Battlefield 4 (part 2)

Discussion in 'Games, Gaming & Game-demos' started by Vinnie, Nov 8, 2013.

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  1. Violentum

    Violentum Guest

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    It is listed that any game server that has not updated to R10 will still have the original server crash problem. Did you guys think every game server updated right away?
     
  2. Vinnie

    Vinnie Ancient Guru

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    I disabled CrossfireX and now everything works fine..
     
  3. pbvider

    pbvider Guest

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    Good for u buddy,good for u!Here,take cookie for that!
    [​IMG]
     
  4. Solfaur

    Solfaur Ancient Guru

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    give EA servers that cookie
     

  5. SLI-756

    SLI-756 Guest

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    you would thing migrating users from bf3 over to bf4 wouldn't take so long, EA better start hiring more, folks are struggling at this time.
    and have even taken time off work /holidays etc. for bf4 launch and to play a week or two ..
    you fail like Microsoft, EA, better kick em' outta bed now.
     
  6. nonymous666

    nonymous666 Master Guru

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    New banner message on battlelog main page...

    "WE ARE AWARE OF THE SERVER CRASH ISSUE AND ARE WORKING ON A WORKAROUND TO MITIGATE THE ISSUE. SORRY FOR THE INCONVENIENCE."
     
  7. SLI-756

    SLI-756 Guest

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    That's good news then if they've gone outta the way to have that message shown on main page.
    probably got the top people on the job now.
     
  8. pbvider

    pbvider Guest

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    I really hate the game now..anybody want to buy my acc?
     
  9. SLI-756

    SLI-756 Guest

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    sooner get injustice for £25, unlock it early with vpn and run steam in offline mode for a fortnight like I done with BL2.
     
  10. nonymous666

    nonymous666 Master Guru

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    http://battlelog.battlefield.com/bf4/forum/threadview/2955065217944685108/

    Update #12 (Nov 14-3)
    PC Client Patch Notes

    NOVEMBER 14 PC GAME UPDATE PATCH NOTES

    In the November 14 PC game update, we fixed a number of issues that we have been seeing in the game. The main focus in this update is on crash fixes, and you can find a detailed list of the fixes below. We will continue our efforts to eliminate issues we find in the game, so stay tuned for more updates. Let us know how this update works for you.


    CRASHES & FREEZES
    -Fixed a crash that would occur randomly during gameplay.
    -Fixed a crash that would occur when an object is destroyed.
    -Every time that a player exited a vehicle, there was a small chance that the server would crash. This has been fixed.
    -Fixed an occasional crash during SP gameplay.
    -Fixed a crash that would occur during level loading.
    -Sometimes the game would attempt to load a model at the same time as it was being thrown out of memory. This has been fixed.
    -Sometimes the game would crash after removing old bullet holes/scratch marks in the world. This has been fixed.
    -Sometimes when a player or enemy was sitting in the jeep gunner entry and got killed, his body would rest on the vehicle in such a way that the physics simulation would require lots of CPU usage. This has been solved.
    -Fixed a crash occurring on Flood Zone when playing Conquest Large.
    -Fixed a common crash relating to surface shaders.
    -Fixed a crash on Test Range that could occur when using sniper rifles.
    -Fixed a common crash that occurred during map transition.
    -Fixed a crash that occurred when bringing up Battlescreen in-game on the Test Range.
    -Fixed a memory allocation bug that could lead to crashing.
    -Fixed a single player crash that could sometimes occur when being killed by AI enemies.
    -Fixed an issue where the game would get stuck in infinite loading if you got disconnected while trying to access online content.
    -Fixed an issue in single player in the South China Sea mission where the game would crash when idle for more than 60 minutes.
    -Fixed an issue where the game would get stuck in infinite loading if you used Win+L to lock your PC during loading.

    NETWORK PERFORMANCE
    Eliminated a network sync bug
    If you’ve been experiencing situations in multiplayer where it appears that you are taking damage from enemies through walls, you might have been the victim of a network sync bug. In this game update, we have identified and eliminated one such bug that caused this type of gameplay experience. We are continuing to work on more multiplayer optimizations concerning network performance.

    Improved Network Smoothing
    We have made some improvements to the ”Network Smoothing” functionality that you can find in the OPTIONS>GAMEPLAY menu. The Network Smoothing slider governs a group of settings that aim to produce a tighter multiplayer experience based on your specific packet loss situation.

    Removed network lag
    In certain specific situations, network lag would be introduced when interacting with objects in the game. This has been experienced by some players during melee combat, when climbing ladders, and when operating stationary weapons. The cause for these specific network lag situations has been solved.

    GAMEPLAY BALANCING
    -Removed the scout helicopter at the final base for the defenders in Rush mode on Siege of Shanghai
    -Adjusted a Conquest flag position on Zavod 311 that was obstructing vehicles.
    -At Hainan Resort in Rush mode, defenders were given too much armor at the first base. We have removed the defender IFV at the first base, added an attacker IFV at the first base, and increased the spawn delay on the defender IFV at the third base.
    -Fixed so that there is 1 revive per round Defuse, as opposed to 1 per set.
    -Removed all previously placed C4 and mines after a round of Defuse to eliminate the possibility to affect the next round.

