Got this from Tripwire Forums Patch Changelog - Turned on Speedhack detection and added a system to allow server admins to decide what to do with a player when they are detected using a speedhack (kick, session ban, or permanent ban). - Fixed PreStartDuration not working properly which caused the round to start prematurely after a map change. - Fixed getting stuck with a zoomed FOV when using grenades - Added ability to turn off anti-aliasing - Fixed floating meshes when a player dies - Fixed destructibles not updating their shadows when destroyed - Fixed DOF inside tanks - The ranked server system is now operational - Player progression stats are now saving and loading - Unranked servers are now showing up as unranked in the browser - Realism modes are hooked up and functional - Killing a tank now gives extra points based on the number of players in the tank - New map list: Gumrak, Grain Elevator, Barracks, Red October Factory - Team balance changes. Commanders and top scoring players no longer get team swapped on death. The role select menu will not appear immediately to make it more obvious that you have died. Also, fixed a bug where an axis soldier could spawn on the allied team or vice versa. - Fixed some HUD icons sticking around on the screen - Fixed Countdown ending with time still on the clock - Fixed automatically firing your weapon sometimes when respawning - Fixed some issues with scoring in Firefight and prevented running out of reinforcements in this game type - F10 will now cancel a pending server connection properly when stuck on a loading screen Oops, missed one thing: - Fixed the Welcome Screen editor in webadmin making the welcome screen text invisible in game Edit, we fixed a few more things while we were getting the update ready: - Fixed weapons not firing accurately when in ironsights while using non-default ironsight zoom settings (i.e. anything less than 1.0 in the settings menu). Reply With Quote
mines all the time now. generally as soon as i get load onto a map.. weird install going on about amd something? did everyone have that? maybe i'll delete and reinstall. cant see any bogus programs though..
You might want to run the UE3 redistributable in the Steam\steamapps\common\redorchestra2beta\Binaries\Windows. Though I'm not sure if that's the same thing as the AMD drivers... But it's worth a shot I suppose.
All I did was max the video setting out, turned on frame smoothing and that thread leg setting thing, and now my game runs super smooth? Weird, but I'm one happy gamer because of it!
Steam Digital Deluxe Edition adds the following extras on top of the Standard Edition: Access to the final phase of closed beta before the September 13th launch yes it does. I just wanted to clarify, thanks broski! edit: just bought it. downloading beta now! yay
...I just noticed that the redist installs more than just AMD drivers. It installs 2008 Visual C++ redistributable and some version of Direct X. Last time I just cancelled when I saw "AMD drivers". Let's see if the game works better now.
game is working like a charm. we needed a quality one like this. who wants to form a guru team? european players...lets pick a server n play... name times you are on.. crashing is back. 5 days till launch might as well leave it....
Finally a modern game with mens weapons. GOTY as far as I'm concerned. They need to hire more ppl and deal with the open issues and annoyances though.
http://www.greenmangaming.com/games/action/red-orchestra-2-heroes-of-stalingrad/ + Voucher : GREEN-MANGA-MING1 = Red Orchestra 2 @ 27$ for those who doesn't own the first one. (CD-key, steamworks)
Without doubt even with some bugs like the server list, this is GOTY for me and easily the best MP shooter i have played. It's so balanced, looks great, sounds awesome.