RadeonPro BETA (Automating 3D Settings) #2

Discussion in 'Videocards - AMD Radeon Drivers Section' started by Hilbert Hagedoorn, Jan 8, 2013.

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  1. fooshnik

    fooshnik Guest

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    GPU:
    Powercolor 7870XT(x2)
    There was a bug in the older BIOS that caused the cards to throttle when OC. Link. Though I honestly couldn't figure out what this guy was asking for.

    Fantastic program BTW. Using it with Borderlands 2 with dual 7870XTs it's smooth as silk, reminds me of old CRT days. Can't use RP's triple buffering though, have to use DFC with Vsync Control on. DVC causes a lot of stuttering.


    Is there a list anywhere of AO profiles?


    Also, it has an issue with MS Office 2013.

    Code:
    Problem signature:
      Problem Event Name:	APPCRASH
      Application Name:	EXCEL.EXE
      Application Version:	15.0.4454.1503
      Application Timestamp:	50b5c837
      Fault Module Name:	AppProfiles64.dll
      Fault Module Version:	1.0.5.5
      Fault Module Timestamp:	513e190c
      Exception Code:	c000001d
      Exception Offset:	0000000000053549
      OS Version:	6.1.7601.2.1.0.256.48
      Locale ID:	1033
    
    Additional information about the problem:
      LCID:	1033
      skulcid:	1033
    
    This is even with RP set to 32-bit only. Using the Derko76 build.
     
  2. Tomatone

    Tomatone Master Guru

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    Thank you again Japamd :) In both games, ArmA 2: CO & ArmA 3 , RP work like a charm now :banana:
     
  3. The Mac

    The Mac Guest

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    rp's main window is flickering all over the place on the dark67 preview...

    btw: If anyone is interested, the new witcher2 patch on steam mitigates the aweful shadow dithering without ubersampling....you can barely see it now in flotsam where it was the worst...
     
    Last edited: Mar 13, 2013
  4. The Mac

    The Mac Guest

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    ok, question:

    ive been fiddling with this forever.

    which is better? DFC? or vsync?

    and why?
     

  5. dox_aus

    dox_aus Master Guru

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    I was getting crashes to desktop every 5 mins or so in planetside2 with the darko76 preview, reverted to derko1 vers and has been fine since.
     
  6. laimis911

    laimis911 Member Guru

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    japamd

    are these graphs are only for CrossFire configurations ? I don't see any of this on my single card . RP is not showing which DirectX is in use or ms
    [​IMG]

    update : don't know how but it works now :)
     
    Last edited: Mar 13, 2013
  7. Falkentyne

    Falkentyne Master Guru

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    Jap, is there any information about what is causing the black ops 2 problem?
    The mouse just flickers extremely fast in the main menu, and is maybe only visible for 1/100th of a second then vanishes again for like half a second, and is actually invisible when the game starts :(
     
  8. Flisan

    Flisan Active Member

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    980Ti SLI
    I had the exact same problem with my old graphic card, and then i didn't even use RadeonPro.
    Can't really remember, but i think i solved the issue with new drivers, or if it was with a new CAP.
     
  9. Fox2232

    Fox2232 Guest

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    GPU:
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    It's VSync ON + DFC + Tripplebuffering for me but it's @120Hz so imput lag is pretty small.
    Thing is doublebuffered vsync is not doing much because for some reason LCDs does no sync correctly.
     
  10. slickric21

    slickric21 Guest

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    Loving the fact this program back in development.

    Using the latest Darko build, mostly working fine. Few little issues though.

    Disable Api monitoring for programs not in list wont stay ticked.

    Also getting frequent app crashes (wmp 11, default photo viewer, lucid mvp) due to the 64 bit .dll module of this program.
     

  11. xNAPx

    xNAPx Guest

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    It seems smaa doesn't work in crysis 2 now, why?
     
  12. alientorni

    alientorni Guest

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    hi jap,

    still trying to find an answer from ceejay. about that contrast/colors problem with sweetfx.
    how do you inject the shaders? i also was thinking that maybe those have some specific order to run properly.
     
  13. japamd

    japamd Ancient Guru

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    Good news! Just received a couple of 24" displays from AMD, new Eyefnity features (and Eyefinity related bug fixes like double FPS and so) are going to make a debut on near future builds :)

    That's odd, it's stopping at the same point as before but it should log at least a couple of new entries now. I'll see what I can do.

    That's just a different representation for FPS :)


    You don't need triple-buffering if CF is working.

    About the crash, you can either disable 64-bit support when you're not playing 64-bit games or add the crashing app's executable names to the compatibility list and set them to "Ignore all" at API detection list. The compatibility list tip also fits for 32-bit apps that are crashing.

    Ok. Anyone else can try Planetside 2 with Darko76 build to see if the crash can be replicated?

    No, I have no clue :(

    Thanks, will fix it.

    Windows 8? The tip about compatibility list above can help to avoid the crashes.

    It's a bug (tried with Crysis 3 and it's not working too), will try to fix it.

    Cool :)

    Just got an ArmA 3 Alpha key from dwarden/BIS so RP can be 100% compatible when the final version of ArmA 3 arrives :)

    That's an old bug, not sure why it happens. Just rolling back to a previous build fixes the flickering?

    The shaders are injected in the order defined in main.h file from SweetFX package. Only SMAA is not used.
     
  14. |ALE|

    |ALE| Guest

    hey japamd, can you put in the OSD the CPU occupancy? So we can compare to gpu occupancy and see if a game is limited from cpu/gpu :)
     
  15. lycanwrath

    lycanwrath Member Guru

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    wow, nice to c AMD cares about RP
    cool :)
     

  16. The Mac

    The Mac Guest

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    Yay for Free Stuff!!!!


    I will give that a try, but i really wanted the SMAA tweaks....
     
  17. slickric21

    slickric21 Guest

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    No Windows 7 HP x64

    Thanks for your help
     
  18. Derko1

    Derko1 Guest

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    Hey japamd is this now the latest build? :)
     
  19. japamd

    japamd Ancient Guru

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    That will be added in a future build.

    :D

    Ok.

    Will try those applications and black list them if necessary.

    It is the newest one but there are bugs not fixed yet. My current build for instance fixes CF detection when ULPS is active. There's also a few bugs in AO that are pending fix.
     
  20. Pill Monster

    Pill Monster Banned

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    Hey Jap, could you possibly do something about the dialogue box that appears every time RP is started when 64bit detection is enabled?

    Thx.
     
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