    GRAPHICS
    -Fixed a minor graphical error on Operation Locker.
    -Fixed an issue where the in-game Battlelog would get distorted when a Commander launched an EMP attack.
    -Fixed a floating container on Golmud Railway near flag C in Domination.
    -Fixed an issue with the minimap in Rush mode.
    -Fixed an issue in Obliteration mode where the red light flash and beep sound was not played when the bomb carrier was moving.
    -Fixed an issue in Defuse where the bomb model sometimes did not display on the bomb carrier.
    -Fixed minor graphical alignment issues in the Spectator Mode camera layout.
    -Fixed an issue in Spectator Mode where the spectator's view incorrectly would get distorted during an EMP deployment from a Commander.

    MISCELLANEOUS
    -Fixed a bug that occasionally killed all sounds on the server if you fired the QBU-88 with an attached silencer.
    -Fixed the issue where pressing B would bring up the console.
    -Fixed an issue where the EMP effect lasted for too long on soldiers.
    -Fixed an issue with an area you couldn't traverse near one of the M-COM stations in Rush mode on Siege of Shanghai.
    -Fixed an issue relating to player skill levels. -Fixed an issue in Obliteration mode where the bomb would temporarily be placed in the sky after the bomb carrier was killed when swimming or in a water-based vehicle.
    -Fixed an occasional jitter in the kill camera.
    -Fixed so that Russian special characters are displayed properly in the chat window.
    -Fixed so that the System Performance Test option is working as expected.
    -Fixed a bug where a rank-up message would loop in-game
    -Moved a machine gun position on Lancang Dam that was placed on top of a building that can collapse.
    -Added sound when navigating the scoreboard in the End of Round screen.
    -Fixed a broken ladder in Siege of Shanghai.
    -Adjusted vehicle spawn locations on Dawnbreaker in Conquest mode to alleviate traffic jam.
    -Fixed a flickering-issue on Siege of Shanghai when using NVidia drivers 331.52.
    -Fixed a bug on Golmud Railway where a destroyed house at flag A would block gunfire.
    -Fixed a Ticket count issue in Rush mode.
    -Commanders can no longer erroneously try to get match-made into a game of Domination.
    -If the user restarts checkpoint during the End Scene , he will receive an old objective along with the credits.
    -Fixed a destruction issue on Flood Zone.
    -Fixed a Rhib boat issue in one of the single player missions.
    -Fixed an issue where players would respawn after getting killed and have no main weapon available.
    -Fixed so you won't see the emblem of a user that you have blocked.
    -Fixed an issue where you couldn't smash through the railings with a quad bike on the Dawnbreaker map.
    -Added clickable buttons to the in-game Battlelog.
    -Fixed a bug in single player where the player is killed if he climbs after Irish too fast up the ladder in one of the missions.
    -Various other minor issues.
     

  11. ALPINEST4RS

    ALPINEST4RS Guest

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    Go on the battlelog forums. It is pure chaos. Everybody is crashing for the most part. I guess there was a R10 patch rolled out. Servers keep on crashing, players keep freezing. I had crashing during game after R9 rolled out. R8 I had crashing during loading screens. The game is awesome other than that. I have yet to download the patch and test on my favorite server "drunken bastards". Over last weekend I played for about 5hrs non stop with no issues.

    Apparently EA/Dice know about the server crashing issue. They're working on a fix. :)
     
  12. Corrupt^

    Corrupt^ Ancient Guru

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    Oh god some of those patch notes... :funny:


    Just wow... hilarious.

     
  13. nonymous666

    nonymous666 Master Guru

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    Lots of people on the official forums are saying the no-sound bug is not fixed and, if anything, seems worse.

    Also, apparently not mentioned in the patch notes is that max tickets on official servers appears to now be capped at 100%, and on unofficial ranked servers, it's 200% cap.
     
  14. jesteves

    jesteves Member Guru

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    How could a company launch a game in this miserable state ?
    They should change the name to Crashfield 2000...
     
  15. nonymous666

    nonymous666 Master Guru

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  16. Ohnooze

    Ohnooze Guest

    Im DLing it now....im curious to see how bad it is.
     
  17. Ohnooze

    Ohnooze Guest

  18. Extraordinary

    Extraordinary Guest

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  19. KissSh0t

    KissSh0t Ancient Guru

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    Team Deathmatch... goodness.. 1000 ticket team deathmatch.. have never been so angry in a round in my life.. hahahaha... frikking snipers..

    I swear I can put shots on people.. and hit them.. but they don't die.. and other people can put shots on me at the same range I am shooting them and I die in one bullet every time.. I don't understand.. My aim is very good.

    The latency in the game.. I have my brother behind me, we are gaming in the same room.. on the same internet connection.. And I can fire my weapon, then there is quite a delay for the sound I make on My PC to happen on His PC. And vice versa..

    Also being hit when I thought I was in cover..

    Operation Locker is my favorite Map *____*

    Conquest and Obliteration on Operation Locker is awesome... specifically Obliteration mode.. it is like Football... it is like.... freaking awesome....................
     
  20. KissSh0t

    KissSh0t Ancient Guru

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    Another thing... is since the new update the game feels a bit smoother. Not sure if just a placebo affect.. but the game runs so smooth it is just crazy how smooth it is.

    No crashing so far.. but I haven't played for hours and hours on end yet..
     
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