SweetFX Shader Suite release and discussion thread #2

Discussion in 'Games, Gaming & Game-demos' started by Hilbert Hagedoorn, Jan 8, 2013.

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  1. Öhr

    Öhr Master Guru

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    Cinematized

    Just completed my last and final preset for Tomb Raider

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    As always, you can find the config file here with lots of comparison shots. this time at 2560x1440 and same-frame comparison :)
     
  2. kaicooper

    kaicooper Guest

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    so any update about sweetfx workig with 64x Dolphin?
     
  3. Wanny

    Wanny Guest

    Well does Boulotaur's injector work for anyone on Dolphin 64 ? I would prefer that instead of RadeonPro.
     
  4. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    yes, you have to rename the d3d9_x64.dll to d3d9.dll (overwrite)
     

  5. Wanny

    Wanny Guest

    Ahhhhh yes now it does. That wasn't very clear...

    Thanks :)

    It needs an injector .ini tho. I don't have a scroll lock key lol.
     
    Last edited by a moderator: Mar 17, 2013
  6. Wanny

    Wanny Guest

    Wow it's too bad that Cartoon shader is such aliased. It works quite wonder in Wind Waker!
     
  7. ninjafada

    ninjafada Guest

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    you can adjust the amount you want to add

    edit cartoon.h
    colorInput.rgb = saturate(colorInput.rgb - edge * Cartoonpower);

    and your settings file
    #define Cartoonpower 0.5 // [0.1 to 10.0 ] The amount of effect
     
  8. Wanny

    Wanny Guest

    That still doesn't help on black edge aliasing. It's like SMAA was applied before the cartoon pass.
     
  9. ninjafada

    ninjafada Guest

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    yep is it
    smaa and fxaa are applied 1st
     
  10. Wanny

    Wanny Guest

    Thanks for the tip tho. I applied a bit less than default and it's a great effect in Wind Waker. It helps distinct colors and 3D bodies more on the screen imho.

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  11. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    Difference between a WII and a PC :p

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  12. Wanny

    Wanny Guest

    Super Mario Galaxy 2 is even crazier. It looks soooooo good on Dolphin.
     
  13. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    yeah im running it now actually. but i really must get one of those usb sticks so i can use my real wii-mote. mouse and keyboard is pretty crap imho
     
  14. Wanny

    Wanny Guest

    I'm using my PS3 controller. I'm using Sixaxis for the IR pointer and some other motions on buttons. Works surprisingly well but yea, I should get that bluetooth dongle too.
     
  15. Marcel

    Marcel Guest

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    you use gamepad or Wii nunchuk with dolphin?

    (edit) sorry, i see "wii_mote" :)

    some Mario Galaxy shots.

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    Last edited: Mar 17, 2013

  16. sexus

    sexus Guest

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    wonder how it would look on killer7 :banana: , would love some killer7 settings :)
     
  17. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    No im actually using the xbox360 controller where i can. have to use mouse and keyboard if i cant use sideways or classic controls. but i really hate that :p
    I do have a wii, but i cant use the wii remote, because i dont have a usb stick.
     
  18. Marcel

    Marcel Guest

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    i use x360 controller too. I try only one Wii game (SMG 2) but i see Donkey Kong look very nice. I must try :)


    Zelda Wind Waker (sweetFX,4xNative resolution+downsampling from 3072x1728@1080p) NO HUD, some HD textures.

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  19. Wanny

    Wanny Guest

    No HUD and HD textures uh? Looks like I'm gonna do some googling. Dang, do we need a Dolphin tweaking thread? :D
     
  20. Marcel

    Marcel Guest

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