It unlocks a few hours earlier in Australia and some of the Asian countries however. (Instead of a bit after midnight between Monday and Tuesday over here in Sweden it could be made to unlock at around 15.00 afternoon on Monday via VPN.)
I cant even access the key section on greenmangaming site. I click keys or games and it just keeps saying loading..... from there site. https://greenmangaming.zendesk.com/entries/23410103-Bioshock-Infinite-Key-Delivery-and-Preload-FAQ Preload begins at approximately 17:00 GMT, Friday 22nd March well its saturday and I have no key. do they manually send out keys?
Pre-loading. kinda mixed feelings about this, not a fan of the styling and seems terribly scripted for most time. we'll see.
^^^^I preordered in January arrrg wtf "Hey everyone - we've got some important information about BioShock Infinite keys. Our automated system is currently sending out BioShock Infinite keys - we were only able to start sending keys when the pre-load opened. The game launches on Tuesday so we will have the keys with you in good time to pre-load and start playing. Due to high sales on this title we have taken some steps to speed things up. Most notably we have taken down the Keys and Game History section of the Account temporarily. Many people were hitting this area looking for their key since the pre-load was announced and this was severely impacting the actual sending of keys. There is no need to access this section of your Account as you will receive an email with your key. Sorry about this, but it will help. Once keys have been despatched we will bring these sections back." I actually left work on time today so I could start preloading:bang:
Doesn't Unreal Engine 3 support tessellation? I think this is the second or third DX11 UE3 game that I've come across which lists every DX11 feature except for tessellation. I'm personally not a fan of the engine anyway - I think it is dated even with the DX11 upgrade - but I hate blocky heads even more! If tessellation has added anything to games then it is more rounded, natural looking character models.
Lets say Borderlands2 was dx11, tbh a tessellation injection wouldn't top a HD texture upgrade, however in different un-cartoony games it may be different, where you can appreciate the more rounded features of the female characters to no end, Catwoman /Lara Croft for example, :eyebrows:
waiting to see ingame footage from the public and I wont be pre-ordering , why ? A:CM is all I need to say