod and reporting bugs.
    We do not want to release a bug-ridden mod before testing it out first.
    Download links will be added soon, when the mod's first full version is fully released.


    To-Do List

    -Make DoF dynamic and start further away
    -Create varied versions or let users choose which features
    -Rework textures
    -Combine mod with Ubisoft patch
    -Release v0.3


    Inquires? Suggestions?

    Feel free to ask questions; Either the community or I will try our best to assist you.
    Suggestions are highly appreciated; we use them to keep improving the mod!
    Please keep the discussion on-topic!


    Want to report a Bug?

    Please submit bugs to http://kadzait24.freshdesk.com/support/home.

    Search the thread for your question before commenting for help!
     
    Last edited: Jun 26, 2014
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